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Platform iOS, Android, Windows Phone, 360, Win Publisher Halfbrick Studios Developer Halfbrick Studios Release Date 2010-04-21

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Halfbrick's Fish out of Water comes to Android

Fruit Ninja developer Halfbrick has brought its formerly iOS-only release Fish out of Water to Android, the company announced today. The game is currently available on both Google Play and the Amazon App Store, as well as the App Store for iPhone, iPad and iPod Touch. Fish Out of Water gives players three throws in an attempt to skip, skim and swim their way across waves in search of higher scores and better performances. The one-touch game features a diverse cast of fish and other sea life, each with their own skills in navigating the dynamic waves and weather.


Fruit Ninja Kinect 2 listed on Australian ratings board

A sequel to Fruit Ninja Kinect appears to be in development, according to a listing on the Australian Classification Board. Called Fruit Ninja Kinect 2, the game is referred to as a multiplatform title — likely for both Xbox 360 and Xbox One — with Montreal-based Hibernum Creations as the developer. Halfbrick Studios, the Australian company that created Fruit Ninja, is listed as the publisher of the sequel. The Australian Classification board rated Fruit Ninja Kinect 2 on July 9, and assigned a classification of 'G' for General, the equivalent of the Entertainment Software Rating Board's 'E' for Everyone rating. The original Fruit Ninja Kinect (screenshot above) was released in August 2011 on Xbox Live Arcade. It was developed by Halfbrick and published by Microsoft Studios. Reached...

Good Game

Say Happy Valentine's by sending a personalized video game

But Ard Bonewald wants to democratize the process. Why do you have to be a developer to create a personalized game to propose marriage, or wish someone a happy Valentine's Day, or to get well soon? "I would see that people were asking their girlfriends to marry them using a game they had made or the favorite game of their girlfriend," said Bonewald, chief executive officer and creative director of Tingly Games. "I thought that it was awesome, but I can't do that because I can't program. So I thought it would be neat if I could do that and if other people could do that without programming." The result is Greeting Games, a website that quickly creates personalized web-based video games that also deliver a message to a player. The website, which is currently in beta but set for a full...


Fruit Ninja and AR game Box! Open Me hitting PS Vita this week

Halfbrick's fruit-decimating game Fruit Ninja and augmented reality title Box! Open Me will arrive on the PlayStation Network for PlayStation Vita this week, according to the official PlayStation blog. Fruit Ninja for the PS Vita includes achievements and leaderboards. During a panel at PAX Australia, the developers revealed that they were planning on releasing games on Sony's handheld. Amongst this week's other releases is Box! Open Me, an augmented reality puzzle game from Toyko Jungle developers PlayStation C.A.M.P.. The title requires two players and two PS Vitas working together to open boxes. We got hands-on with the PS Vita title at last year's Tokyo Game Show. Launched in April for Windows PC, Spiders' Martian role-play game, Mars: War Logs, also hits the Network this week,...


Halfbrick threw out 20 prototypes before arriving at Colossatron

Jetpack Joyride developer Halfbrick went through more than 20 prototypes before finally arriving at its latest title Colossatron: Massive World Threat, the developer said during a PAX Australia panel today. "Getting to the point of having this awesome game was really hard," Ben Vale, executive producer at Halfbrick Studios. "So we actually went through 20 or more prototypes on the Colossatron team. Just prototyping ideas, just all lots of crazy stuff. "We come in and say we got this insane idea and we'll try out for a week and it'll turn out to be crap. And we'll kill it," he continued. "But yeah, we did that for probably six months before we arrived at Colossatron. But maybe we go back one day and pick some of them up, we'll probably have the top three. And there were some pretty...


Apple reveals top 50 apps of all time, counting down to 50 billion downloads

Nearly 50 billion apps have been download from Apple's App Store, the company announced today. To commemorate the approaching milestone, Apple revealed the 25 most downloaded apps in both the paid and free categories. Topping the paid apps list is the original Angry Birds, followed by Halfbrick Studios' Fruit Ninja, Lima Sky's Doodle Jump, Cut the Rope and Angry Birds Seasons. Words With Friends sits at number eight, while Angry Birds Space is tenth and PopCap's Plants vs. Zombies is number 12. Angry Birds Star Wars also makes the list at number 18, and Minecraft Pocket Edition takes the twenty-third spot. Facebook sits at number one on the free apps list, followed directly by Pandora Radio, Instagram, YouTube, Skype and Words With Friends Free. Twitter's application is eighth with T...


Jetpack Joyride creators have eight new titles in the works for 2013

After a relatively quiet year at Halfbrick Studios, developer of wildly popular games Fruit Ninja and Jetpack Joyride, the Brisbane-based game maker says it plans to release as many as eight new titles in 2013. Halfbrick spent last year developing ports of its hit games, bringing Jetpack Joyride to PlayStation Network and Fruit Ninja to Windows 8, and releasing a series of DLC packs. It's also been developing its internal technology to adapt to the ever-changing free-to-play market, says Phil Larsen, the studio's chief marketing officer. The studio has also been developing all-new games, Larsen says. Halfbrick plans to reveal some of those soon, perhaps at this month's Game Developers Conference. "We are in a fortunate position," Larsen said in an interview with Polygon, explaining...


Fruit Ninja idea came from knife commercial, says Halfbrick CEO

The idea for Fruit Ninja, one of Halfbrick Studios' most successful games, came from a commercial about knives, said CEO Shainiel Deo in an interview with the State Library of Queensland. "The sources of inspiration for our games can literally come from anywhere," said Deo, before explaining that in a TV ad for knives, a Halfbrick developer saw someone throw up some fruit and slice it. Deo also discussed the state of the modern gaming industry from the perspective of an independent studio making small games. "The most exciting thing in the games space now is how easy it is for people to get access to really good technology to create the games that they want," he said. "And ... once they've created something, they can distribute it to a huge audience so easily." The CEO of the...


Watch this man play Fruit Ninja on water vapor

Russian company Displair showed off their eponymous device, which has the ability to project a touchscreen onto water vapor, at this year's Consumer Electronics Show. The Displair works by attaching a mobile device to a projector, which then emits an image onto a vertical wall of water vapor. Using a built in camera, it can then track player moves, transofrming the mist into one big touchscreen. A single unit currently runs at about $10,000, although more consumer-friendly models are expected sometime in the next five years. You can watch The Huffington Post's Jason Gilbert play Fruit Ninja above.

Fruit Ninja Releases
North America
  • iOS
    • Released 04/21/2010
    • Publisher Halfbrick Studios
    • Developer Halfbrick Studios
  • Android
    • Released 09/17/2010
    • Publisher Halfbrick Studios
    • Developer Halfbrick Studios
  • Windows Phone
    • Released 12/22/2010
    • Publisher Halfbrick Studios
    • Developer Halfbrick Studios
  • Xbox 360
    • Released 08/10/2011
    • Publisher Halfbrick Studios
    • Developer Halfbrick Studios
  • Windows
    • Released 06/07/2012
    • Publisher Halfbrick Studios
    • Developer Halfbrick Studios
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