By Russ Frushtick on Apr 15, 2013 04.15.13
In this very special episode of Today I Played, we're experimenting with the time-tested technique of same-couch multiplayer. And what better game to test it out than BattleBlock Theater, which was designed from the ground up to end friendships? Yes, after an eternally long wait, BattleBlock Theater has finally dropped, so Chris Plante and I are jumping into the deep end, playing hours and hours (and hours) of the campaign and its bevy of multiplayer modes. Will we come out the other side or is this the end of Today I Played? (Spoiler: It's not. We'll still be doing a bunch of them. Don't worry.) More episodes of Today I Played
By Dave Tach on Apr 02, 2013 04.02.13
Players who own Xbox Live Arcade versions of games by The Behemoth, developers of Alien Hominid HD, Castle Crashers and BattleBlock Theater, can unlock items in the latter two games, according to a press release and a blog post from the developer. Those who own the full versions of both BattleBlock Theater and Castle Crashers on the same console can unlock the knight from Castle Crashers in BattleBlock Theater. The "Can't Stop Crying" DLC, which includes a new playable character called Hatty, unlocks in Castle Crashers after players earn an achievement in BattleBlock Theater. Owners of the full XBLA versions of BattleBlock Theater and Alien Hominid HD can also unlock the latter game's Alien in BattleBlock Theater. You can learn more about the "Can't Stop Crying" DLC in the video...
By Emily Gera on Mar 28, 2013 03.28.13
Microsoft announced today its new Play to Earn program for Xbox Live Rewards, MyPunchcard, scheduled to launch April 1. Throughout April, Xbox Live users who play arcade titles and add to their game collection will earn rewards. By blacking out all three Arcade Punchcards, users will be guaranteed a spot in upcoming VIP exclusives. There are three ways to earn rewards over the coming month: Play 20 hours of any combination of arcade games, receive a free avatar item Purchase any four arcade games for 400 Microsoft Points or more from Xbox LIVE, receive a one month Xbox LIVE Gold membership Spend 3200 Microsoft Points on arcade games, receive 800 Microsoft Points in return. This April will see the launch of six new arcade titles: BattleBlock Theater, Double Dragon II, Motocross...
By Samit Sarkar on Mar 19, 2013 03.19.13
The Behemoth's BattleBlock Theater, the next game from the developer of Castle Crashers, will be released April 3 on Xbox Live Arcade for 1200 Microsoft Points ($15), the studio announced today. That puts it squarely in the previously announced release window — last month, The Behemoth said the game would be available in spring 2013 "for real this time." The developers promise that BattleBlock Theater players "will be able to experience technologically evil cats, friendship, betrayal, co-optional justice, and several other forms of visual and audible stimulation." You can watch the release date announcement trailer above. It makes note of BattleBlock Theater's long development history — The Behemoth first showed the game in 2009, and has expanded its scope since then.
By Michael McWhertor on Feb 26, 2013 02.26.13
The next game from Castle Crashers developer The Behemoth, multiplayer action game BattleBlock Theater, is coming to Xbox Live Arcade this spring, according to a new gameplay video. The Behemoth adds that the spring release is "for real this time," a reference to the game's long development cycle and missed launch dates. Battleblock Theater was first shown in early 2009, with an expected release date in 2010. That changed as the developer saw Battleblock Theater becoming "so much more than we ever expected" in 2010 and as the game continued to grow. The Behemoth will hold a closed beta for BattleBlock Theater in February and March.