|Platform PS3, PS Vita||Publisher Atlus||Developer Vanillaware||Release Date 08/06/2013|
By Danielle Riendeau on Jul 31, 2013 07.31.13
Recalling developer Vanillaware's previous work on Odin's Sphere, Dragon's Crown is a 2D brawler/RPG hybrid starring a cast of over-the-top adventurers in a land of generic fantasy tropes. The combat and wide variety of enemies play to Vanillaware's strengths. But the game's repetitive structure and a troublesome presentation of women prevent Dragon's Crown from transcending its juvenile influences. Dragon's Crown rests on a paper-thin premise: You are a roving man or woman of the world, out to seek adventure in Hydeland. Before long, you're embroiled in royal politics, and battling hordes of fantastical creatures while investigating the awakening of an ancient evil. Before long, you're battling hordes of fantastical creatures At the adventure's outset, you...
By Tracey Lien on Dec 20, 2013 12.20.13
The latest update to Vanillaware's Dragon's Crown adds an Ultimate difficulty level, which raises the level cap and also gives players more challenging enemies to fight. In a post on the PlayStation Blog, the PR manager for Dragon's Crown publisher Atlus said that when players clear the ninth layer of the Labyrinth of Chaos, the new difficulty will be accessible in the Temple. "So what's it do?" PR manager John Hardin wrote. "Well, it makes things harder, for one. But harder monsters mean players need to be better, stronger and faster, so we're raising the level cap from 99 to 255. You read that right, you now have 156 levels to grind out. "'But that's a lot of grinding the same levels over and over again,' you'll say. Well, we have you covered there, too! Once you're on Ultimate...
By Emily Gera on Oct 22, 2013 10.22.13
Multiplayer action game Dragon's Crown now allows players across Europe to play together across PlayStation 3 and PS Vita devices, NIS America announced. A new patch releasing to European players will make it possible to update the game to allow for crossplay between both systems starting today. The update was made available in North America last week. Despite plans to make this possible at the launch of the game, developer Vanillaware states it was "focused on delivering the best game possible" and "couldn't include it at launch. For more on the game, you can read and watch Polygon's Dragon's Crown review.
By Dave Tach on Oct 15, 2013 10.15.13
A patch released today for Dragon's Crown brought cross-play support to the PlayStation 3 and PlayStation Vita versions of the game, publisher Atlus USA announced today. The update to Vanillaware's 2D brawler was announced recently and allows players to fight together, whether they're using the console or handheld version of the game. Check out the new trailer above for a rundown of Dragon's Crown's features and new cross-play functionality.
By Dave Tach on Oct 09, 2013 10.09.13
Dragon's Crown, Vanillaware's 2D role-playing game/brawler hybrid, is getting PlayStation 3 to PlayStation Vita cross-play functionality in an upcoming update, according to publisher Atlus. According to an update from Atlus today, Vanillaware "was focused on delivering the best game possible, so we couldn't include it at launch," but the feature will be added "very soon" in a patch. The update adding cross-play support was released in Japan earlier this week. Atlus notes that Dragon's Crown is currently on sale for $10 off its asking price on PS3 and Vita. For more on the game, you can read and watch Polygon's Dragon's Crown review.
By Colin Campbell on Aug 21, 2013 08.21.13
At its Gamescom conference yesterday, Sony introduced a significant price cut to both its models of PS Vita and showed off the machine's Remote Play feature with a PlayStation 4 demo of Assassin's Creed 4: Black Flag. Perhaps just as significant was the shotgun blast of indie games announced for the handheld, as well as the appearance of a series of respected independent developers who were willing to wax effusive about the machine, despite its difficult first 18 months on the market. Tellingly, Sony won't release sales numbers of PS Vita, though there's no doubt that it falls into the "niche" category, a long way away from its maker's mass-market aspirations. But the machine is adding to its list of benefits, seeking to emulate the success of its predecessor, the PSP. Despite strong...
By Emily Gera on Aug 15, 2013 08.15.13
Side-scrolling brawler Dragon's Crown is launching in Europe on Oct. 11, NIS America confirmed. This follows its North American release earlier this month on PlayStation 3 and PS Vita. Unfortunately, the game which is currently being developed at Odin Sphere and VanillaWare does not support cross-buy/cross-play functionality between each system. You can, however, transfer saves between these versions of the game. VanillaWare founder George Kamitani confirmed Dragon's Crown is the most expensive game the studio has developed, and the first game the company has developed that's gone over the 100 million yen wall in costs (roughly one million dollars.)
By Samit Sarkar on Jul 31, 2013 07.31.13
We played Batman: Arkham Origins' Splash Damage-developed multiplayer mode, which won't be included in the Wii U version of the game. A federal court rejected EA's appeal in a player likeness lawsuit about the publisher's NCAA Football games. We spoke with a number of noted game developers about the backlash that comes with the job. Our full chat with Industrial Toys founder and Bungie co-founder Alex Seropian is now up. And we reviewed two new games, Nintendo's Pikmin 3 and Vanillaware's Dragon's Crown. Batman: Arkham Origins' multiplayer mode pits heroes against thugs Batman: Arkham Origins multiplayer skipping Wii U Federal court denies EA's appeal in NCAA player likeness lawsuit A developer's guide to surviving fame, trolls and themselves Bungie co-founder Alex Seropian: The...
By John Funk on Jul 30, 2013 07.30.13
A trailer released in advance of next week's launch of Vanillaware's sidescrolling brawler Dragon's Crown dares players to fight, if they have the guts. The trailer shows the classes like the Sorceress, Amazon and Dwarf in action as they learn new abilities, raise skeletons from the dead and dodge lethal spike traps. Dragon's Crown hits PlayStation 3 and PS Vita on August 6 in North America, with a European release planned for some time later this year.
By Emily Gera on Jul 25, 2013 07.25.13
VanillaWare's action RPG Dragon's Crown is the most expensive title the studio has developed, company founder George Kamitani confirmed on Twitter (as translated by Gematsu). "Dragon's Crown is actually the first title our company has developed that has gone over the 100 million yen (around one million dollars) wall in costs," he wrote. "I'm very thankful to have met the release date without problems." The Japanese studio has been developing titles since 2002, and is best known for its work on Odin Sphere and Muramasa: The Demon Blade. The studio's latest title Dragon's Crown is slated to hit North America on Aug. 6 for PlayStation 3 and PS Vita. The game was initially conceived by Kamitani around 1998 for release on the Sega Dreamcast.
By Alexa Ray Corriea on Jul 24, 2013 07.24.13
Vanillaware's fantasy role-playing game Dragon's Crown was originally designed for the Sega Dreamcast, according to the game's art book. Siliconera reports that the book, which will be packaged with pre-ordered copies of the game, states the idea for Dragon's Crown was initially conceived by Vanillaware president George Kamitani as early as 1998. At the time, the game was designed with 3D models, a difference from the final version's heavily detailed 2D models. The book also features concept art for some characters that are not present in the game as it is now, but from which details have been lifted and used in the finalized version. Additionally, the original design for the female warrior was adapted and used in massively multiplayer online title Fantasy Earth Zero, on which...