Indie studio Question lampoons game development in The Magic Circle.

Inside CAA, the Hollywood super agency behind Respawn, Obsidian and Turtle Rock

Why game accessibility matters

Meet the people pushing to make video games more accessible to those with — and without — disabilities.
Defense Grid 2 enters the final stage of development.

Riot taught me League of Legends (and now I'm teaching you)

Launching Civilization: Beyond Earth

...

Polygon goes to Poland

Polygon goes to Poland

E...

Poland's Detroit: Life and games in Poland's third largest city

Adrian Chmielarz has founded, and sold, two game studios in the last 20 years. His third, The Astronauts, is making a game that represents his vision for the future of gaming.

How the team behind The Witcher conquered Poland

From Dead Island to Dying Light

Polish developer Techland renews its quest to make the perfect zombie game.

The Warsaw Indies

Three days in Warsaw with a few of the indie game developers ushering in a new age for Polish game making.

AM Radio: The Banksy of Second Life

We track down Second Life's most famous anonymous artist, AM Radio.
Shadow TowerFall creator Matt Thorson as he releases his breakout game.
Or, what it feels like to be hit in the face with a rubber ball.

Finding the Lost Levels

A new game industry conference is open to everyone -- and that's the point.

The hidden world of Steam trading

In February 2014, Roberto Ranieri lost a small fortune in hats.

Polygon spends two days in Uppsala uncovering the outlandish stories of the Swedish developers...

Making games in Qatar

How a small team built a company and a game in an unlikely place.
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