A new devblog from the creators of DayZ, a standalone game based on the Arma 2 mod, features screenshots of a shipwreck, the latest building created for the game, and the team's video blog from PAX East.
"This shipwreck has a vast amount of enter-able space inside and we haven't decided exactly where it is going to be placed on Chernarus yet either so some of the pictures are taken from our test map which is bland/featureless and which we use for testing new buildings," writes production assistant, Matt Lightfoot.
The hour and a half long video blog features the Day Z panel at PAX East and footage of Day Z mod creator Dean "Rocket" Hall discussing details of the game with fans after the event.
Another video blog from the Game Developers Conference will be released in upcoming blog...
Zombie survival title DayZ's lead designer Dean Hall is taking a two-month sabbatical from development to climb Mount Everest in Nepal, he announced on the DayZ blog.
In a post from the Everest Base Camp at 5,400 meters, Hall wrote he has kept in contact with his production assistant Matt Lightfoot and other members of Bohemia Interactive in order to make approvals and receive updates on DayZ's progress.
Hall wrote that community response to player-contributed stories is "massive," and that Bohemia is currently working to implement a structure through which "community written books" will pass through a kind of editorial process before being added to the world. These along with books whose copyrights have expired will be included in the game and readable for players.
The DayZ standalone title may see a release on consoles if the game's PC launch is successful, the game's creator Dean Hall told The Escapist at GDC.
"Certainly I think if we don't, for want of a better word 'fuck up,' the PC release then I would say a console port is almost certain," Hall told The Escapist. "I know a lot of people get really hot and bothered about it. Like, I'm not a console gamer, I'm a PC gamer, but I don't think it necessarily has to hurt things."
Hall revealed to the The Escapist that they have met with Sony about DayZ because it is the "kind of game that Sony are interested in" and he went on to say that Sony are "obviously interested" in DayZ.
As reported in March, Hall said that the game's alpha will not be released until after June.
Polygon wrote about...
DayZ, the standalone zombie game that began as an Arma 2 mod, will not be released in alpha mode earlier than June, creator Dean Hall told Joystiq.
Hall told the publication that the team has one final thing they're waiting on before release: the completion of the game's client-server architecture, which turns the title into a massively multiplayer online game.
"We're going to review the situation in June," Hall said. "So there'll be no release between now and June. And we're quite hopeful that we'll go then. I know that people get really frustrated because they want to play, but I just think this is the best option."
DayZ was previously expected to launch in 2012. After a delay due to major changes in the game's engine, it was tentatively scheduled for launch before April.
Bohemia Interactive' Arma 2: DayZ Mod is now available for download for free on Steam for those who own Arma 2 and the expansion Arma 2: Operation Arrowhead.
The mod, created by Dean "Rocket" Hall for Arma 2: Combined Operations (the name given to Arma 2 and Operation Arrowhead packaged together) is a persistent multiplayer mod where players can go solo or team up with friends for survival in a world ravaged by an infectious disease.
A recent update to the mod brought several new weapons, introduced new ways to get infected and made the "zombies" more adept at tracking down survivors.
The free mod available on Steam is not the standalone version of DayZ. In a recent Reddit AMA, Dean Hall said that the standalone version is expected to release before April.
A recent update for the DayZ mod to Arma 2 brought several new weapons, introduced new ways to get infected and made zombies more adept at tracking down survivors, according to a post on the DayZ forums.
With update 22.214.171.124, players may now get infections from blood bags, unboiled water and newly edible raw meat. Zombies — or zeds, as they're called in DayZ — can now damage and open vehicles like the ATV, which can now be flipped to its upright position. The undead can also hear better and will come running when they hear trees being cut down.
The update applies to the Arma 2 mod version of DayZ. In a recent Reddit AMA, Dean Hall, the creator of the open-world zombie shooter, said that he hopes to release the standalone version of DayZ before April. The developers also made a...
Dean "Rocket" Hall and Matt Lightfoot, developers on the DayZ Standalone project, released a DayZ developer video diary today, which showcased new features such as a clothing implementation system, map expansions and new loot spawning mechanics.
The new loot spawning mechanic will now spawn loot behind objects, so players will have to get "dynamic" about looking around for loot. Previously, loot would spawn in clumps out in the middle of a room and loot was also spawned by clients "which allowed for a great deal of hacking." Loot will now spawn on the server and at the start of the mission. When loot gets cleaned out, the server will respawn loot as needed.
With the new clothing implementation system, users will have different slots of clothing to use, such as headwear, eyewear,...
International nonprofit PC gaming group the GamersPlatoon Organization has developed a new Arma2 mod that aims to be a prequel to Bohemia Interactive's upcoming standalone zombie survival title DayZ.
DayZ: Origins is an independent project "inspired and based on" Bohemia's mod-turned-game. The mod takes places on an adapted version of DayZ's Taviana community map and features new locations. These includes the isolated Salvation Island, populated by wealthy refugees who have built a walled community protected by hired mercenaries. Players who get into Salvation Island will gain access to "their finest weaponry and supplies" for use out in the mod's open-world.
The mod also includes a mysterious character called "Patient Zero," a mutant super zombie that GamersPlatoon insinuates could...
Zombie survival MMO DayZ is undergoing big changes to its server setup, lighting system and player customization options, and a round of internal testing has begun within developer Bohemia Interactive, creator Dean Hall wrote in a post to the game's official Tumblr today.
According to Hall, Bohemia has been working with Valve to make sure its new server system will work with Steam, and will ensure it is fully integrated and operational before launching a public beta test. In response to criticism that DayZ would launch on servers without "anti-hack mechanisms," Hall states that the game's servers will control the flow of updates between the server and client, and players will no longer receive all information straight to their computers, opening the opportunity to use cheats.