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Platform PS3, 360, PS4 Publisher Activision Developer Bungie Release Date N/A

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Bungie explored 'straight-up' fantasy and modern day settings for Destiny

Destiny, Bungie's upcoming mythic sci-fi shooter, could have taken place in a number of different settings, including "straight-up fantasy" or something "a bit more modern," writer and designer director Jospeh Staten told OXM. Speaking with the publication during a recent interview, Staten explained that the team explored several different options in pre-production. The game's current mix of science fiction and fantasy ultimately won out because it "gave us this freedom," Staten said. "You saw small things like the prevalence of cloth in the game, a lot of characters have capes or cloaks and the combatants have cloth as well," Staten said. "Fantasy brings us this texture that we can wrap around sci-fi, which is really appealing, especially if you're an artist who's just been stuck...

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Bungie still seeking alpha and beta testers for Destiny

The creators of Halo are still accepting applications for alpha and beta testers for their next game, Destiny, looking for interested players to help "shape our glorious future." Bungie sounded the call for testers back in late 2010, long before the Bellevue, Wash. studio had officially unveiled Destiny. A tweet from Bungie senior UI designer David Candland today served as a reminder for interested applicants, warning them not to seek out beta testing invites from third parties. According to Bungie's website, "hundreds of thousands of gamers from all regions and territories around the world will be needed before all is said and done." During our recent visit to Bungie, the developer showed a video of community members playing Destiny in a multiplayer environment, indicating...

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From Dead Space to Destiny: Joe Cross' Dead Space 3 concept art

Joe Cross' artistic influence is everywhere in Dead Space 3, and you don't have to look any further than his concept art to prove it. Working with Visceral Games, Cross coordinated with art directors and environment leads to paint the frozen landscapes and corridors, vehicles and characters that would set the visual tone for the recently released game. Cross shared some of that artwork with Polygon recently and told us about his journey from art school to working remotely to his current position in an office working on a highly anticipated upcoming title. Originally from the Bay Area, Cross graduated from the Academy of Art University in San Francisco, where he received a BFA in traditional illustration. He moved to Portland in 2002 and spent time working at Nike and teaching...

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Destiny headed to PS4, will receive exclusive content

Destiny, Halo developer Bungie's recently revealed "always connected" first-person shooter, is headed to PlayStation 4, Eric Hirshberg, CEO of Activision publishing, announced today at an event that also revealed Sony's next-gen console. After announcing the port, Hirshberg stepped off the stage. A video rolled that included new footage from the game, filled with aliens, grand vistas and capes blowing in the wind. You can watch the video, which was narrated by Bungie co-founder Jason Jones, below. Bungie president Harold Ryan then took to the stage and announced that both the PlayStation 3 and PlayStation 4 versions will include "exclusive, playable content just for the PlayStation community." Details surrounding Destiny first leaked last year in legal documents pertaining to a...

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Bungie composer Marty O'Donnell on the music of Destiny, collaborating with Paul McCartney

Expect something a little different from the musical score to Bungie's next video game, Destiny. Penned by longtime Bungie composer Marty O'Donnell and partner Mike Salvatori, Destiny's soundtrack has been shaped by two factors: a collaboration with Paul McCartney and the fact that O'Donnell was asked to score a game that did not yet exist. O'Donnell says that Bungie COO Pete Parsons came to him early in Destiny's development and asked him to start writing. "I need more meat," O'Donnell said, hoping for something โ€” a trailer, a documentary โ€” to write music against. But Destiny was a project in its infancy, lacking in gameplay moments that could serve as inspiration. So, O'Donnell said he began writing based solely on Destiny's ideas, stories and artwork. The result was nearly an...

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Destiny available for pre-order now at Best Buy, GameStop

Best Buy and GameStop are now taking pre-orders for Bungie's upcoming sci-fi fantasy, action shooter, Destiny, on PlayStation 3 and Xbox 360. The game retails for $59.99 on both systems, and those who pre-order Destiny at GameStop will receive an exclusive two-sided poster as a bonus. A release date has not yet been announced for the game, and buyers will not be charged until the order is shipped and processed. Details on pre-order promotional materials were leaked earlier this week for both stores. Destiny will allow players to customize characters and earn further customizable weapons, gear and vehicles. The game includes both co-op and competitive multiplayer that will function seamlessly with its single-player experience. Read everything we know about Destiny in our feature here....

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Destiny promotional materials reportedly leaked, revealing multiplayer details and more (update)

Pre-order promotional materials from Best Buy and GameStop for Destiny, Halo developer Bungie's upcoming game, have reportedly leaked online, revealing details about its multiplayer modes, characters and more. Destiny will allow players to customize their characters and earn "customizable weapons, gear, and vehicles." The game will include "cooperative and competitive multiplayer modes," according to Best Buy promotional materials provided to Destructoid. Joystiq received similar material with corroborating information claiming to be from GameStop's pre-order bonuses, also provided by a tipster. Information about Destiny first leaked last year when details surfaced in legal documents filed in conjunction with a lawsuit between Destiny publisher Activision and former Infinity Ward...

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Bungie's Destiny reveal coming Feb. 17

Bungie will officially reveal details on its upcoming sci-fantasy, action shooter Destiny on Feb. 17 via its Facebook page, the company announced. Little information is currently known about the game, other than what was leaked last November through an advertising document. The game is described as a "fun and accessible" shooter with elements as "deep, tangible and relatable as that of the Star Wars franchise." Reports at the time placed the game for a 2013 release on Xbox 360 and Microsoft's next-gen console,with future games being released on PlayStation 4 and Windows PC. A new Facebook, Twitter, Google+ and YouTube page have been created for Destiny, as well as a new forum on Bungie's site.

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Next Call of Duty game coming Q4 2013, Activision expects poorer performance than Black Ops 2

Activision will launch a new Call of Duty title in late 2013, and the company is expecting that it won't perform quite as well as the previous game, Call of Duty: Black Ops 2, said Activision Publishing CEO Eric Hirshberg during an investor call today. "For Call of Duty, consistent with our past practices, we are planning for the mainline release in Q4 to be down versus 2012," Hirshberg said. Activision's fiscal year runs along with the calendar year, so the company's fourth quarter runs from Oct. 1 through Dec. 31. Black Ops 2 helped push Activision to record revenues in 2012 โ€” it was the year's best-selling game in dollars throughout the U.S. and Europe, and brought in $1 billion of revenue within 15 days of its launch in November. According to Activision CEO Bobby Kotick, 2012...

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GDC to feature postmortems on Myst, Crystal Castles, Pinball Construction Set and X-COM: UFO Defense

This year's Game Developer's Conference will feature four Classic Games Postmortems, including developers of "some of the industry's most influential landmark titles," according to a press release from the conference's organizers. The Classic Games Postmortems will involve Franz Lanzinger, the original designer and programmer of Crystal Castles, Robyn Miller, co-director of Myst, Bill Budge, developer of Pinball Construction Set and Julian Gollop, who helped design, program and draw X-COM: UFO Defense. "The four titles are so diverse and each one helped shape new game genres that are still popular today," said Meggan Scavio , GDC general manager. "It's always fascinating to see original design documents from influential titles resurfaced and to hear from the creators of iconic titles...

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