|Platform 360||Publisher Microsoft Game Studios||Developer 343 Industries||Release Date 11/06/2012|
By Arthur Gies on Nov 01, 2012 11.01.12
Set several years after the ending of Halo 3, Halo 4 opens in the wreckage of the UNSC Forward Unto Dawn, the ship that the Master Chief used to escape the destruction of the Ark, an ancient command center capable of firing all of the Halo rings across the galaxy at once and destroying all sentient life in existence. The Master Chief is yanked from his cryogenic sleep to find the Forward Unto Dawn on the precipice of the massive artificial world Requiem and a Covenant expeditionary force waiting for it to open. Open it does, and the Chief and Cortana are pulled into Requiem, a world with, if you'll pardon the cliche, a sinister purpose. I'll leave the details vague, but Halo 4 explores the nature of the Forerunners, the extinct alien super-intelligence whose technological...
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Feelings on Halo 4: 5 months after launch
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What do you think of the Competitive Skill Rank (CSR) system coming to Halo...
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Halogon Community Playdate for Sunday, March 17, 2013 (UPDATE: GAME ON!)
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By Jenna Pitcher on Feb 13, 2014 02.13.14
A Halo 2 anniversary edition will release this year to coincide with the game's tenth anniversary, according to Master Chief voice actor Steve Downes, who added that Halo 5 won't launch until 2015. "I think you may be ahead of yourself on Halo 5," Downes told GameZone, who was unable to share the games' developers or expected platforms. "I wouldn't expect anything until 2015. What you can look forward to this year is an anniversary edition of Halo 2." Microsoft teased the next-gen installment of the Halo franchise during its E3 2103 press conference. Bonnie Ross, general manager of 343 Industries, announced that the title features a 60fps frame rate and takes advantage of Microsoft's cloud computing tech. The game was announced for an Xbox One release in 2014 with Microsoft Game...
By Dave Tach on Feb 10, 2014 02.10.14
A Crowded Coop is bringing video game-themed merchandise to Toy Fair 2014 this month, according to a press release from the "boutique consumer products" company. Toy Fair attendees will get the first public look at a series of three-inch Team Fortress 2 vinyl figurines "meticulously designed and detailed side-by-side with Valve's artists/designers." The Blu and Red figures will retail for $9.99 each. Fans of the Halo series can check out an ammo crate tin lunch box, which is based on the UNSC ammo crate from Halo 4. It will feature a reusable sandwich bag and retail for $29.99. A Crowded Coop, whose "product junkies, geeks, and pet lovers" have been creating consumer products since 2010, will also show items based on Dota 2 and Portal as well as non-video game properties like A...
By Ben Kuchera on Jan 27, 2014 01.27.14
This move not only guarantees that no Gears title will ever been seen on a competing console, it also gives Microsoft complete control over the creation of future games, possible film deals, and merchandising. Microsoft has already set up Black Tusk studio to handle the creation of the next Gears of War game, complete with series veteran Rod Fergusson helping to oversee production. These moves are familiar to anyone who followed Microsoft’s efforts to turn the Halo series into an internally-controlled property, and that’s great news for fans who want to see Gears given the same push as Halo. How Halo 4 laid a blueprint for Gears Halo 4 was the end result of Microsoft’s shift from Bungie-developed games to Halo titles created in the publisher’s own 343 Industries. The title...
By Emily Gera on Jan 13, 2014 01.13.14
Halo developer 343 Industries has hired professional gamer Eric "GH057ayame" Hewitt, best known for competing as part of Team Carbon. Hewitt finally broke his silence on social media over the weekend after uploading a photo of a flight ticket suggesting the pro-gamer was headed to the Seattle-based studio. Later, his profile biography was updated to confirm his part in the 343 Industries team. We've contacted the studio for details on what exact role Hewitt will play in the development of the franchise's next entry. Hewitt has been proactive on the Halo tournament scene, having previously helped to create the settings for Halo 4's official competitive playlist and assisted in last year's Halo 4 Global Championship in Austin, Texas. This isn't the first time the studio has hired...
