|Platform 3DS||Publisher Nintendo||Developer N/A||Release Date 08/11/2013|
By Philip Kollar on Aug 07, 2013 08.07.13
There is one key twist: Mario discovers he can enter Luigi's dreams, giving the brothers access to a different reality where previous inhabitants of the island have been imprisoned. The main game takes place in a top-down, three-fourths perspective, with a helpful visual depth added by the handheld's 3D capabilities. In the dream world, things switch to a 2D look traditional to the non-RPG Mario games. The core gameplay remains the same between these two modes — exploring, solving puzzles and getting into turn-based battles — but the context changes entirely. The regular game exists in a fully realized cartoon fantasy world, with different shops and towns, multiple regions to explore and tons of random characters to provide flavor text. The dream world is more incorporeal...
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By Samit Sarkar on Feb 18, 2014 02.18.14
The Year of Luigi will end March 18, Nintendo's Shigeru Miyamoto announced on Miiverse today. Nintendo originally announced the Year of Luigi on Feb. 14, 2013, to mark the 30th anniversary of Luigi's debut in the original Mario Bros. from 1983. That means that by the time it ends, the "year" will actually have lasted for a total of 398 days, or 13 months and five days. "Thanks to everyone's kind support, we were able to release many Luigi games over the course of the year. I hope everyone continues to cheer for the green brother," said Miyamoto. After March 18, Miiverse users will no longer be able to create posts or leave comments in the Year of Luigi community or its Developers' Room. Since Feb. 14, Nintendo has released a variety of Luigi-centric games, including New Super...
By Alexa Ray Corriea on Dec 02, 2013 12.02.13
A new Nintendo 3DS XL bundle featuring a thematic Mario Bros. system and Mario and Luigi: Dream Team is now available, Nintendo announced today. As part of Nintendo's "Cyber Monday of Luigi," players can get the silver 3DS XL system featuring line drawings of Mario and Luigi and a pre-installed downloadable copy of Mario and Luigi: Dream Team for $199.99. Rumors of the Dream Team bundle began circulating late last month after GameTrailers posted a leaked flyer from Target advertising the system. The Mario and Luigi: Dream Team bundle joins a handful of other 3DS XL system bundles Nintendo has released this fall, including two Pokemon X and Y-themed systems for $199.99, the Cobalt Blue Luigi's Mansion: Dark Moon bundle for $169.99 and the gold The Legend of Zelda: A Link Between...
By Dave Tach on Oct 18, 2013 10.18.13
Club Nintendo members in Europe can cash in their points for a new collectible: a coin minted to celebrate Nintendo's ongoing Year of Luigi. The Year of Luigi Coin pictured above will cost members 1,500 stars and comes packaged in a green felt bag to match the plumber's preferred outfit. The coin is just the latest in Nintendo's celebration of the taller Mario brother this year. In March, he took center stage in Luigi's Mansion: Dark Moon on Nintendo 3DS. He joined his brother for Mario & Luigi: Dream Team in May. By June, he starred in New Super Luigi U. In August, Luigi took over Chicago's L train and joined the roster of the next Super Smash Bros., which is headed to Wii U and 3DS.
By Alexa Ray Corriea on Aug 07, 2013 08.07.13
John Carmack is joining Oculus VR as chief technical officer. We spent some time with Mario and Luigi: Dream Team and Starbreeze Studios' Brothers: A Tale of Two Sons. Rob Wiethoff, voice of Red Dead Redemption's John Marston, joined the voice cast of Kickstarter project Codename Cyngus. We dive deep in the life of Fredrick Wester and his role in the growth of Paradox Interactive. John Carmack becomes Oculus CTO, will remain at id as well Mario and Luigi: Dream Team review: wide awake Brothers: A Tale of Two Sons review: both hands Red Dead Redemption voice actor joins the cast of Codename Cygnus Solving Paradox: how the historical strategy game maker stayed alive
By Dave Tach on Jul 23, 2013 07.23.13
A black version of the Nintendo 3DS XL handheld could be headed to North American retailers, according to its appearance in a recent commercial and in a Canadian print ad. As reported by Go Nintendo, an ad apparently from Real Canadian Superstore shows that a black 3DS XL will be available this Friday, July 26, alongside its red and blue counterparts. IGN reports that a black 3DS XL also shares some screen time during a commercial for Mario & Luigi: Dream Team currently airing on Cartoon Network. Earlier this year, a yellow Pikachu-themed Nintendo 3DS XL appeared in a commercial for Pokemon Mystery Dungeon: Gates to Infinity before its retail release. Last month, Nintendo of America's Reggie Fils-Aime said that the comparative lack of color variety in North American handhelds has...
