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Platform 360, Win Publisher Microsoft Game Studios Developer Epic Games Release Date 11/07/2006

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GDC Europe adds design talks on Assassin's Creed 3, storytelling, next-gen consoles

The 2013 European Game Developers Conference has added a new round of talks to its panel lineup, including design talks on storytelling and Assassin's Creed 3 as well as discussions of the next console generation, according to a post on the conference website. Ubisoft Montreal's Steven Masters will discuss how the studio worked on Assassin's Creed 3 for three years in the Design Track's keynote, "Designing Assassin's Creed 3." The company hosted a similar panel at GDC 2013, "Three Years of Collaboration on Assassin's Creed 3," but its GDC Europe panel will delve deeper into how the company built the title's core gameplay. Epic Games level designer James Brown will explore whether or not a game's story can co-exist with a player's "organic" experience, or the story they build as they...

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Gears of War movie lands Battleship, Ted producer Scott Stuber

The long-in-development Gears of War movie may have new life in producer Scott Stuber, who Variety reports has joined the project to produce and develop a script in conjunction with Epic Games. Variety reports that the movie adaptation of the Xbox 360 game still doesn't have a director, cast or writer — screenwriters Stuart Beattie and others penned scripts for the property's former home, New Line Cinema. But Stuber has a deal with Universal to consider the property for production and potentially finance it during its development period. IMDB lists Stuber's producer credits on films such as Battleship, Ted, Safe House and the upcoming 47 Ronin. Creative Artists Agency began shopping the Gears of War movie around Hollywood in October after the project went into turnaround at New...

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Gears of War achievements designed to encourage 'ideal behavior,' helped catch console hackers

The design of achievements included in Gears of War games served multiple purposes, former series executive producer Rod Fergusson said at GDC, encouraging gameplay skill, keeping players engaged in multiplayer and even helping to identify hackers and cheaters. Fergusson, who designed achievements for Gears of War through Gears of War 3, described himself as "somewhat of an achievement whore" during a GDC panel about the design of video game achievements. He likened the virtual rewards as like "cheese in the maze" that can help players discover new and better ways to play games. Achievements can encourage "ideal behavior," Fergusson said. In the case of Gears of War titles, developer Epic Games used them to train players to hone their "active reload" skills, rewarding them for pulling...

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Gears of War: Judgment pre-order at Walmart includes choice of Gears 2 or 3

Pre-ordering a copy of Gears of War: Judgment at Walmart stores will grant buyers a bonus copy of either Gears of War 2 or Gears of War 3, according to a listing on the retailer's website. The pre-order bundle is priced at $59.96. It includes the standard pre-order bonus, the Classic Hammerburst assault rifle for multiplayer, and a downloadable version of Gears of War 1, which will be included with all launch copies. Polygon has already reported on GameStop exclusive pre-order bonus, which awards buyers early access to the game's demo and new multiplayer mode, Overrun. The demo will not be available to the rest of the public until launch day. Gears of War: Judgment is currently slated for release March 19 on Xbox 360.

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Cliff Bleszinski will give a 'Storytime' talk at PAX East

Game developer Cliff Bleszinkski, best known for his work at Epic Games on the Gears of War series, will be presenting the equivalent of a keynote address at PAX East in Boston this March. Affectionately termed "Storytime" by the Penny Arcade Expo organizers, Bleszinski will speak at the expo, which celebrates gamer culture. PAX East will be held in Boston, MA from March 22 to 24. Registration for the event is still open, although three day passes and Saturday passes have sold out.

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Epic Games president Mike Capps retires

The president of Epic Games, Mike Capps, announced he is retiring from his role and "transitioning into an advisory role as well as remaining on the Epic board of directors" via a post on the developer's official site. Capps, who has a baby on the way, writes that he plans to be a "stay at home dad for a while" and pursue other opportunities outside the video game industry, including teaching, writing and charity work. He'll remain with Epic Games in a limited capacity, he says. "Epic founder and CEO Tim Sweeney and other board members asked me to stay on the board, and I'm thrilled to do so as I'm truly excited about our future games and Unreal Engine 4," Capps writes. "I've got great confidence in our executive team," Capps writes. "VP of Development Paul Meegan is new to our...

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Spike Video Game Awards nominees led by Halo 4, Journey and Borderlands 2

Nominees have been announced for the tenth annual Spike TV Video Game Awards, scheduled for Friday, Dec. 7 at 9 p.m. ET, with Borderlands 2, Halo 4 and Journey earning seven nominations each. The awards ceremony, hosted by actor Samuel L. Jackson, will honor games across nearly 30 categories, including best on each platform, Best Soundtrack, Best Graphics and Best Performance by a Human Male and Female. Game of the Year nominations include recently-released Assassin's Creed 3, Arkane Studios' Dishonored, Mass Effect 3, Telltale Games' The Walking Dead episodic series and Journey. The VGAs will also include new trailers for Naughty Dog's The Last of Us, Gears of War: Judgment and South Park: The Stick of Truth, with more to be announced in the coming weeks. The event will be...

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Epic Games appoints ex-LucasArts president Paul Meegan VP of product development

Video game development veteran and former LucasArts president Paul Meegan is Epic Games' new vice president of product development, the company announced today. Meegan is working alongside Epic's executive team and development staff on the Gears of War and Unreal Engine maker's current projects. "Paul's been a friend of the Epic family for years, and we're delighted to have him join the team," said Epic Games president Mike Capps in an announcement. "His experience and leadership will have a huge impact on our mission to deliver great games and great technology." Meegan comes from LucasArts where he served as president of the company for two years. He left the company in August after overseeing the unveiling of next-generation game Star Wars 1313. Prior to his stint at LucasArts,...

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Silicon Knights ordered to destroy unsold copies of Too Human and X-Men: Destiny, according to court documents

Ontario-based developer Silicon Knights was ordered to destroy all games developed using the Unreal Engine after losing its legal battle against Epic Games, according to court documents. The developer has until Dec. 10 of this year to destroy titles built with Unreal Engine 3. This includes code for Too Human, The Sandman, X-Men: Destiny, Siren in the Maelstrom and The Box/Ritualist. Silicon Knights is also required to recall and destroy all unsold copies of these games. Earlier in May, Silicon Knights lost its nearly half-decade civil suit filed against publisher Epic Games. The suit, filed in 2007, claimed Epic used funds from licensing costs of the Unreal Engine 3 to fund the development of Gears of War instead of paying for improvements on the engine. Epic Games' counterclaim...

Gears of War Releases
North America
  • Xbox 360
    • Released 11/07/2006
    • Publisher Microsoft Game Studios
    • Developer Epic Games
  • Windows
    • Released 11/06/2007
    • Publisher Microsoft Game Studios
    • Developer People Can Fly
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