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Platform 360, Win, PS3, Mac Publisher 2K Games Developer Irrational Games Release Date 08/21/2007

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Say goodbye to BioShock Infinite with these three original songs

Irrational Games, the studio behind BioShock Infinite, released three original full length songs this weekend as a kind of parting gesture to fans of the series. The three songs come from BioShock Infinite's "Burial at Sea" extension, whose second chapter launched this week to conclude the series. One song is a jingle for the "Old Man Winter" plasmid; another was conceived as a folk protest song, and a third is a piece of indoctrinating propaganda for the Little Sisters of Rapture. "A thank you from us," Irrational Games founder Ken Levine tweeted yesterday. Irrational Games unexpectedly announced its closure in February following the completion of the BioShock series; 75 employees lost their jobs. Levine is rebuilding a new studio with a small team of personnel from the old...


Ken Levine reveals new game development ambitions

Last year, Levine began talking about "narrative Legos" or ways in which NPCs could be created to react to the player on an almost molecular level, rather than merely following scripts. At GDC today, he offered more details on what this slightly esoteric idea means in practice. Speaking to a large audience, he said that his ideas, at this point, do not gesture towards any specific game ideas or even genres. He was not at GDC to reveal a new game. He just wanted to talk about how narrative based games could be built differently, in such a way that they are deeper, broader and, crucially, repayable again and again. In his last hit game, BioShock Infinite, the character Elizabeth is always going to react to the player-character Booker in predictable ways, based on a very small number of...


Blue Manchu's Card Hunter coming to tablets

Seattle-based mobile game studio DropForge Games announced today that it will bring Blue Manchu's hybrid role-playing and card collection game Card Hunter to tablets. The game first launched on PC in September 2013 and was a result of a collaboration between the independent team at Blue Manchu and the original designer and business manager of Magic: The Gathering, Richard Garfield and Skaff Elias. The free-to-play title involves deck-building, turn-based battles and has board game elements. Polygon's hands-on with Card Hunter can be read here. Speaking to Polygon, DropForge Games' Joe McDonagh said the tablet version of the game will be slightly different to the PC version because the developers want to make sure it's a "great tablet experience." "We need to do a lot of work on the...


BioShock Infinite's Burial at Sea: Episode Two DLC promo comes with an Irrational message

Here's a new marketing approach from Irrational Games. Its new DLC for BioShock Infinite, called Burial at Sea: Episode Two arrives later this month. Irrational recently announced its own closure as founder Ken Levine sought a smaller, more focused new operation. And so this promo doubles as a straight-up declaration of the new content's benefits, as well as a resume for the many people who worked on the game's creation. Interviewees' contact details are presented as well as the specifics of the work they contributed. Burial at Sea: Episode Two puts players in the role of Elizabeth as she explores the world of Rapture during its fall.


BioShock Infinite Elizabeth Noir statue can be pre-ordered for $250

Irrational Games announced today on its website that hand-painted statues of BioShock Infinite's Elizabeth character in her Burial at Sea noir outfit are now available for pre-order from the studio's online store. The statue stands 12 inches tall and features Elizabeth in femme-fatale make-up holding a hand-rolled cigarette and a thimble on her finger. Only 400 statues in total were made, 50 of which have been signed by Irrational Games creative director Ken Levine. The four-pound statue can be pre-ordered for $250, while the signed statue is available for $500.


The final years of Irrational Games, according to those who were there

Irrational Games, the developer that created the BioShock series along with a number of other critically beloved video games, was viewed, by a number of sources close to the studio, as closure-proof: It had pedigree, talent and — to the outside world — creative carte blanche from its parent companies, 2K Games and Take-Two Interactive. When the studio's co-founder and president, Ken Levine, invited the team of nearly 100 employees into a meeting about the company's history last month, many were surprised to realize, as the presentation progressed, that this very history was coming to an end. More than a half dozen individuals who worked for Irrational Games during the development of BioShock Infinite, some of whom were there that final day, agreed to speak with Polygon anonymously...


Firehose Games is offering free office space to laid off Boston developers following BioShock studio closure

Rock Band Blitz co-developer Firehose Games is offering free office space to laid off developers in the Boston area who have decided to go indie. In the wake of a number of developer layoffs across Boston, culminating in the news of BioShock developer Irrational Games winding down, Firehose will offer desk space and basic equipment for free. Those interested in applying are asked to email the developer with information on their indie plans and why they should receive aid. "Most of the developers laid off are probably wondering 'What am I going to do next?,' reads a post from the studio's official blog, "and some are considering going indie and releasing their own games. Meanwhile we're in the process of setting up an indie game seed fund designed to support Boston area indie teams,...


One day in, Steam Tags are often more abusive than useful (update)

Valve launched Steam Tags yesterday, whereby Steam users can categorize games with any label they can think of, and while some Steam users are using the feature as it was designed, others are already abusing it in a variety of inappropriate and ugly ways. Steam Tags have only been available for a day, and at this point, the tags on many games tend to be less useful as labels and more indicative of the problems that Steam users have with those games and their developers. Sometimes, people are raising legitimate concerns about a game; other times, they're just trolling. Numerous threads in Valve's Steam Tagging Beta sub-forum offer comments about issues with Steam Tags. Some individuals are complaining about trolling, such as tags that contain spoilers. Other users point out that...


The DICE Award winners, and why it matters

Earlier tonight, the winners were announced with The Last of Us sweeping multiple awards (full list below) including Game of the Year and Best Direction. The winners and losers were debated, furiously, on social media. The event, slightly ramshackle at times, managed to capture the off-the-cuff spirit of gaming, with entertaining appearances from the likes of Mike Capps and Palmer Luckey. These awards are organized by the Academy of Interactive Arts and Sciences. The winners are voted on by its 22,000 members. There are other awards that are honored and valued, like the GDC Choice Awards and the BAFTAs. But this is where the game industry honors its own. The trophies are handed out by established game developers. Tonight, making a rare public appearance, Sam and Dan Houser as well as...


BioShock Infinite: Burial at Sea Episode 2 trailer delivers a surprising twist

A gameplay trailer for the second DLC episode of BioShock Infinite: Burial at Sea was uploaded to the official Irrational Games YouTube account and features an eyefull of spoilers, including the reveal of a number of major characters. The trailer confirms the return of the original BioShock's Frank Fontaine, along with an unexplained return of Booker DeWitt. The new episode concludes the story laid out in the last story-driven DLC and sees players take on the role of Elizabeth as she explores previously unseen areas of Rapture built almost entirely from scratch in the BioShock Infinite engine. The first episode received a 7 out of 10 review from Polygon, stating: "Burial at Sea is part one of two, and perhaps the forthcoming second half will throw the first half into such stark relief...

BioShock Releases
North America
  • Xbox 360
    • Released 08/21/2007
    • Publisher 2K Games
    • Developer Irrational Games
  • Windows
    • Released 08/21/2007
    • Publisher 2K Games
    • Developer Irrational Games
  • PlayStation 3
    • Released 10/21/2008
    • Publisher 2K Games
    • Developer Irrational Games
  • Mac
    • Released 10/07/2009
    • Publisher 2K Games
    • Developer Irrational Games
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