Meet the people improving video games one line at a time

Every line of dialog the player chooses to speak, every character the player romances, every character the player doesn't romance, every encounter they have, every encounter they don't have — these details are carefully noted so the game can respond to the player's actions accordingly. Players of the Mass Effect series will often refer to their avatar Commander Shepard as "My Shepard," a testament to the care the developers put into making players feel invested in their character. But it takes more than care to pull together an elaborate story that draws players into the game and keeps them there. Video games are often made by teams of writers, designers, programmers, artists and producers, but there's an important role that is often over-looked, forgotten and, in some studios,...


April Fools' brings big, bobblin' noggins to Guild Wars 2

It's April Fools' Day, a time when video gamers know to have their heads on a swivel for inevitable pranks. And that describes Guild Wars 2's approach to the day, too, bringing bobble-headed characters to the game today. You can see big-head mode Guild Wars 2 in action in this vine, but a news release promises the oversized noggins will greet players who log in today. "As players trounce through Tyria, they will have their own heavy-headed character and get the chance to see their friends and foes as bobble heads as well." Guild Wars 2 has a slew of new features — real ones — on the way April 15, including an enhanced "wardrobe" system that expands character customization options, plus more changes to balance out the game, improve social play and more.


Guild Wars 2's wardrobe feature to expand customization options

Guild Wars 2's April 2014 feature pack will add a new wardrobe system to help players better customize their character, game designer Matt Wuerffel said during a recent video. According to Wuerffel, the team looked at the game's weapons and armor and realized it was difficult for players to fully tailor their character to the look they wanted. As a result, the feature will add a Wardrobe tab that "collects every armor and weapon skin you unlock in the game on any character on your account." Players can then assign skins to different armor and weapons. The game's dyes are also now account-bound, meaning every dye collected is available for use on all the player's characters. Watch the video above for a look at the game's wardrobe system, or check out the full post on Guild Wars 2's o...

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Guild Wars 2 makes its way to China on March 11

Fantasy multiplayer release Guild Wars 2 is coming to China for the first time with the launch of a closed beta period starting March 11, digital entertainment service KongZhong Corporation announced today. The Chinese release will feature the same subscriptionless business model introduced to the game in North America and Europe. Users will only need to purchase a copy of the game and will not be charged any additional prices. Guild Wars 2 China's operation general manager Atlantis Lai said, "Given the game's high quality and beautiful design, compared with free-to-play and time-based pay-to-play games, this business model, where players purchase the game once and then play it for as long as they wish with no subscription fee, has the highest chance to appeal to the broadest base of...


Guild Wars 2 disabled NPC inspires player with multiple sclerosis

A Guild Wars 2 player with multiple sclerosis has found inspiration in one of the game's NPCs — a young woman with similar characteristics who is carried through the world by a giant golem. Player Christina wrote on the Guild Wars 2 forums that she was "overjoyed" to see Taimi, a girl of the Asura race who suffers from a degenerative disease that makes it hard to walk. Tiny Taimi is carried through the realm of Tyria by a golem, sitting in his hands or standing on his shoulders. Taimi, who can be found in the Vigil Keep area, was introduced in the latest story update to Guild Wars 2. When Christina's friend alerted her to Taimi, Christina wrote that she "shrieked loud enough to wake the dead." "The initial idea for Taimi started with [fellow designer] Angel McCoy, who had a gifted...


Guild Wars 2's next story arc begins Feb. 18 with a great escape (correction)

Guild Wars 2's living world storyline continues on Feb. 18 with "Escape from Lion's Arch," an event that will see the massive multiplayer online title's most prosperous city laid low. The city of Lion's Arch has been the focus of much in-game content, as well as the central hub in the world of Tyria's holiday festivities and major storyline events. Its walls shelter many of the title's vendors and traders in Guild Wars 2 and has been a major location since the first Guild Wars game. In "Escape from Lion's Arch," players will see the city, normally resilient to battle, brought to the edge of destruction by Scarlet Briar — the current main antagonist of the Guild Wars 2 storyline — and the sky pirates and reptile-like creatures that now serve as minions. Continuing season one's...


Drift through the forest clouds of Guild Wars 2's new Edge of the Mists zone

Guild Wars 2 is getting a new realm starting Feb. 4, known only as the "Edge of the Mists," ArenaNet announced today with the release of a new preview video. The Edge of the Mists is a floating island made up of dense forests of clouds, mountains and crumbling temples. The new area will also be populated by The Aetherblades, also known as the sky pirates of Tyria, and continues the overarching narrative of arch-villain Scarlet Briar. You can check out the preview video in full above.


Guild Wars 2's current storyline enters its final battle today (update)

Guild Wars 2 wraps up its current living world storyline today with Origins of Madness, the final showdown between the citizens of Tyria and their longtime antagonist Scarlet Briar, ArenaNet announced. How players combat the dark forces in Origins of Madness will set the bar for what happens down the line in the war against Briar. Players will face the genius tactician on two fronts: the mountains of Lornar's Pass, where Briar's armies and the massive robot Twisted Marionette are gathering strength; and on the Bloodtide Coast, where Briar has awoken an ancient evil — the three-headed Great Jungle Wurm. Players will have to team up in groups to assault and take down both major foes. ArenaNet says that players will discover "truly startling revelations" about Briar and her unsavory...


Guild Wars 2 brings an end to its current living world storyline with Origins of Madness on Jan. 21

ArenaNet has announced the end to the current Guild Wars 2's living world storyline, a year-long narrative arc that started earlier last year, with its finale coming Jan. 21 in the Origins of Madness event. The end event has players pitted against longtime villain character Scarlet Briar, and introduces new threats including a robotic weapon of mass destruction called the Twisted Marionette and an ancient Great Jungle Wurm. It's unclear whether the studio will continue its living world narrative with a new story over the course of this year.


ArenaNet sets the stage for the end of latest Guild Wars 2 living story in new video

A new video from Guild Wars 2 developer ArenaNet sets the stage for the finale of its year-long storyline featuring super villain Scarlet Briar. The studio has been continuing its Living World narrative over the past year, which introduces a number of big narrative arcs to the multiplayer world. In "Guild Wars 2: Our Story So Far" you get a quick recap of everything that's played out so far since the introduction of Scarlet. The video ends with the message "The End Begins January 21," suggesting there's more to come. "As we announced back in December, we're down to just four releases to go in the current storyline of living world," writes game director Colin Johanson in his latest Guild Wars blog post. "The first of those four releases is nearly upon us, and we wanted to help take a...

Guild Wars 2 Releases
North America
  • Windows
    • Released 2012-08-22
    • Publisher NCsoft
    • Developer ArenaNet
    • Score 8.5
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