The answer is quite simple: 1.) I'm cheap, and Dark Souls โ which can be downloaded for less than the cost of a taxi ride โ is now in my "affordable enough that I can't resist" window 2.) Dark Souls is evergreen. That is to say, you can talk about it months later, and fans still care immensely โ probably because nothing quite like it has been released since. 3.) Because we felt like talking about Dark Souls, and nobody's the boss of us. Except Chris Grant. And his superiors.
So, enjoy this lethal edition of Cooperatives, check out Frushtick's Today I Played and stop by the forums' active Dark Souls discussion. If you haven't tried Dark Souls, now's a good time. And if you've beaten Dark Souls, well, you'll probably want to do it again.
For more Cooperatives, visit our episode...
Ever since the original Demon's Souls, friends of mine have been singing the praises of From Software's insanely difficult RPG series. And yet, every time I played Demon's Souls or Dark Souls, it made me feel miserable. I'd pick it up at a press event, play for 10 minutes and come away wondering whether my friends had bad taste or a masochistic side I was just never aware of. It felt slow, awkward and intentionally obtuse. The controls and HUD made no sense and the lack of direction often left me scratching my head. So, after 10 minutes, I'd put the controller down and walk away with a feeling of superiority, knowing that this was a bad series that I wanted no part of.
And yet, vocal love for the franchise persisted. So much so that one of the banner trailers at this past VGA awards...