Epic Citadel, an Unreal Engine tech demo first released in 2010 to show the graphics engine running on iOS, was released today for web browsers, according to a press release from Epic Games.
Epic Citadel is also available on iOS and Android and has been demoed on Windows RT. You can check out a video of Epic Citadel on the web above and try it out for yourself here.
Kentucky Route Zero, a throwback to the point-and-click adventure games of yore, does away with the needless and confusing puzzles that made that genre a chore. Free from challenge, the result is an interactive story that washes over the player like a good album or book.
Kentucky Route Zero is short and weird and calls to mind David Lynch and this children's book I imagine half of America has read. Like its adventure game cousin The Walking Dead, Kentucky Route Zero is broken into acts, each released via a separate download over the course of a few months. So, the story has just begun.
And that's all I'll say. We dance around spoilers in this week's Cooperatives, because the game — like a good ghost story — is best experienced without much foreknowledge. In fact, before you watch...
The answer is quite simple: 1.) I'm cheap, and Dark Souls — which can be downloaded for less than the cost of a taxi ride — is now in my "affordable enough that I can't resist" window 2.) Dark Souls is evergreen. That is to say, you can talk about it months later, and fans still care immensely — probably because nothing quite like it has been released since. 3.) Because we felt like talking about Dark Souls, and nobody's the boss of us. Except Chris Grant. And his superiors.
So, enjoy this lethal edition of Cooperatives, check out Frushtick's Today I Played and stop by the forums' active Dark Souls discussion. If you haven't tried Dark Souls, now's a good time. And if you've beaten Dark Souls, well, you'll probably want to do it again.
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The indie game pummels together bits of various genres — strategy, roleplaying, adventure, dual-stick shooters — into one of the most disorienting experiences of last year. It simply doesn't play like anything else.
The brain-singeing acid blip soundtrack and the eye-tearing 2D glitch graphics channel bad drug trips and snuff films. The story, which is both humane and meta, reveals itself like a rotten onion, with smelly, awful truth waiting in its core.
Which is to say, we like it. In my case, a lot.
Where did Hotline Miami rank on your personal end-of-year list? And where would you set the sequel? Let's discuss!
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Where do we start with this episode? You see, our intention was to make a joyful holiday video that you might enjoy with some eggnog or peppermint hot cocoa. We'd share warm memories of opening presents and spending time with loved ones.
We sort of did that. But then someone, no, something appeared and we realized this: We are not alone in the white space.
But let's put that aside for a moment to discuss the season. What are your favorite holiday memories? What do you play during the December break? And what should I pack for my upcoming car ride?
Was the Today I Played not enough? Were you not sated with the hundreds of goats, gators and tapirs we already killed? Oh, you weren't? Oh, okay. Yeah, we can totally make another video. I guess the Cooperatives will just have to take a visit to the Rook Islands.
This week, we played Far Cry 3. Well, I played it. Frushtick lived it. Join us for what I will say ahead of time is one of the strangest, most terrifying episodes yet.
Black Ops 2 is a big game, both in its globetrotting, time-bending narrative and its vast amount of content included on the disc. We try to condense our opinion into a payload of explosions and confusing plot turns. Brace yourself.
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This week, Frushtick and I visited Nintendo Land, the happiest place in your living room. We saw the sights, rode the rides and Frushtick got motion sick because he has a baby's tummy.What did we think? Watch the video above to find out, then hop to the comments and share your opinion. Because like Nintendo Land, Cooperatives is better with friends.
(And listen up, commenters, I know that octopus is not Mr. Game & Watch, but it is in a Game & Watch game so we're cool.)
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This week, we played Angry Birds Star Wars, a mobile game that unites two of the most popular brands of the moment. Truly, Angry Birds and Star Wars have so much in common. Both have a cult following. Both are updated regularly. Both star falcons. They go together like money and rich people.
But it's not just about the cash, is it? It has to be about giving the fans what they want, too. Finally, the world gets to see birds wielding lightsabers and pigs wearing Darth Vader masks. This is probably what George Lucas envisioned all along.
Oh who are we kidding? Angry Birds Star Wars is great, more a parody of the original trilogy than anything. And honestly, it could have been so much worse.
With limited time and resources, gaming took a back seat to taking care of friends, family and ourselves. Of course, in a time of stress, everyone deserves a break, so we turned to what was available: a smorgasbord of handheld games.
In this week's special episode of Cooperatives, we recall the game's that helped pass the storm. Our iPhones and Vitas were put to good use, and I squeezed a good thirty-minutes out of a Game Gear before its batteries gave up the ghost. And when all the power was gone, we turned to the most terrifying of games — games of the mind!
What games do you play when the power goes out? Is it possible to beat Sonic 2 on Game Gear on a single battery charge?
If you would like to help those hit hardest by the storm, there is plenty of volunteer work available on...
This week's Cooperatives fondly recalls the games that terrified us in the 1990s, and those that continue to spook us today.
We only have a couple of minutes to share from the white void each week — not nearly enough time to discuss the most ghoulish games of all time. Be sure to share your favorites in the comments. What game scares you? And what's the best video game-related costume you've ever seen? I expect pics and GIFs!
This week, Cooperatives test-drives Need for Speed: Most Wanted. The latest addition to the storied Need for Speed franchise is from developer Criterion Games. Sure, the game looks great, but where are the full-motion video cutscenes? And what's up with the Need for Speed movie? And how far can we go off-topic before the infinite white space we're stuck in collapses unto itself?
The pilot episode of Cooperatives was successful enough that the video gods have granted us a regular show. Thanks for the comments and criticisms. We're still shaping the concept, so please continue to share your opinion.
This week, Frushtick and I take on Dishonored, 2012's best throat stabbing simulator. For an in-depth take on the game, be sure to check out our review. For a superficial and violent rampage, in which the blood of the innocents is spilt like a glass of grape juice on the family's best rug, watch the video below.
Welcome to the first episode of Cooperatives, a video series in which Chris Plante (me) and Russ Frushtick (the bespectacled man) share our generally conflicting opinions on the latest games, hardware, or topics de jouer. To start us off, we choose XCOM: Enemy Unknown, a remake of the classic alien-battling strategy franchise. Give it a watch to learn the awful truth about Mr. Frushtick and personal computers.