The New York University Game Center announced the launch of its Incubator program today, an initiative dedicated to providing MFA students of Game Design with the resources and guidance to market and launch commercial games.
The program's advisory board is made up of professionals from companies including Autodesk, Kickstarter, Microsoft and Sony Santa Monica. The board will assist students with the business side of game development, including marketing, legal, monetization and distribution matters.
The three-month Incubator program will begin in June. The seven games being featured in the program were selected from among the thesis projects of graduating NYU Game Center MFA students by the advisory board. These projects, which have already been in development for a year, with be further polished in the coming three months and teams will work to develop marketing strategies.
"The Game Center MFA focuses on innovation, design, and creativity," said Game Center director Frank Lantz in a press statement. "The purpose of the Game Center Incubator will be to bridge the work being done within the program with the realities of the marketplace. Working with our industry advisors, we are creating a context for cultivating truly innovative and groundbreaking games that can also find an audience and be commercially successful."
NYU's Game Center, established in 2008 within the university's Tisch School of the Arts, offers two-year MFA programs and an undergraduate minor track for the game development creative process. More information on the students behind the seven projects can be found on the program's official page.
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