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Number of eSports tournaments in North America set to boom this year

The number of eSports tournaments held in North America jumped from 8,809 in 2011 to a projected 47,500 in 2014, according to Vancouver-based eSports platform Battlefy. Using publicly-available data, in-house developed algorithms and data from tournament organizers, Battlefy today released figures showing the growth in eSports tournaments, as well as the top 10 games played in tournaments since 2013. Riot Games' League of Legends topped the list with 7,565 tournaments held in 2013. This was followed by Valve's Dota 2 with 5,012 tournaments, the FIFA series with 4,919 tournaments and the Pokémon franchise with 3,606 tournaments. The complete list can be view below. Game (number of tournaments held in 2013)                League of Legends (7,565)                Dota 2 (5,012)        ...


Gaming's favorite villain is mental illness, and this needs to stop

They don’t swell up or wear a cast or waste away, evoking the sympathy and understanding of those around them. They sit at their cubicles or their home office desks or behind their bathroom mirrors and often suffer in silence. The discussion surrounding mental health can also be invisible. It’s one of the least-understood public health concerns, despite how common mental health problems can be in the population. This lack of open conversation creates an atmosphere in which mental health issues and the people who live with them are stigmatized and made to feel like outsiders, unable to address their concerns with family, friends and coworkers for fear of being ostracized or misunderstood. Where video games fit in Representation is the key to kickstarting discussion, and video games...


These former Infinity Ward devs are making a first-person shooter for VR and mobile

A website for a new game studio made up of developers formerly from Call of Duty studio Infinity Ward, as spotted by IGN, confirms a new first-person shooter is underway for consoles, virtual reality devices and mobile. The new development studio is called Reload Studios and features five industry veterans, four of which who previously had a career with Infinity Ward. This includes founding member James Chung, Taehoon Oh, Pete Blumel, Hougant Chen and former Disney animator Nik Ranieri. There are currently 12 employees in total. "When I first saw what the latest round of VR devices could do, I realized these were not just peripherals but brand new platforms that could transform the way we experience, interact with and create media," reads a statement from Chung in a press release on...


Neversoft closes studio by setting fire to its eyeball

Neversoft, the studio best known for its work on the Tony Hawk and Guitar Hero series, closed its studio today as part of a merger with Call of Duty developer Infinity Ward. To commemorate the closure, the studio fired flaming arrows into its skewered eye logo. Publisher Activision announced in May it was set to retire Neversoft by merging its staff with Infinity Ward. The publisher's CEO Eric Hirshberg said at the time in a company memo that the merger could lead to a "super-studio" within Activision. "As you know, Neversoft and Infinity Ward teamed up for the development of Call of Duty: Ghosts," he said. "Through that process, it became clear that the two studios have very complementary skill sets. Between these two excellent studios, it seemed like a single 'super-studio' could...


Cliff Bleszinski's next game level is being made in Poland right now

The Kickstarter campaign for the indie shooter Superhot had a single backer who paid $2,000 for the privilege of designing a level in the game. And it's none other than Cliff Bleszinski, the designer of the Gears of War series. I donated at the Superhot tier whereas I get to co-design an arena stage. :) — Cliff Bleszinski (@therealcliffyb) May 14, 2014 Bleszinski says that prior to launching his new game studio, Boss Key Productions, he had quite a bit of free time on his hands. "I finished Reddit every day," Bleszinski wrote Polygon in an email interview. "I'd get to the end and the little alien was looking back at me shrugging like 'What, I got nothing else, go outside and play kickball or some shit.'" That's when he found Superhot, the product of a team of...


Call of Duty: Ghost's latest title update offers new anti-cheat improvements

Call of Duty: Ghost's latest content update is now out on Xbox One, Xbox 360, PlayStation 4 and PlayStation 3, offering overall anti-cheat improvements to the game alongside general fixes to known bugs. That includes improvements to the game's spawning system, a fix to the 60 second match timer, and balancing updates to Extinction mode. Full patch notes for this title update can be found on the official Call of Duty community site.


Gender hypocrisy in online games

My grandparents were delighted by boisterous, emotionally hostile male players like John McEnroe, forever hooting at umpires and taunting opponents. In the women's tournament, they preferred mellower players like Chris Evert, over those who seemed more outwardly aggressive, like Martina Navratilova. My grandparents' attitude was not unusual. Very few people found anything odd in this generally accepted hypocrisy. On those rare occasions when women sports professionals actually mattered (tennis, athletics, swimming), the most popularly accepted were 'lady-like,' as my Nan would say. The world of entertainment has changed in the past 30-odd years, but people, it seems, are much the same. A recent study of first-person shooters found that aggressive male players were more likely to be...


Evolve leads E3 2014 critics nominations

The Game Critics Awards nominations have been announced, detailing the games that most impressed reviewers and reporters at E3 2014. The awards are generally highly regarded by publishers and developers, who use nominations and wins in game marketing. Evolve leads with six nominations, followed by Destiny and Tom Clancy's Rainbow Six: Siege with four nominations each. Polygon reporters contributed to the voting process. You can read our full E3 coverage here as well as view every E3 trailer here. Best of Show Alien: Isolation (Creative Assembly/Sega) Batman: Arkham Knight (Rocksteady/WBIE) Evolve (Turtle Rock/2K Games) Middle-earth: Shadow of Mordor (Monolith/WBIE) No Man's Sky (Hello Games) Tom Clancy's Rainbow Six: Siege (Ubisoft Montreal/Ubisoft) Best Original Game D...


Why Itagaki brought his hyper-violent THQ shooter to Wii U as an exclusive

The shooter's creator, Tomonobu Itagaki, is a man best known for games that titillate with skimpy clothing, or lopped limbs. He's a to-the-point game maker, not shy with his criticism. So it's not surprising that in bringing the game to Nintendo, there were some arguments. What might be surprising, though, is the idea that this developer — a man who is rarely seen without his dark sunglasses and worn leather jacket; a developer seemingly so different from Nintendo's famed creators — discovered within the Japanese game company not just strong allies, but what he describes as a fundamental design lesson. "There are also cultural differences between the way that I've worked and the way Nintendo works, which is when it comes down to the basic grammar of games, the method of...

Good Game

As game players diversify, developers start to rethink the stars of their games

Increasingly those players who aren't white and male — the stereotypical view of who plays video games — are asking why they don't have the ability to play the games they love as characters that they can more easily identify with. Why isn't there more diversity in the fictional worlds of video games, where players can be anything that game-makers imagine? The topic, specifically the lack of realistic female protagonists in blockbuster games, became a major talking point at this year's E3 after the people behind the next installment of massive hit series Assassin's Creed said they abandoned women assassins in the cooperative mode of their game because adding them would have required too much work. "It's double the animations, it's double the voices, all that stuff and double the...

Call of Duty Releases
North America
  • Windows
    • Released 10/29/2003
    • Publisher Activision
    • Developer Infinity Ward
  • Mac
    • Publisher Aspyr Media
    • Developer Infinity Ward
  • PlayStation Network
    • Released 12/03/2009
    • Publisher Activision
    • Developer Infinity Ward
  • Xbox 360
    • Released 12/02/2009
    • Publisher Activision
    • Developer Infinity Ward
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