Massively multiplayer online game Firefall will receive another update to its progression system in order to address difficulty and limitation problems, according to a post on the game's website.
Cameron Winston, one of the game's senior designers, detailed the upcoming changes. After the patch, players will no longer have to level specific battleframes to unlock more powerful abilities. Instead, they'll have "a far more flat access to the frames." Battleframes will also now have unique progression trees and be split into three different tracts for Power, Mass and Cores.
The new progression system will also include more emphasis on crafting items, which will give players more abilities and gear. Additionally, PvP players will compete with "stock versions" of battleframes they've...
Firefall developer Red 5 Studios will open up its beta version of the game for public testing once again this weekend, from Feb. 22-24, the company announced today.
The beta period will begin on Friday, Feb. 22, at noon PT, and conclude at 11:59 p.m. PT on Sunday, Feb. 24.
Red 5 said it is "continuing to refine and update the game based on valuable player feedback." The studio ran semi-open beta weekends last fall, and ran its first public beta last month. Updates made to the game since the January stress test include the ability to stream to Twitch directly from within the game.
The company also released a new trailer today along with the beta weekend announcement. You can check it out above. Firefall, a massively multiplayer online shooter, currently has no release date.
Firefall developer Red 5 Studios revealed a roadmap outlining several changes and tweaks to its MMO shooter set to be released in the coming months.
In a post called "Q1 2013 Milestone Plans," Firefall community manger Matt "Phobos" DeWald revealed that the developer has broken down the changes into several categories. The Matchmaking Team will fix bugs, balance player-versus-player matchmaking and rework the challenge mode tool. Red 5 is also creating a new PvP game that focuses on a single objective, working on an experience tailored to new users and iterating on Firefall's progression system to make it "easier to understand and more fun to use overall."
Earlier this week, Red 5 detailed some of the changes coming to PvP encounters. You can check out the official post for all the...
Developer Red 5 is tweaking the player-versus-player gear system in MMO shooter Firefall to create a more balanced experience for players participating in both PvP and player-versus-environment instances, according to a recent post on the game's official blog.
The post states that the main issue plaguing Firefall's PvP is that it's "not possible to provide a balanced and entertaining experience in both PvE and PvP, for both types of players, if both realms use the same gear." PvP battles should be tests of "skill and teamwork," and since use of gear crafted over longer periods of time will give players significant advantages, Red 5 will disallow the use of player-crafted equipment in PvP and institute "regulation" battleframes (the name for the armor used in Firefall).
Firefall, Red 5's free-to-play massively multiplayer online shooter, will kick off its first public beta test Friday as part of a weekend event designed to stress test the upcoming title's servers.
The test, which will begin on Jan. 25 and run for 48 hours, will not require an invite to join in; anyone can register for an account and pre-load the beta client on the official Firefall site. If you'll be otherwise occupied this weekend, don't despair; two more public beta events are scheduled for February and March.
Red 5 released a new gameplay trailer today alongside the announcement, showing off some of the skills that have been added to the game as a result of player feedback; you can check it out above.
Firefall developer Red 5 Studios has now added European servers to the game, enabling players in the region to try out the MMO first-person shooter during the beta period scheduled for this weekend, Dec. 7-9, the company announced today.
Red 5 performed a successful "dark launch" in Europe during last weekend's beta period, and said today "the European servers are now live, stable and ready for additional testing" this weekend.
"We still expect some kinks as the stress-testing continues," said Red 5 CEO Mark Kern, "but overall, performance should be significantly improved with less lag for European players." With servers in the region, they should be able to play with much lower latency.
Registration for the Dec. 7-9 beta weekend, "Chosen Invasion," is still open. This weekend, the...
Firefall developer Red 5 Studios is opening up the game's beta on three upcoming weekends, the company announced yesterday.
Players can apply to join existing beta testers — Red 5 isn't guaranteeing that everyone who applies will get in — for 48 hours of "unlimited access" to Firefall on the following three weekends, each with its own theme:
Nov. 9-11: "Thump the Server," in which players will call down thumpers and fight the creatures they attract
Nov. 30-Dec. 2: "Population Control," in which players will work together to keep down the amount of dangerous wildlife in the world of New Eden
Dec. 7-9: "Chosen Invasion," in which players will halt the progress of the Chosen
The beta weekends will help Red 5 stress-test the servers, in addition to giving players a chance to try...
Massively multiplayer online shooter Firefall, currently in closed beta, has received an update replete with a Halloween-themed event and items, developer Red 5 Studios announced today.
The update includes the Night of Melding, a two-week event during which players can purchase items like bat-bombs, animated tombstones and a Halloween-themed costume. It will run until Nov. 14. Alongside the Night of Melding, Red 5 is bringing a slew of gameplay changes, new class abilities and bug fixes. You can check out the full rundown on Firefall's official forum.
Red 5 is also offering immediate beta access to purchases of the Firefall Founders' Pack, giving buyers a chance to join on the Halloween festivities in the free-to-play first-person shooter.