Report an error
Platform Win Publisher N/A Developer Frontier Developments Release Date N/A

Latest Forum Activity View all posts

No forum activity yet. Start a discussion about Elite: Dangerous

Latest Stories

News
16 Comments

Elite: Dangerous could come to PS4 and Xbox One after PC

Elite: Dangerous, the massively multiplayer online space simulator from Frontier Developments, may eventually be released on PlayStation 4 and Xbox One, said studio head David Braben in an interview with Eurogamer. Frontier raised more than £1.57 million ($2.69 million) on Kickstarter at the start of 2013 to fund the development of Mac and Windows PC versions of Elite: Dangerous. Currently, the studio is "very focused on delivering a great PC game," said Braben, adding, "We will then do the game on Mac and during that time we will be looking at other platforms as well." Braben pointed out that Frontier has experience making games on Sony and Microsoft consoles — Elite: Dangerous is being made in the same engine that the studio used for the Xbox 360 and Xbox One title Zoo Tycoon — and...

News
4 Comments

Why Elite: Dangerous nestled the Earth in a cloud of space dust

David Braben knew that Earth is surrounded by space dust, but it wasn't until he tried to recreate our view of the Milky Way in Elite: Dangerous that he realized just how much debris is floating in the vacuum of space. The space simulation game's visible universe is based on astronomical models of the real night sky, but recreating a believable version of our corner of the galaxy in Elite: Dangerous required some tweaks. "Our night sky is based on real data — it is not a hand-drawn backdrop as you might expect," Braben told The New Yorker. "But the Milky Way and many of the stars around it are simply too bright and too uniform when compared to the real observable night sky." Must Read Elite: Dangerous and the curious case of the $150 beta Some tweaking was in order,...

Report
13 Comments

Meet the Kickstarter whales, the people who spend $10,000, $100,000 to launch dreams

This is the place where the $10,000 backer level lives, for those with the wealth and the commitment to drop that sort of cash. If you're an average American, $10,000 is about three months worth of post-tax household income, but if you're a Kickstarter whale, it's a top-level treat tied to the project or producer you really care about. By the time most of us have scrolled through the $50 product-and-poster levels, the $500 limited edition statuettes, the $2,000 in-game avatar, we're wondering what else could possibly tickle the wallets of wealthy fanboys and fangirls. The answer is often a Big Day Out with the producers; an exclusive party or a dinner. For rich backers, the real treats are not so much tchotchkes, as memorable experiences. So who are the Kickstarter whales, and why do...

E3 2014
2 Comments

Elite: Dangerous trailer, E3 2014

Elite: Dangerous is a space combat simulator for PC that is being funded through a unique model that charges a hefty premium for alpha, and now beta, access. It's a sandbox filled with 400,000 star systems and aims to be the spiritual successor to the 1980s classic Elite. To see the rest of our E3 trailers, check out the StoryStream.

News
81 Comments

Elite: Dangerous and the curious case of the $150 beta

The idea of paying for early access to a developmental build is a relatively new concept in modern gaming. Most of the break out hits that have used the model, such as Minecraft and Kerbal Space Program, began by selling access low and then slowly raised the cost over time. David Braben, CEO of Frontier Developments, has done exactly the opposite. When he launched his Kickstarter for Elite in late 2012 access to the alpha build of the game cost roughly $300. By the time his Kickstarter closed in January of 2013 he had earned more than $2.5 million from more than 25,000 backers. Among them was a core team of slightly more than 900 alpha testers. That small group of highly invested players has been a boon for his team. "The alpha backers have been absolutely brilliant," Braben said....

