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Dark, satanic and dangerous: What we need from the new Doom

The color palette was rich, filled with deep greens and reds, bright blues and the beginnings of the brown-and-gray aesthetic that would be popularized in Quake and has since ensnarled so many modern, often boring first-person shooters. The levels popped, and often reminded me of the aggressively bright coloring of early punk records. Doom was the first game many of us felt we had to hide from our parents; it felt like something that was better kept in our sock drawer, next to the dog-eared copies of pornographic magazines. The game was fast-paced and bloody, but more than that it was legitimately shocking for the time. Bodies hung from the ceiling, and gore pulsed and moved behind the walls. Doom was the first game many of us felt we had to hide from our parents There were satanic...


The new Doom game is just titled 'Doom,' runs on id Tech 6, and more details

The new Doom is a return to the franchise's roots, executive producer Marty Stratton revealed during the game's QuakeCon reveal event — which is why the game has officially been named, simply, Doom. "As you've probably noticed from the teaser, the game is called Doom, not Doom 4, and not something like Enemy Territory: Doom Wars," Stratton said. The game will launch on PCs, Xbox One and PlayStation 4, and will be running on id Tech 6 — or "id Tech 666," as the dev team calls it, Stratton joked. The game's development, and its reveal presentation, has focused mostly on the tenets of the series' fast-paced combat. Stratton outlined the different "ingredients" that went into their favorite series installments, including a cast of over-the-top demonic enemies, huge and inventive weapons...


QuakeCon 2014 special events include panels, tournaments and Doom reveal

QuakeCon 2014 is fast approaching, and publisher Bethesda Softworks posted the schedule of the convention's special events today, a lineup headlined by the reveal of the new Doom game. The unveiling of the title commonly known as Doom 4 will occur during the annual QuakeCon welcome ceremony, which is set for 6 p.m. CT on Thursday, July 17, at the Ventrilo Main Stage. Bethesda said earlier this week that the presentation is exclusively for QuakeCon 2014 attendees, and won't be shown anywhere else. Other events scheduled for QuakeCon's first day include tournaments for The Elder Scrolls Online. On Friday, July 18, developer ZeniMax Online Studios will host a panel about the game's future from 5-7 p.m. that will be livestreamed on Bethesda's Twitch channel. And a Magic: The Gathering...


Doom's appearance at QuakeCon 2014 will be exclusively for attendees

The next Doom will appear at QuakeCon 2014 in a "sneak peek" that only attendees of the show will get to see, publisher Bethesda Softworks announced today. Known for years as Doom 4 but so far called simply Doom in the teaser trailer that Bethesda released during E3 2014, id Software's long-in-development shooter will be shown early on at QuakeCon. "This an exclusive thing we are doing for attendees as part of our annual QuakeCon Welcome presentation," said Bethesda on the Bethblog today. "We'll have plenty more to show everyone at a later date, but we didn't want another QuakeCon to go by without doing something special for the amazing QC community and id supporters that have been with us for more than 20 years." A Bethesda representative confirmed to Polygon that the Doom...

E3 2014

Doom trailer teases the game's reveal at QuakeCon 2014

The new Doom from id Software and Bethesda Softworks is coming to QuakeCon 2014, but here's the first teaser trailer. Not much is revealed about the game itself, but the trademark melding of demonic hellspawn flesh and metal is highlighted throughout the debut video. More information on the game, often referred to as Doom 4, but simply called Doom in the teaser trailer, is promised at QuakeCon in July. Bethesda plans to give players an early look at the new Doom through a beta program tied to Wolfenstein: The New Order. Doom 4 was first hinted at by former id Software technical director and engine programmer John Carmack in 2007 at QuakeCon. The game was announced as officially in development the following year, but underwent an overhaul in 2011 after it "did not exhibit the quality...


Beta for the next Doom is only available on PC, PS4 and Xbox One

Beta access to id Software's in-development Doom accompanying the release of Wolfenstein: The New Order will only be available to PlayStation 4, Windows PC and Xbox One players, according to the Wolfenstein's FAQ page. The Doom beta is being offered as a pre-order incentive for Wolfenstein with all versions of the game, including PlayStation 3 and Xbox 360. However, PS3 players will be given access to the PS4 beta, while Xbox 360 owners will get Xbox One beta access. The FAQ explicitly states an Xbox Live Gold subscription is required to access the beta on Xbox One, but a PlayStation Plus subscription is not necessary for the beta on PS4. As for players who digitally pre-order their copy of Wolfenstein, id Software is working to ensure that these players also get access to the beta as...


Wolfenstein: The New Order hits May 20 with Doom beta access (update)

Machinegames' take on the Wolfenstein franchise is coming to consoles and PC on May 20, Bethesda Softworks announced today, and beta access to the long-in-development new Doom from id Software is being offered as incentive for pre-ordering the game. According to a release from Bethesda, everyone who pre-orders the game will be invited to access the Doom beta with their copy of Wolfenstein: The New Order. More details on the Doom beta pre-order incentive are promised at the official Wolfenstein website. When contacted for information about the new Doom, Bethesda declined to provide additional comment or platform details, but confirmed that it's the next Doom title currently being worked on by id Software. A release date for Doom and its beta was not provided. Doom 4 was first hinted...


Bethesda seeking playtesters for 'upcoming and released games'

Bethesda Softworks is currently taking applications for playtesters to try out the publisher's "upcoming and released games," according to a page on the company's website. Bethesda wants testers in the Dallas-Fort Worth area, which is home to Doom and Quake developer id Software. The studio, like Bethesda Softworks, is a subsidiary of ZeniMax Media. id Software is currently working on Doom 4. Interested parties from across the U.S. can apply, although they would have to provide their own transportation to the Dallas-Fort Worth region. The playtesters, who must be at least 18 years old, will be unpaid volunteers and will be required to sign non-disclosure agreements. Bethesda is seeking testers of all skill levels.


Why the artist behind 'Pacific Rim's' mechs settled down at id Software

His portfolio is huge, providing early concept art across a broad spectrum of entertainment mediums; from television, to movies to games, and everything in between. He's held down contract gigs at studios like Naughty Dog, doing concept art on Jak X Team Racing and Uncharted, he's worked in IP development with Wizards of the Coast, and worked as a freelancer for over three years — a period that brought him in touch with director Guillermo del Toro, who enlisted him to design the fighting mech suits of Pacific Rim. It was a career he loved, moving from studio to studio, helping manifest ideas into their very first aesthetic renderings. He served as the midwife to entire worlds, and built a body of work that any artist could be proud of. "I kind of feel like Caine, from Kung Fu,"...


Rage franchise could have a future, id Software says

The Rage franchise, which saw its first entry released in 2011 by developer id Software and publisher Bethesda Softworks, could have a future at the studio, creative director Tim Willits told Polygon at QuakeCon 2013. When asked if the series would ever see a second installment, Willits responded enthusiastically. "Well, I hope someday," Willits said. "The franchise is not dead, and we built the game in such a way where — we made a rich enough universe where it would be quite easy to step back into that world and make something cool. So, yeah, that's be great, someday." If Rage ever does receive a sequel, it likely won't arrive anytime soon; last year, Willits told Polygon that the studio was singularly focused on getting Doom 4 out the door before working on any side projects. For...

Doom 4 Releases
North America
    • Publisher Bethesda Softworks
    • Developer id Software
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