BattleBlock Theater hitting Steam in 2014, closed beta this month

BattleBlock Theater, the multiplayer platformer from The Behemoth, will be released on Windows PC via Steam later this year, the studio announced today. BattleBlock Theater debuted on Xbox Live Arcade last April. The PC version will be integrated with the Steam Workshop so players can share the levels they create, as well as Steam Inventory so they can trade and sell in-game items. The Steam version also includes other features that the XBLA version didn't come with, including additional Cat Guard enemies in the story mode; the ability to switch weapons and support for keyboard and mouse, XInput and DirectInput. The Behemoth plans to run a closed beta for BattleBlock Theater on Steam from March 24-31. Interested parties can sign up for a chance at a beta key on the studio's website....


The Behemoth goes inside its DIY arcade cabinets

The Behemoth is bringing most of its games to the PAX Prime show floor in an unconventional form: A series of hand-made arcade cabinets, crafted from the ground-up for titles like BattleBlock Theater, Super Soviet Missile Mastar and Alien Hominid HD. In a video sent to Polygon by The Behemoth, the creation of these DIY cabinets is documented from the developer's San Diego, Calif., studio. The video shows all of the work, power tools and bowling balls that go into crafting the cabinets, all of which will be playable (sans quarters!) at The Behemoth's booth at PAX Prime. This isn't the studio's first time making cabinets, though: Castle Crashers made its way to PAX in its own cabinet in 2010, while an early prototype for BattleBlock Theater followed suit in 2011. Check out the video...


Today I Played: BattleBlock Theater

In this very special episode of Today I Played, we're experimenting with the time-tested technique of same-couch multiplayer. And what better game to test it out than BattleBlock Theater, which was designed from the ground up to end friendships? Yes, after an eternally long wait, BattleBlock Theater has finally dropped, so Chris Plante and I are jumping into the deep end, playing hours and hours (and hours) of the campaign and its bevy of multiplayer modes. Will we come out the other side or is this the end of Today I Played? (Spoiler: It's not. We'll still be doing a bunch of them. Don't worry.) More episodes of Today I Played


The Behemoth announces Alien Hominid, BattleBlock Theater and Castle Crashers crossover unlocks

Players who own Xbox Live Arcade versions of games by The Behemoth, developers of Alien Hominid HD, Castle Crashers and BattleBlock Theater, can unlock items in the latter two games, according to a press release and a blog post from the developer. Those who own the full versions of both BattleBlock Theater and Castle Crashers on the same console can unlock the knight from Castle Crashers in BattleBlock Theater. The "Can't Stop Crying" DLC, which includes a new playable character called Hatty, unlocks in Castle Crashers after players earn an achievement in BattleBlock Theater. Owners of the full XBLA versions of BattleBlock Theater and Alien Hominid HD can also unlock the latter game's Alien in BattleBlock Theater. You can learn more about the "Can't Stop Crying" DLC in the video...


Microsoft announces Play to Earn program for Xbox Live Rewards

Microsoft announced today its new Play to Earn program for Xbox Live Rewards, MyPunchcard, scheduled to launch April 1. Throughout April, Xbox Live users who play arcade titles and add to their game collection will earn rewards. By blacking out all three Arcade Punchcards, users will be guaranteed a spot in upcoming VIP exclusives. There are three ways to earn rewards over the coming month: Play 20 hours of any combination of arcade games, receive a free avatar item Purchase any four arcade games for 400 Microsoft Points or more from Xbox LIVE, receive a one month Xbox LIVE Gold membership Spend 3200 Microsoft Points on arcade games, receive 800 Microsoft Points in return. This April will see the launch of six new arcade titles: BattleBlock Theater, Double Dragon II, Motocross...


BattleBlock Theater launches April 3 on XBLA for 1200 Microsoft Points

The Behemoth's BattleBlock Theater, the next game from the developer of Castle Crashers, will be released April 3 on Xbox Live Arcade for 1200 Microsoft Points ($15), the studio announced today. That puts it squarely in the previously announced release window — last month, The Behemoth said the game would be available in spring 2013 "for real this time." The developers promise that BattleBlock Theater players "will be able to experience technologically evil cats, friendship, betrayal, co-optional justice, and several other forms of visual and audible stimulation." You can watch the release date announcement trailer above. It makes note of BattleBlock Theater's long development history — The Behemoth first showed the game in 2009, and has expanded its scope since then.

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The Behemoth's BattleBlock Theater coming spring 2013 'for real this time'

The next game from Castle Crashers developer The Behemoth, multiplayer action game BattleBlock Theater, is coming to Xbox Live Arcade this spring, according to a new gameplay video. The Behemoth adds that the spring release is "for real this time," a reference to the game's long development cycle and missed launch dates. Battleblock Theater was first shown in early 2009, with an expected release date in 2010. That changed as the developer saw Battleblock Theater becoming "so much more than we ever expected" in 2010 and as the game continued to grow. The Behemoth will hold a closed beta for BattleBlock Theater in February and March.

BattleBlock Theater Releases
North America
  • Xbox 360
    • Released 2013-04-03
    • Publisher Microsoft Studios
    • Developer The Behemoth
  • Windows
    • Released 2014-05-15
    • Publisher The Behemoth
    • Developer The Behemoth
  • Linux
    • Released 2014-05-15
    • Publisher The Behemoth
    • Developer The Behemoth
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