FIFA 15's latest developer diary, released today by publisher Electronic Arts, focuses on the graphical upgrades that developer EA Canada is making in this year's game.
Chief among those improvements is in the player models, with head scans providing higher detail in faces and new animation rigs allowing for more lifelike movement. Uniforms will flutter in the breeze and get dirty over time. Items on the field will also move more realistically — players will no longer ghost through the corner flag, and the goal will move according to how the ball hits it.
The pitch itself will degrade over the course of a match, as footprints and slide tackles leave their mark on the grass. In rainy games, you'll see sprays of water as appropriate. And LED boards throughout stadiums will now animate in real time.
The aforementioned upgrades apply to the current-generation version of FIFA 15, which will be released on PlayStation 4, Windows PC and Xbox One in standard and Ultimate editions. The game will also be available on Nintendo 3DS, PlayStation 3, PlayStation Vita, Wii and Xbox 360. All versions are set for release Sept. 26.
For more on FIFA 15, check out our comprehensive coverage from E3.
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