StudioMDHR's 1930s cartoon-inspired run-and-gun indie title Cuphead will, in its ultimate form, be a trilogy, the game's creators told Kill Screen Daily.
Cuphead, which was shown during the indie game-focused segment of Microsoft's E3 press conference, is about 40 percent completed right now, according to developers Chad and Jared Moldenhauer. The pair, who have been working on the game since 2010 out of their respective homes in Toronto and Saskatchewan, are designing the mechanics after building the art — hence the slow going. The Moldenhauers ultimately plan Cuphead as a trilogy, with expansion packs building on the game's weapons and elements.
The title uses classic run-and-gun mechanics, but instead of running and shooting to the right, the levels are designed around a series of boss battles. Bosses can be engaged in combat from a world map that will be reminiscent of old school top-down action RPGs, such as the early The Legend of Zelda games, according to Kill Screen.
Cuphead is slated to launch in 2015 for Xbox One and via Steam for PC.
- Proof '90s kids playing video games are cooler than kids today
- Win a trip to California and one-day design apprenticeship on Sunset Overdrive!
- Eve's new executive producer has a plan to attract new players with the help of old ones
- Game of Thrones' Maisie Williams in talks for The Last of Us movie
- First Tekken 7 details revealed at Comic-Con
More from Polygon
- Polygon Daily Open Thread - Fri July 25
- Anime, Cartoons, Comics! Plight Vol. 2, no. 15.2: Silent Crusaders
- Polygon Daily Open Thread - Thu July 24
- Join the Polynauts Destiny clan today
- What's your favorite silly game?
- DESTINY disappointment?
- PLAYSTATION WONT SIGN IN
- Anime, Cartoons, Comics! Plight Vol. 2, no. 15.1: Silent Crusaders
- Polynauts OT: Gender, sexuality and representation in gaming
- Women in Games: A Reaction