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Platform PS Vita Publisher Activision Developer nStigate Games Release Date 2012-11-13



Call of Duty: Black Ops Declassified review: dishonorable discharge

The single-player missions fail on multiple fronts. Enemy A.I. is not bad so much as it is absent. Upon walking into a room, guards march to their designated spots while firing mindlessly in your direction. They won't take cover. They won't try to flank you. They will stand there, firing away, waiting to die. Missions in Declassified feel more like shooting tin cans than trying to outwit an enemy force. If there is a challenge to be found, it's that there are no checkpoints Map design matches the lows hit by the A.I. Most of the maps are composed of ugly square rooms or environments. The dynamic mission design of most Call of Duty games, which sees players commanding air strikes or piloting helicopters, is replaced by an hour-long room-to-room turkey hunt. If there is...

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Call of Duty: Black Ops Declassified Releases
North America
  • PlayStation Vita
    • Released 11/13/2012
    • Publisher Activision
    • Developer nStigate Games
    • Score 2.0
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