The newest installment of Sony's "Conversations with Creators" series has Blizzard's Diablo 3 team discussing how they're changing the hack-and-slash action RPG for its release on Sony's upcoming PlayStation 4.
"At Blizzard, our heritage was actually console games," says Diablo 3 production director John Hight. "Obviously, we've been away for a while, so we had a little bit to learn." Of all of Blizzard's franchises, Diablo made the most sense by far to bring to consoles.
Part of the Diablo experience is giving the player a connection with the character, says lead console designer Josh Mosqueira, but Blizzard had to be mindful that console players sit much further back from the television than PC gamers do their computer monitors. Console gamers also have different expectations for...
Electronic Arts will no longer pay gun manufacturers for the rights to use their weapons in games. Patrice Desilets says his colleague Jean-François Boivin, a former producer on Assassin's Creed and at THQ Montreal, was also fired from Ubisoft Montreal. Gran Turismo's official website heralds an upcoming event to discuss the future of the franchise. Blizzard took Diablo 3's real-money and gold Auction Houses offline after the latest patch introduced a bug that duplicated gold. The latest episode of Human Angle explores the life of Ger Tysk, a professional propmaker and cosplayer.
EA will no longer pay for rights to use real guns in video games
Former Assassin's Creed and THQ Montreal producer Jean-François Boivin fired by Ubisoft, says Patrice Desilets
Gran Turismo site teases...
On computer, Diablo 3 is a game driven by the steady beat of a finger clicking a mouse. But when Blizzard's action role-playing game makes the leap to console it will be a game that has a player's thumb dancing across four face buttons, and their fingers drumming out a tattoo of special attacks on triggers.
"That's one of the changes we made with the rhythm of the game," said Joshua Mosqueira, the game's lead designer. "On PC you like to go click, click, click, click and it feels great because that's what a mouse is designed for. But with a controller your thumb wants to dance."
On computer, players rely on hot keys assigned to a keyboard to do many of the game's actions, but on the PS3 players assign six actions to the Dualshock's four face buttons and the right trigger and bumper....
Blizzard has released a new trailer showing how Diablo 3 will look when it comes to PlayStation 3 as Blizzard's first console title in over a decade.
The interface has been redesigned to suit the console format and its lack of a mouse, but otherwise it looks exactly like what players have come to expect from Diablo 3. According to Blizzard, the PlayStation version of the game features an "updated interface and inventory system ... as well as direct character control, an updated camera and monsters 'specifically tuned for console.'"
The console version of Diablo 3 is playable at this weekend's PAX East convention, and Polygon will be there for a hands-on report.
In February, Blizzard announced plans to bring Diablo 3 to PS3 and PS4 with four-player, full-screen co-op for online and...
From the earliest text-based adventures to the latest modern shooters, Reverse Enginears has created a stunning musical composition featuring only sounds and music from PC games.
Reverse Enginears is a digital creative agency that specializes in A/V re-sequencing. AKA "remixes." Their remixes have been featured in advertising campaigns for Disney, Marvel and GM, and have been watched millions of times on YouTube and elsewhere.
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Complete list of games referenced:
ZorkMULEDam BustersFlight SimulatorKings Quest: Quest For The CrownDOS NinjaHard Hat MackChessDonkeyLode RunnerSid Meier's PiratesBurger TimeGalactixWhere In The World Is Carmen San DiegoAlley CatPool of RadianceWizardryOregon TrailLeisure Suit Larry in The Land of The...