By John Funk on Jul 18, 2013 07.18.13
A new trailer for Nintendo's Mario & Luigi: Dream Team focuses on the wacky antics and humor in the upcoming 3DS RPG. In the trailer, Mario's primary nemesis Bowser becomes angry when learning that Princess Peach has disappeared into the dream world, because kidnapping her is his shtick. An overly ambitious Koopa, Goomba and Shy Guy feel that defeating the Mario Bros. in combat would be a ticket to "Promotion City." A pair of muscular brothers have a fascination and obsession with beef and meat, to which another character can only deliver a flat "what" in response. Mario & Luigi: Dream Team is out for Nintendo 3DS in Europe and Australia, and will release in America on August 11.
By Kevin Gifford on Jul 10, 2013 07.10.13
A quick look at the most interesting console games to hit Japan next week, courtesy Famitsu magazine's review pages. Not a whole lot coming out, but if you're a Nintendo fan, you've got two must-buys, apparently: - Mario & Luigi: Dream Team (10/9/10/9, 38 points out of 40): The latest in the series scores one point higher than Pikmin 3, something which I'd like to imagine causes Shigeru Miyamoto to throw his copy of Famitsu out the bathroom window (he probably won't). "I was expecting another story where you got to pick on Luigi a lot," said editor Reona Ebihara, "but I wasn't expecting to literally get to poke him on the bottom screen while proceeding along. Way too fun! The battles are action-oriented and focus heavily on timing, but the game gives a lot of help to beginners, such...
By Alexa Ray Corriea on Jul 03, 2013 07.03.13
Mario & Luigi: Dream Team spent three years in development because studio AlphaDream chose to render the characters in 2D pixel art and shade them to look 3D, while all backgrounds were initially created in 3D, according to the latest Iwata Asks feature. In a conversation with Nintendo boss Satoru Iwata, the development team for Dream Team said it took around a year and a half to build the alpha version of the game off the original prototype, and another year an a half to create the beta version and eventually a third gamma version. Backgrounds were made from the start in 3D, but making 2D pixel art characters look three-dimensional and rendering their animations was difficult to create for the Nintendo 3DS stereoscopic capabilities. The larger the on-screen character, the more...
By John Funk on Jun 28, 2013 06.28.13
A new gameplay trailer for Nintendo 3DS RPG Mario & Luigi: Dream Team shows how changing the "real world" of the game effects Luigi's dream reality. In one example, using the 3DS stylus to tickle Luigi's nose makes him sneeze, pushing blocks from the background into the foreground. In another, the player uses the stylus to bump Luigi's hand against an air conditioning unit, turning the dream world to ice and freezing a geyser. The Mario Bros also have gameplay tricks of their own not involving manipulating poor Luigi's dreams; Luigi can spawn dozens of copies of himself that Mario can roll around like a katamari or use as a bowling ball. Mario & Luigi: Dream Team hits 3DS this August. Check out our E3 preview of the game for a deeper look.
By Samit Sarkar on Jun 13, 2013 06.13.13
Luigi's dreams are the setting for Mario & Luigi: Dream Team, and while the dream world is as fanciful as your typical Mario game, it's the interactions between Luigi's dreams and his real life that truly verge on the surreal. We spent about 15 minutes with the upcoming Nintendo 3DS title on the E3 show floor, checking out part of a level starring the Mario Bros. and then a boss battle. You can always see Luigi sleeping soundly on the 3DS's touchscreen, while the action takes place on the upper screen. Mario and Luigi move as a team, with Mario's actions being controlled by the A button and Luigi's by the B button. For example, you have to press A and B simultaneously to get both characters to jump, which takes some getting used to — we kept forgetting to do that, so only one of...