By Tracey Lien on Jan 10, 2014 01.10.14
Halo 4 developer 343 Industries announced today a number of changes to its staff, confirming that former LucasArts and Crystal Dynamics creative director Tim Longo has joined the company as its new creative director. Outgoing creative director Josh Holmes, who worked on Halo 4, will take the role of executive producer and head up the internal development team. In a blog post on the 343 Industries website, Holmes said his new role will put him in charge of "overall project leadership and business ownership [and] setting the high level project vision and goals, and leading [his] team to achieve them." Halo 4's executive producer Kiki Wolfkill remains with the company, but her new role is yet to be revealed. Holmes only wrote that Wolfkill's next project "is really cool" and that she is...
By Emily Gera on Dec 02, 2013 12.02.13
Target is introducing temporary price cuts to its series of available Xbox 360 consoles, with prices dropping to as low as $179.99 on select models. The Xbox 360 4GB console, typically set at a price point of $199.99, is down to $179.99 in retail shops, while the same model packaged with two wireless controllers is priced at $229.99. The Xbox 360 250GB console holiday bundle which comes with Tomb Raider and Halo 4, a wireless controller and one month of Xbox Live Gold is down from its listed price of $299.99 to $249.99, while the Xbox 360 4GB Kinect Holiday Value Bundle includes Kinect Sports: Season Two, Kinect Adventures, one month of Xbox Live Gold and a wireless controller and play and charge kit for $299.99. The Xbox 350 4GN "E" console with Kinect is priced down from $274.99...
By Emily Gera on Nov 26, 2013 11.26.13
Microsoft's decision to release Halo 4 last year made it impossible for the company to bring out a new Halo title for the launch of Xbox One, corporate vice president Phil Spencer told Kotaku, explaining the lack of Master Chief in this year's launch window line up. "A couple of years ago we had the discussion of: 'Should we do Halo at launch and not do Halo 4 last year?'" said Spencer. "But I was committed to getting Halo 4 done last year, and there was no way we were going to turn around with 343 a full Halo game in a year. So that was the plan we set on. I feel good about that." In order to create a new title in the series in time for the launch of the new console, Microsoft would have had to begun development in 2010, he added; However, allowing developer 343 Industries to ship...
By Samit Sarkar on Nov 21, 2013 11.21.13
Amazon has already begun its "countdown to Black Friday deals week" for video games and everything else, including discounts on a wide variety of games, consoles and accessories. Current price cuts on systems focus on the Xbox 360, with discounts ranging from 10-17 percent on a number of packages. The 250 GB Holiday Bundle, which includes an Xbox 360 and copies of Halo 4 and Tomb Raider, is available for $249. The special editions of games like Assassin's Creed 4: Black Flag and Saints Row 4 are on sale, too, alongside console versions of recent titles such as Max Payne 3 ($9.99) and Gears of War: Judgment ($19.96). But so far, the highlight of Amazon's deals is a massive sale on digital versions of Windows PC titles, including a bundle of all three BioShock games — BioShock, B...
By Megan Farokhmanesh on Nov 12, 2013 11.12.13
National Entertainment Collectibles Association will begin releasing new Halo merchandise in April 2014, the company announced today. Products will include motorcycle helmets, board games, HeroClix miniatures, action figures and prop replicas. The new line is the result of a partnership with Halo developer 343 Industries. "We love seeing the Halo worlds and aspects of its universe being translated into new forms and functions, but it's rare that we get the chance to see its rules, modes of play and strategies reinterpreted through another lens," franchise development director Frank O'Connor said. "We couldn't be happier to return to the world of HeroClix and Halo with our old friends at NECA and the broader partnership, with replicas, large scale action figures and more is going to...
By Brian Crecente on Oct 21, 2013 10.21.13
Earlier this month at New York Comic Con, fans had a chance to check out a plethora of video game-inspired comics and comic-inspired video games from The Walking Dead to Mass Effect to Marvels' many creations. While video games rely on cutting edge technology to deliver their virtual environments, comics fall back on the most ancient of art forms, but the people who work in both mediums say each have their own unique strengths and even some similarities. "The process of building game story outlines for comics is a lot like building a story in video games," said Halo franchise development director Frank O'Connor. Even the end result sometimes, he said, can be very similar. Where some video games will cut down on the chatter to push players directly into action scenes, comics also make...