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Platform PS2 Publisher Sony Computer Entertainment Developer SCE Santa Monica Studio Release Date 2005-03-22

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God of War trilogy developer Stig Asmussen departs Sony Santa Monica

God of War trilogy developer and God of War 3 game director Stig Asmussen has left Sony Computer Entertainment Santa Monica Studio, a representative from Sony Computer Entertainment America confirmed to Polygon following a report by IGN. "SCEA can confirm that Stig Asmussen is no longer with Santa Monica Studio," the statement reads. Asmussen joined the development studio behind the God of War franchise in 2003. His time at the company saw him work as an environment artist on the first God of War, as art director for God of War 2 and then as creative director for God of War 3. God of War 3 design director Todd Papy took over the role of game director for the next game in the franchise, God of War: Ascension, before leaving to later join Crytek. Sony did not comment if Asmussen ...

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Sony Santa Monica head helps lead the charge of women in games

Roughly 20 percent of staff at God of War studio Sony Santa Monica are women — a fact attributed to the tenure of studio head Shannon Studstill, according to a profile of the industry veteran by LA Times. This is atypical of most game studios, where — according to results published in Game Developer Magazine 2012 — women account for just 4 percent of programmers and engineers, 11 percent of designers and 16 percent of artists and animators based on a survey of 4,000 developers. "I feel like having a female in the room changes the dynamic in a positive way," Studstill said. "And we should acknowledge that and embrace it and be giving these women the opportunities that they deserve to have a voice at the table." Statistics regarding women in games remain largely unavailable, however,...

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God of War Collection on PS Vita hits May 6

The God of War Collection, consisting of high-definition remasters of Sony Santa Monica's God of War and God of War 2, will launch on the PlayStation Vita for $29.99 on May 6, game director and writer Cory Barlog announced on the official PlayStation blog. "God of War' 1 and 2 changed the course of my career forever and nothing could please me more than to see them getting released on the Vita," Barlog wrote. "We did some amazing work with the controls, seamless integration of an epic story into a load-free experience, and now that can be taken with you ANYWHERE!!" God of War and God of War 2 were initially released on PlayStation 2 in March 2005 and March 2007, respectively. Publisher Sony Computer Entertainment then released the God of War Collection for the PlayStation 3 two years...

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How Western games are being 'culturalized' for Arabic countries

For video game companies, the region has traditionally been an afterthought, an add-on to its European efforts. English-language versions of games are shipped into Arabic countries or, if they contravene local beliefs to do with alcohol, sexual behavior or simulated violence, they are not. There is no need for a ratings agency like the ESRB because local distributors know perfectly well which games will provoke concern, and which games will not. They self-regulate. Of course, anyone who wishes to buy a game that is not being distributed through official channels can do so easily, and many people do just that. Even in countries like Saudi Arabia, where rules and laws are taken very seriously, little attention is paid to imported or downloaded video games. People play the games they want...

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A developer's guide to surviving fame, trolls and themselves

"What's this all about?" asked the woman behind the checkout, curious about the exchange. "This guy's famous," said the dude, explaining that McMillen had been featured in a hit documentary about game developers. "Yeah," replied McMillen, somewhat embarrassed. "I'm Lord of the Nerds." Last weekend's Phil Fish episode, in which the Fez developer argued on Twitter with video presenter Marcus Beer and then furiously quit game development, has spent these few days of news-cycle intensity being portrayed as yet another example of online rage, trolls and baiting. But after talking to developers behind games such as God of War, The Binding of Isaac, DayZ, Duke Nukem, Depression Quest and World of Goo, it's clear that this is also a story about people who have found public recognition...

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New consoles woo public with first airing at Comic-Con

Consumers are enjoying their first sampling of PlayStation 4 and Xbox One this week at Comic-Con, as Sony and Microsoft present playable demos to the public for the first time. On both booths, lines were capped at around an hour's wait, with players able to try Knack, Octodad and Driveclub on PlayStation 4 and Ryse: Son of Rome and Killer Instinct for Xbox One Polygon had an opportunity to talk to a few of the players as they finished their ten minute play-through. "The controller feels a lot easier in my hand than the old DualShock," said Colin Rosenberg from Chicago, after playing Knack. "I liked Knack because it reminded me of Katamari and God of War." Knack features a robot that can change its size and constitution by adding elements of the environment to its body mass. "The...

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God of War: Ascension's 1v1 Bout of Honor mode now available

God of War: Ascension's player-vs-player Bout of Honor mode is now available for free and features four new maps, according to the official PlayStation God of War site. Developed by Sony Santa Monica, Bout of Honor pits two players against each other in a best of seven rounds competition. The Bout of Honor mode disables relics and lets a Champion's Magic to regenerate slowly over time. Be sure to check out what Bout of Honor has to offer in the video below. The four new Bout of Honor maps are: Canyons of Kirra Chamber of the Flame Landing at Delos Streets of Sparta Players also have a chance of receiving a code for the “Mark of the Gods” Pack to download when it is released via XMB on PlayStation Network next week. To do so, gamers must play the Bout of Honor mode and post...

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God of War: Ascension's Trial of Archimedes section to be patched to reduce difficulty

A particular section of God of War: Ascension — the Trial of Archimedes — will be patched to bring down the difficulty level, according to a tweet from game director Todd Papy. The level in question appears near the end of the game and requires players to fight three waves of enemies with no checkpoints and few health drops. Some players reported spending more than three hours trying to beat that one particular section due to its difficulty. Papy posted on Twitter today that the section "will be patched very soon" to the reduce the difficulty. In another tweet he wrote that he personally tuned that level and "didn't mean for it to be so hard. We are looking into patching it." Papy said on Twitter that he does not know when the patch will release.

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God of War: Ascension dev diary shows an elephant minotaur from concept art to gory death

The God of War games are known for their outlandish, often grotesque monster designs — and the gruesome ways in which they meet their doom at Kratos' hands — and Sony has released a developer diary highlighting one of those beasts all throughout its life cycle. In God of War: Ascension, Kratos will face off against the gargantuan Juggernaut, an elephant-man in the style of the classic Greek minotaur. This behind-the-scenes video takes us back to the beginnings of Ascension's development in 2010, where the developers sought a creature to replace the aforementioned minotaur in combat. It shows how the artists went through different character concepts like boar-men and rhino-men before settling on the so-called "Elephantaur." Once the creature was designed, the video walks viewers...

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The Last of Us demo available May 31 for God of War: Ascension pre-orders

A demo for The Last of Us, Naughty Dog's post-apocalyptic action adventure game, will be available May 31 for those who pre-ordered God of War: Ascension, according to a tweet today on Naughty Dog's official Twitter account. Plans for the demo, which includes a level from the game, were announced in January. God of War: Ascension owners will be able to access the free demo through the game's main menu. Ascension will be released next Tuesday, March 12, so there's still time to pre-order the game and secure access to the demo. In mid-February, Naughty Dog delayed the release of The Last of Us from May 7 to June 14 because "the game deserved a few extra weeks to ensure every detail of The Last of Us was up to Naughty Dog's internal high standards." To hold you over, you can watch a...

God of War Releases
North America
  • PlayStation 2
    • Released 03/22/2005
    • Publisher Sony Computer Entertainment
    • Developer SCE Santa Monica Studio
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