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Indie Fund backs Loveshack Entertainment's Framed

Indie Fund, the funding source for independent developers, announced today that it is supporting Loveshack Entertainment's comic panel switching game, Framed. As part of the support, Indie Fund will financially back Loveshack based on the studio's budget needs to complete Framed. Indie Fund's investment model gives its developers lots of flexibility with no long term obligations, no milestones and a repayment system that offers the developer a share of the game's revenue. Indie Fund has previously thrown its support behind games like Dear Esther, Antichamber, Monaco and The Swapper. The fund itself was created by a group of independent developers that includes Jonathan Blow (Braid, The Witness), Ron Carmel (World of Goo), Kellee Santiago (Flower, Journey) and Nathan Vella (Super Time...


Antichamber, League of Legends, Steam Family Sharing: Speed Run

Our latest feature charts the sometimes treacherous course of development for Alexander Bruce's Antichamber. We've got a viewer's guide to help you through the upcoming League of Legends World Championships. And Valve unveiled Steam Family Sharing today, which will allow you to share your games with "close friends and family members." Antichamber and the journey of life A Viewer's Guide to the League of Legends World Championship Steam Family Sharing to let users share their games with others


New movie focuses on indie revolution

GameLoading: Rise of the Indies is a new feature-length documentary that investigates the growth in popularity of non-AAA games by independent studios, brought about by open distribution platforms, Kickstarter and other enablers. Produced by StudioBento in Australia, the film has launched its own Kickstarter to fund the film's completion, aiming to raise $50,000 that can pay for, among other things, filming expeditions to various gaming events. The team has thus far interviewed EA founder Trip Hawkins, Chris Avellone (Obsidian), David Helgason (Unity), Alexander Bruce (Antichamber), Luke Kuskat (Halfbrick) among other developers and commentators on the indie scene. (Note: Polygon's editor-in-chief Chris Grant has also been interviewed and appears in the film's Kickstarter video.) "...


See Antichamber through the eyes of an Oculus Rift in this video

YouTube user Vaecon has taken a VR tour of Alexander Bruce's high contrast "psychological exploration game" Antichamber with the Oculus Rift and posted it online. Check out the video above to see the first few levels of Antichamber rendered in stereoscopic 3D. It's also Vaecon's first time paying the game, so you'll get to see him suss out the puzzles in real time as the game's recently released double album soundtrack plays in the background. For more on the game, be sure to check out Polygon's Antichamber review. You can learn more about the VR headset by reading our impressions of the 1080p version of the Oculus Rift from E3 2013.


Antichamber's launch trailer is a delightful mind-bender

Alexander Bruce's mind-bending first-person puzzler, Antichamber, launches Jan. 31 on Steam. Its launch trailer, released today, gives viewers a taste of how trippy the game experience will be. Bruce's psychological puzzle game has been in the works for four years and makes its debut on Windows PC tomorrow. The trailer teases some of the perplexing puzzles players will come across and the striking and minimalist environments players will wander through. Our interview with Bruce can be read here.

Antichamber Releases
North America
  • Windows
    • Released 2013-01-31
    • Publisher Demruth
    • Developer Alexander Bruce
    • Score 9
  • Mac
    • Released 2014-02-18
    • Publisher Demruth
    • Developer Alexander Bruce
  • Linux
    • Released 2014-02-18
    • Publisher Demruth
    • Developer Alexander Bruce
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