By Dave Tach on Apr 16, 2013 04.16.13
An update released today for MechWarrior Online brings the game's first Champion mech and aims to make battlefield coordination easier in Piranha Games' first-person mech shooter, according to patch notes from producer Matt Newman on the game's official website. Patch 1.2.214 introduces the Dragon 5N, the player-designed Champion mech that sports a 10 percent XP boost. Players eager to get their hands around its controls can hop into a trial version of the 5N before purchasing. The update also adds new Lances and Lance Commanders who can issue orders within larger groups of mechs. Each Team Commander issues commands to both Lances with the press of a button. Newman writes that players can use these features to "coordinate your team and dominate the battlefield." Polygon spoke with...
MechWarrior Online leaves beta 'late summer,' adding guild and faction combat, 12v12 battles and new UI
By Christopher Grant on Mar 29, 2013 03.29.13
"We do have a launch date, or at least a fairly defined launch window, and that is late summer," Piranha Games president and cofounder Russ Bullock told Polygon of his studio's free-to-play title, MechWarrior Online. The game is currently in an open beta, so the release of version 1.0 is as much a marketing milestone as a software milestone. "Of course between here and late summer, we'll have countless updates to the game but there are three in particular that I want to talk about," he said. The first is the match sizes. "Right now the game is 8 versus 8, so you have eight mechs per side," he said. "But in the next 60 days, roughly, we'll be going to 12 versus 12. So you'll have a full company of BattleMechs, which is BattleTech nerd talk for 12 mechs." The second is what Piranha is...
By Tracey Lien on Feb 22, 2013 02.22.13
MechWarrior Online's latest content and map update is now live, with the new Alphine Peaks map being the largest in the game to date with mountains, hills, vertical and horizontal fireflights and the opportunity to use long-range weapons. In addition to the new map, the action simulation game is also receiving five versions of the Trebuchet, all of which can be viewed here along with their basic stats. The content update also features Phase 3 of MatchMaking, which will create balanced matches based on the skills and Mech classes of the players involved. MechWarrior Online is free-to-play now. For this weekend only, all Founders' Mechs will generate an additional 25 percent C-Bills (the primary currency in the game) while Hero Mechs will generate an additional 20 percent C-Bills.
By Alexa Ray Corriea on Feb 06, 2013 02.06.13
The next update for free-to-play MMO MechWarrior Online, scheduled for Feb. 19, will introduce the next phase of its matchmaking system as well as tweak cosmetic item purchases, Piranha Games' creative director Bryan Ekman announced on the game's official website. Phase 3 of matching will go live "behind the scenes" on Feb. 5 so Piranha can run final testing. MechWarrior's current matchmaking system will turn over to the new system on Feb. 19, provided there are no major technical issues. The update will also place the mech Upgrades Tab into the Loadout section, allowing players to preview the effects of certain armor and upgrades before committing to a purchase. Beginning Feb. 5, players can also permanently unlock patterns and colors for their mechs. Piranha will begin the process...
By Tracey Lien on Jan 16, 2013 01.16.13
Piranha Games released a Spider Mech in MechWarrior Online today that players can test out now or use in a double XP event taking place this weekend. The Spider Mech is the latest Light Mech to be added to the MechWarrior Online store. It boasts eight jumpjets, unmatched turning radius and is one of the quickest mechs in the game. The Spider Mech is available now and players will be able to earn double XP with it this weekend. The three-day double XP gaming event, which runs from Friday Jan. 18 to Jan. 21, will give players the opportunity to earn double XP over the course of the weekend. The event will kick off at 1 p.m. ET on the Friday and conclude at 1 p.m. ET on Monday. Content updates are also expected between now and Jan. 22, with details of the upcoming content viewable here.
By Megan Farokhmanesh on Oct 28, 2012 10.28.12
MechWarrior Online, Piranha Games' free-to-play action title, will commence its open beta tomorrow, Oct. 29, the company announced. The beta was originally set for Oct. 16, but Piranha pushed the date back due to problems expressed by beta testers at the time. Lag issues, match making and general tweaks were a few of the issues addressed. MechWarrior Online is set in the year 3049, when interstellar war is just beginning to take hold. Players customize and command mechs in battle. An official release date has not been announced, although the game is slated to launch exclusively for PC in 2012.
By Griffin McElroy on Oct 16, 2012 10.16.12
MechWarrior Online's Founder's Program, a pre-order promotion which granted exclusive mechs and other bonuses for purchasers of the still-in-development title, has raised $5 million for the title, developer Piranha Games announced today. The promotion, which concluded October 14th, allows users to choose between three tiers of pre-orders — a $30 "Veteran" package, a $60 "Elite" package, and a $120 "Legendary" package — to unlock increasing amounts of in-game currency and exclusive mechs for when the game launches. "The Founders are helping us fund, develop and support the game in order to deliver the best online gaming experience," said Kelly Zmak, president of MechWarrior Online publisher Infinite Game Publishing. "The tremendous success of the MechWarrior Online Founder's...
By Brian Crecente on Oct 10, 2012 10.10.12
The open beta for free-to-play MechWarrior Online kicks off on October 16th, officials from Infinite Game Publishing and Piranha Games announced today. "We would like to extend our deepest gratitude to all of the fans over the course of our closed beta period," said Russ Bullock, president of Piranha Games. "The amazing fans and the high quality feedback given to our team have helped us craft MechWarrior Online into a true MechWarrior gameplay experience. We're more than excited to open up the game and look forward to continuing to expand the InnerSphere with our loyal fans." The game's Founder's Club, which offers premium account status for a limited time, in-game currency and special mechs, officially ends on October 14th.
By Dave Tach on Sep 01, 2012 09.01.12
Penny Arcade Expo (PAX) began in 2004 as "big ass, two day party for gamers." The show is the brainchild Jerry Holkins and Mike Krahulik, the team behind Penny Arcade, which is most famous for the duo's long running webcomic starring their alter egos, Tycho and Gabe. Its focus has always been gaming, and PAX remains fundamentally a celebration of games and the culture that surrounds them. PAX features hundreds of current and classic gaming consoles, and provides entertainment from geek-certified artists like Jonathan Coulton and nerdcore pioneer MC Frontalot. As PAX has grown since its inception, it attracted publishers and game developers, who were brought into the fold. Players major and minor will be in attendance. We'll have our gumshoes on the ground, ready to dig up all the best...
By Dave Tach on Aug 07, 2012 08.07.12
MechWarrior Online, the the upcoming free-to-play massively multiplayer online shooter from Piranha Games, received a new video today that teaches players strategies for customizing and driving mechs. In the video, developers cover the finer points of controlling mechs, including a dual reticle aiming mode that allows you to aim faster than your mech's torso can turn. "The biggest difference from a traditional shooter is that your upper body and your lower body move separately, so you don't always move in the direction that you're looking" said Omid Kiarostami, Piranha's lead gameplay engineer. "It's kind of like piloting a giant, walking tank." The developers also discuss the "mech lab," the virtual garage in which players customize their vehicles before each match, and mech...