Hawken, Adhesive Games' free-to-play first-person mech shooter, received a new update and map recently, and lead designer Tyler Buser walked viewers through Front Line's corridors in the new video above.
Check out the video to see the map's two "competing themes," Sentium and Prosk, as well as the turrets, routes and jump pads that pepper Front Line's landscape. The map is available to play now in Team Deathmatch, Missile Assault and Deathmatch modes, courtesy of the recent Facility update.
Polygon went hands-on with Hawken and the Oculus Rift during GDC 2013, so be sure to check out our impressions of both. For more, you can also watch a recent video for the new Facility map and sign up to participate in the game's current beta at the official Hawken website.
The latest trailer from Hawken, Adhesive Games' mech-based first-person shooter, includes tour of Facility, a symmetrical map set deep within the Heidron District.
The trailer, which you can watch above, is narrated by level designer Tyler Buser. According to the video's description, Facility's main structure lies within the map's heart. The central chamber includes several entrances and exist for concealment and escape, and the facility's front missile silo includes "an exposed battlement that is a favorite of Rocketeers."
"The missile silo's triangular layout ensures that no capture point is ever to far to engage, nor too safe to leave undefended," Buser says. "... Though dangerously exposed and uncertain, taking the high point is possible with a direct approach and brute force."
In their latest video, the developers behind mech shooter Hawken show off how a little bit of Nvidia software magic can take the game to new levels by adding intricate detail to destruction.
The video above offers a first look at the upcoming APEX Turbulence feature created by technology company Nvidia's PhysX program, a system that stirs particles and create realistic turbulence effects. Death and health embers from mechs, collecting energy and deploying shields all utilize the system and are shown in the video above — these effects make clusters of particles look like they are caught in the wind and react to disturbances from other forces. The system also creates realistic showers of dust and debris during battle.
Check out the video for a full walkthrough of the various uses of...
Four basic training video tutorials for upcoming free-to-play title Hawken are now available, covering the Hawken garage where users will choose and customize their mech, as well as items and both basic and advanced combat.
Included is information regarding the title's currency systems, add-on items, internal upgrades, and tips on optimizing the performance of the mech. Users can in addition learn details of the game's objective-based Siege Mode, Missile Assault Mode, and basic training combat.
Hawken is scheduled to release Dec. 12 for PC. It is currently in closed beta.