2012's biggest disappointments?

Apologies in advance if someone has already posted this thread.

Which games this year were your biggest disappointments? Some of mine include:

Assassin's Creed III - I did enjoy the game overall, but some of the mission design was just abhorrent. Anyone remember the Thomas Hickey chase? Also, failing a mission when someone spots you is so 1990s.

Kingdoms of Amalur: Reckoning - I started off really enjoying the game, but about 40 hours through, I began to realize that this was just a really uninspired RPG. The combat mechanics are good, but it's just about the only exceptional thing about the game, and even then, it lost its luster after half way through. The game was just generic at every turn, and was absolutely full to the brim with menial bullsh*t. I literally sprinted through the entire last region in the game, because I was so sick of doing anything else.

Deadlight - It's really disappointing to see good ideas wasted on bad execution, but that's Deadlight in a nutshell. The platforming is so consistently awful that I just couldn't bring myself to enjoy it. And it's a shame. This was supposed to be a highlight of Summer of Arcade.

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