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Platform PS3 Publisher Sony Computer Entertainment Developer Zipper Interactive Release Date 2010-01-26

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MAG, SOCOM Confrontation and SOCOM 4 going offline Jan. 2014

Sony Computer Entertainment announced it will be taking three PlayStation 3 games — MAG, SOCOM: U.S. Navy SEALs Confrontation and SOCOM 4: U.S. Navy SEALs. — offline early next year and ending their multiplayer service. The three titles will have their multiplayer support come to an end Jan. 28, 2014, according to a tweet from the official PlayStation account. Slant Six Games' SOCOM Confrontation was released for PS3 in 2008. MAG and SOCOM 4, developed by Zipper Interactive, were released in 2010 and 2011, respectively. Zipper closed its doors in 2012.


Nintendo being sued for 3D patent infringement

Inventor Seijiro Tomita, a former Sony Corp employee, is suing Nintendo Co. for its use of 3D technology for Nintendo 3DS, Reuters reports. According to Tomita, he developed the technology for 3D images without the use of 3D glasses, which the 3DS is apparently uses. Tomita's technology received patent in the United States in 2008, with a corresponding patent in Japan. According to his lawyer, Tomita is owed around $9.80 for every piece of hardware sold. Scott Lindvall, who acts as an attorney for the Super Mario Bros. franchise creator, says that Nintendo's product is missing key components of Tomita's patent. The "cross-point" information, for example, a function that displays the 3D images on different screens, is not part of its design. Tomita reportedly demoed a prototype of the...


Warren Spector: 'I'm not ready to retire yet'

Game designer Warren Spector spoke at the DICE Summit today, one week after the closure of his Disney-owned studio, Junction Point, telling attendees that he's "not ready to retire yet" and still has games he wants to make. Spector opened his speech by clarifying that he wouldn't be talking about "the elephant in the room," the closure of Junction Point, Disney Interactive or the last eight years, "other than to say I worked with an amazing team on some amazing projects." "It's all good," he said, before launching into his talk, "The Graying of Gaming," in which Spector spoke about the aging gaming population, of which he is a part. "I had a little wake-up moment last week in the wake of events," the 57-year-old game designer said, following the shuttering of the studio he...


Microsoft to sponsor Global Game Jam 2013

The 2013 Global Game Jam , which will take place from Jan. 25-27, 2013, will be sponsored by Microsoft Studios and the Imagine Cup, Microsoft announced today. The Global Game Jam is a 48-hour game design event where teams of developers both amateur and professional create a playable game over the course of two days. In 2013 the event will be held in 186 different locations around the world and those interested can register to participate at their nearest Jam location. Microsoft Studios's director of University Talent Development and Outreach said in a statement that this is another opportunity for the company to support creativity and innovation. Microsoft is also responsible for The Imagine Cup, which is a global technology design competition that invites students to create...


Guilty Gear XX Accent Core Plus coming to PSN

Guilty Gear XX Accent Core Plus is coming to the PlayStation Network in North America on Dec. 4 for $4.99, according to an update from the Twitter account of Arc System Works' Takeshi Yamanaka. While the game is currently available in Japan, European users are told they will need to "wait a bit more" for the release of the title to PSN in their region. Guilty Gear XX Accent Core Plus was first released to PlayStation 2 in 2008. Versions for PlayStation Portable, Wii and Xbox Live Arcade have been released since its initial launch. In September, a reportedly leaked scan of Famitsu Magazine revealed a version of Guilty Gear XX Accent Core Plus R was set to release to PlayStation Vita in Japan next year after hitting arcades in the country in September.


First Dragon Age 3 screenshot revealed

The first screenshot of Dragon Age 3: Inquisition was revealed yesterday during a talk held by BioWare art and animation director Neil Thompson during the Bradford Animation Festival, Eurogamer reports. The image was only shown briefly to demonstrate the evolution of game art stemming from retro title Space Invaders to Mass Effect 3, then finally the upcoming installment of Dragon Age. It was photographed by one attendee and posted on the official BioWare forum. "That is Dragon Age: Inquisition," said Thompson. "It's the first time anyone has seen a frame of it outside BioWare studios." Thompson described the affect of the Frostbite 2.0 engine on the design of the upcoming title, acknowledging that Eclipse — the earlier proprietary engine used in the development of Dragon Age 2 — was...


Silicon Knights ordered to destroy unsold copies of Too Human and X-Men: Destiny, according to court documents

Ontario-based developer Silicon Knights was ordered to destroy all games developed using the Unreal Engine after losing its legal battle against Epic Games, according to court documents. The developer has until Dec. 10 of this year to destroy titles built with Unreal Engine 3. This includes code for Too Human, The Sandman, X-Men: Destiny, Siren in the Maelstrom and The Box/Ritualist. Silicon Knights is also required to recall and destroy all unsold copies of these games. Earlier in May, Silicon Knights lost its nearly half-decade civil suit filed against publisher Epic Games. The suit, filed in 2007, claimed Epic used funds from licensing costs of the Unreal Engine 3 to fund the development of Gears of War instead of paying for improvements on the engine. Epic Games' counterclaim...

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Joe Danger 2 gets October 9th PlayStation 3 release

Joe Danger 2: The Movie, the bike-based platformer starring its titular stuntman, is riding onto the PlayStation 3 October 9th, developer Hello Games' managing director, Sean Murray, announced on the PlayStation Blog. The PlayStation 3 version comes with 10 hours of exclusive content. Murray said that the hardcore levels were born when the four-man development was creating the original Joe Danger. "The sad thing is, no one ever got to play this prototype game we now refer to as 'Joe Danger Gaiden,'" he wrote. "It was an alternate Joe Danger for a true fan, and I still play it every now and then. When we came to make the PS3 version ofJoe Danger 2, I thought it would be a great opportunity to let our original fans play this unseen version." The Joe Danger Gaiden levels come to the...

MAG Releases
North America
  • PlayStation 3
    • Released 01/26/2010
    • Publisher Sony Computer Entertainment
    • Developer Zipper Interactive
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