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28 CommentsThe end of Curiosity is just the beginning for 22Cans, says Peter Molyneux
By Samit Sarkar on May 01, 2013 05.01.13
In six months of touchscreen-tapping fun, Curiosity players have uncovered more than 270 layers of the titular box. Now, developer 22Cans has decided to bring the game to an end: From this point forward — 11:22 a.m. ET on May 1 — the next 50 layers of the cube will be its last. Once they've been tapped away, the "life-changing" secret within will be revealed to the world. "Enough's enough, for crying out loud," said Molyneux in a phone interview with Polygon yesterday. "It's been six months, and some people's fingers are probably bleeding from tapping so much." The studio's second reason for closing Curiosity is that 22Cans must transition to full production on Godus, the reinvention of the god game for which the studio raised more than £525,000 on Kickstarter last fall. Molyneux...
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2 CommentsCuriosity creators 22Cans address connection problems, disappearing coins in special video
By Alexa Ray Corriea on Nov 09, 2012 11.09.12
22Cans Studios shared a video today addressing the problems Curiosity players are having getting onto servers and with disappearing coins. The humorous video walks viewers through the studio as one of the game's designers haggles the development team regarding the issues, including director Peter Molyneux. Curiosity was released on iOS and Android on Tuesday. Almost immediately following the release the game's servers were overwhelmed, resulting in connectivity issues and preventing some players from participating. The game has also been suffering a bug in which in-game coins randomly disappear without chance of recovery. "Basically we and our server are overwhelmed by the number of people trying out the experiment," Molyneux tweeted on Tuesday, asserting that the team is working to...