Square Enix is bringing massively-multiplayer online role-playing game Dragon Quest 10 Online to the Nintendo 3DS Sept. 4 for 3,800 yen (approximately $37) in Japan, according to an announcement on the official Japanese Dragon Quest site.
Dragon Quest 10 Online will be packaged with a 60-day free trial code, according to a translation by Gematsu, along with an in-game Lemon Slime Board Prism vehicle, five Great EXP Archives that award 1,000 experience points each, Casino Coin Ticket, poster and lottery card. Once the 60-day trial period concludes, three days of play will cost 350 yen, 10 days for 650 yen, while a month will cost 1,500 yen.
Dragon Quest 10 Online won't utilize the handhelds 3D capabilities but it will run Square Enix-run cloud streaming services similar to that of the smartphone version. Cloud gaming company Ubitus and Square Enix collaborated to bring Dragon Quest 10 to mobile devices in Japan through Ubitus' GameCloud service last Winter, allowing users to stream the fully-featured game on mobile devices with touchscreen controls or Bluetooth controller.
According to the company's recent financial report in May, Square Enix is considering to bringing the successful Dragon Quest 10 to overseas markets. While no specific regions were listed for Dragon Quest 10, which launched in Japan only for Wii in 2012, Wii U and PC in 2013, the report notes that "expansion to overseas markets is under consideration."
Producer Yosuke Saito told Famitsu magazine July of last year that a localized PC port was possible. "Of course," Miyake said at the time. "However, as for whether it'll be run in the Dragon Quest style in the overseas market, every nation has its own play style and sensibilities, so I don't think it'll be a single game worldwide like with Final Fantasy 11."
"This is just my personal viewpoint," added Saito, "but different countries consume their games at different speeds and the way the communities are run also differ. Even the way people enjoy seasonal events is different, so I think we need to divide the running of it by country or region. So we're thinking about having separate servers for each country."
- I caught every Pokémon and it only took most of my life
- Robin Williams' Genie may be immortalized in World of Warcraft
- Tales of Xillia 2 review: time sink
- Swing Copters, clones and the dismal failure of the 'open' app store
- Legend of Grimrock 2 now in beta, iOS port of first game shown
- Watch 20 minutes of Metal Gear Solid 5: The Phantom Pain gameplay from Gamescom
- Demos are dead, long live demos
- Netflix shows off experimental virtual reality interface
- Microsoft pulls plug on free-to-play Xbox 360 game Ascend: Hand of Kul
- How Super III is super inspired by Super Meat Boy, Super Mario 64