9 Comments

E3 2014 marks the return of the flight sim genre

But in many ways the era of the flight sim ended in January 2009 when Microsoft announced the closure of the Aces Studio. After 29 years the people behind the Microsoft Flight Simulator series were out of work. For the last five years flight sims have struggled to remain relevant, spiraling off into niche titles like the X-Plane and the DCS series that, while they push the limits of modern computing power, strain the patience of most gamers. That’s about the change. The flight sim genre is coming back in a big way. This year’s E3 marks an inflection point where developers, publishers and hardware manufacturers are coming together to create new kinds of flight sim experiences. It’s a confluence that will push flight sims to the forefront of gaming for the next several years. World...

News
25 Comments

Elite: Dangerous opens up 'premium beta' to 10,000 more players

A $150 "premium beta" will offer access to Elite: Dangerous for 10,000 more people, studio Frontier Developments announced. The premium beta phase began on Friday with all of the major features that were added to Elite: Dangerous in its four preceding alpha phases. Participation in the premium beta is available, and it costs $150. Buying in will give a player a lifetime expansion pack as well. There are more details at this link.The immediate focus is on testing the systems and servers with a step change in numbers using a re-balanced game based on feedback and information from the recent Alpha 4 build," Frontier Developments said in a news release. The 10,000 new players will be trading, pirating and bounty hunting in five different star systems covering 200 cubic light years of...

News
56 Comments

Naughty Dog lead character artist Michael Knowland leaves studio

Naughty Dog lead character artist Michael Knowland has left the studio following his work on last year's The Last of Us, Superannuation reports. Knowland worked with Naughty Dog for more than three years, with over two years dedicated to the critical and commercial hit The Last of Us. Knowland worked previously at Elite: Dangerous studio Frontier Developments. He joins the likes of previous Naughty Dog alumni including Uncharted 4 game director Justin Richmond and series creative director Amy Hennig, both of whom recently left the company. Richmond has since gone on to join League of Legends studio Riot Games, while Hennig has moved on to Visceral Games to aid in the development of its upcoming Star Wars game. Knowland has yet to reveal his future plans. We've reached out to Naughty...

Report
36 Comments

2014's most innovative games by the people making them

Polygon contacted about 30 developers and publishers making highly promising games and asked them, what makes your game so special? Why should gamers be excited about your new game? These games represent just a slice of the many great titles on offer this year and, judging by the responses we received, developers are finding different ways to use technology and design ideas to progress their particular genres. The themes of 2014 are about going back to core genres, finding out what makes them really work, and then looking further afield to bring in ideas and mechanics that can bring some unique quality to the games. Shooters become more like RPGs, which become more like MMOs; puzzle games become more narrative and narrative games become more action-orientated. NEW NAMES Console...

News
5 Comments

Elite: Dangerous alpha ready for December

Elite: Dangerous creator David Braben has confirmed that the space trading and combat game's alpha will launch in December. Braben, whose seminal games Elite and Frontier have inspired more than 34,000 people to back his new game's crowd-funding effort, released a nine minute video today, talking about the alpha and answering questions. "December is when we start the alpha process which everyone, including us, is very excited about," said Braben. A combat test build is the first roll-out planned, although not in multiplayer, which is planned later. Published and created by Frontier Developments, Elite: Dangerous will take place in a procedurally-generated Milky Way that hosts more than 100 billion stars. "This is where we bring out parts of the game in close to final form, play...

Elite: Dangerous Releases
North America
  • Windows
    • Developer Frontier Developments
X
Log In Sign Up

forgot?
Log In Sign Up

Forgot password?

We'll email you a reset link.

If you signed up using a 3rd party account like Facebook or Twitter, please login with it instead.

Forgot password?

Try another email?

Almost done,

By becoming a registered user, you are also agreeing to our Terms and confirming that you have read our Privacy Policy.
Spinner.vc97ec6e

Authenticating

Great!

Choose an available username to complete sign up.

In order to provide our users with a better overall experience, we ask for more information from Facebook when using it to login so that we can learn more about our audience and provide you with the best possible experience. We do not store specific user data and the sharing of it is not required to login with Facebook.

tracking_pixel_5353_tracker