By Megan Farokhmanesh on Dec 04, 2013 12.04.13
The Humble Jumbo Bundle is now available with six games at pay-what-you-want prices. The bundle includes Natural Selection 2, Sanctum 2 and Magicka with downloadable content packs Dungeons and Daemons and Vietnam. Those who beat the average price (around $3.90 at the time of this post) will receive Orcs Must Die! 2: Complete Pack, Garry's Mod and Serious Sam 3: BFE. Soundtracks for titles such as Serious Sam 3 and Magicka are also included. More games will be released for the bundle in the near future. Those hoping to receive them upon release will also need to pay more than the current average. The Humble Jumbo Bundle will be available for 13 more days. Games are available on Windows PC, Mac and Linux via Steam.
By Emily Gera on Nov 29, 2013 11.29.13
Super Meat Boy, BioShock Infinite and Deus Ex: Human Revolution join the collection of games on sale as part of Green Man Gaming's latest 4-Play four-day sale. Lasting until Sunday, four titles will be put on sale every four hours. As of press time these include Super Meat Boy at 80 percent off its typical price listing, Don't Starve at 50 percent off, DuckTales: Remastered at 50 percent off and Magicka: Collection at 75 percent off. Additionally, every purchase will give users an entry into a competition to win four sets of four top games, including Call of Duty: Ghosts, Injustice, Lego Marvel Superheroes and Batman Arkham Origins. The full list of deals is available right here.
By Colin Campbell on Nov 12, 2013 11.12.13
Helldivers is a cross-buy top-down cooperative sci-fi shooter planned for PlayStation 4, PlayStation 3 and PS Vita, but there is one endeavor that unites all versions. Developer Arrowhead Games is planning a global meta-game for the good-humored title, in which all of the world's players attempt to stave off an alien invasion. The game notches up points for every game that is played, and they all contribute to 'The Galactic War.' "The Galactic War is played out over two months," said Sony San Mateo producer Mark Rogers. "Every game that a player plays counts towards this war which is fought on three fronts against three enemies at the same time." Every two months, the game is reset. "If the entire community manages to defeat the aliens, the war begins again but this time at a higher...
By Colin Campbell on Oct 18, 2013 10.18.13
Quitting school Quitting school Arrowhead began the Magicka project by ignoring two mantras of success: first, never go into business with friends, and second, stay in school. Pilestedt and Englund were students at the Luleå University of Technology, in the far north of Sweden on the shores of the Baltic Sea. They were both studying game design. Pilestedt favored the programming and art side of the business, while Englund specialized in animation. In 2008, they recruited fellow students Anton Stenmark (programming), Malin Hedström (art) and Robin Cederholm (economics and scripting) to work on a part-time project, which they submitted to the Swedish Game Awards. In a country that boasts development teams like DICE, Avalanche, Starbreeze and Frictional Games, it's a...
By Dave Tach on Oct 15, 2013 10.15.13
Paradox Interactive's spellcasting, player-versus-player action game is a rethought sequel to its predecessor, Magicka. Like fans of the original would expect, it includes dozens of spells that players can mix and match to obliterate their opponents. But Magicka: Wizard Wars is a refinement, and some new changes are in store for old and new fans alike. Polygon spent some hands-on time with a pre-alpha version of Magicka: Wizard Wars recently and learned from its developer just what's in store, what Paradox hopes to accomplish through the Steam Early Access community and how the Street Fighter series wound up being one of the game's major influences. Magicka: Wizard Wars arms you with eight different elements from which players can create dozens upon dozens of destructive spells. The...
By Tracey Lien on Mar 26, 2013 03.26.13
In a demo shown to Polygon at the Game Developer's Conference in San Francisco, lead designer David Nisshagen and the EVP of Paradox North, John Hargelid said Wizard Wars is something the studio created for the Magicka PvP community. "When PvP was introduced to the original Magicka, so many players just lit up. It was like, 'Oh! This is what we've been waiting for!'" Hargelid said. "So we really wanted to give the PvP community a full, dedicated game experience." Cue Magicka: Wizard Wars, an online PvP game that removes the campaign and puzzle modes from the original Magicka and focuses on the PvP aspect. The game features the original "Robes" from Magicka — personality-filled, faceless, androgynous wizards who dash around maps casting spells, attacking, counter-attacking and...
By Samit Sarkar on Feb 05, 2013 02.05.13
By Samit Sarkar on Feb 05, 2013 02.05.13
Paradox Interactive CEO Frederik Wester acknowledged that his company has launched buggy, unfinished or nearly unplayable games in the past, and promised better quality control in the future, in an interview with GameSpy. The trend of substandard launches will end with 2012's Gettysburg: Armored Warfare, said Wester. That alternate-history shooter, which was developed by Radioactive Software and published by Paradox, launched in March to a poor reception: Reviewers slammed the game for being broken. "That was terrible. We did not do our homework," said Wester. He added that Paradox "learned a lot from that release" — the publisher canceled four games over the summer, after the bungled launch of Gettysburg, because they weren't up to par. The reason for shoddy launches in Paradox's...
By Megan Farokhmanesh on Jan 19, 2013 01.19.13
Steam users can now play Magicka for free until 4 p.m. ET on Sunday, Jan. 20, Valve announced via Steam. For those interested in purchasing Magicka, the game is $2.49 through Jan. 21, a 75 percent discount from its normal $9.99 price. Additionally, the game's new downloadable content, Jólnir's Workshop, is free. The DLC includes a new challenge with 20 waves of beasts and blizzards, as well as new enemies. You can view Magicka on Steam here.
By Tracey Lien on Aug 07, 2012 08.07.12
Magicka is drawing inspiration from the Olympic Games in its latest content drop for its Challenge and Versus and mode. The "WOOT Tournament" DLC, set to debut tomorrow, features four new PVP maps, three new challenge maps and new items and spells for competing wizards. Many of the new features draw inspiration from – but are not directly connected to – the Olympics, such as the Mustketball Dunker, which is a gun that fires explosives, and the Wave maneuver. The DLC will be free for all Magicka players.