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Fighting is Magic dev to launch crowdfunding campaign for next project

Fighting is Magic developer Mane6 plans to launch a fundraising campaign via Kickstarter or IndieGoGo early this year to fund the development of its next fighting game project, according to a post on the developer's blog. "As you guys know, our team for the past project, and so far for this one, has consisted of volunteers donating their time to the project for no economical compensation whatsoever, fueled only by passion and hype," the blog post reads. "While this last part is still true, we've hit (a couple months back, actually), a point where we can not continue dedicating the full extent of our free time to development, due to other pressing obligations, namely the developers main payjobs and school." A successful crowdfunding campaign will allow the core development team to work...

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Gameloft sales up 15% as virtual item sales grow

Mobile games outfit Gameloft today announced a 15 percent sales increase for the first half of 2013. The company said its performance was boosted by a strong performance for games on smartphones and tablets, up 45 percent year-on-year, to account for 61 percent of the firm's income. Solid sales performances came from titles like Age Village, Modern Combat 4: Zero Hour, My Little Pony (pictured) and Order & Chaos Online. Sales came in at €109 million ($145 million), with net profits down 60 percent to €1.8 million ($2.4 million), which the French company attributed to domestic tax payments and foreign exchange fluctuations. Its financial statement added that in-game item sales had increased the financial performance of its games. "Gameloft's rapid growth is also driven by the success...

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Fighting is Magic gets Skullgirls engine; Skullgirls campaign ends with five DLC fighters

Mane6 will receive a free Skullgirls engine license to use in Fighting is Magic now that Lab Zero Games' Skullgirls IndieGoGo campaign surpassed $725,000. "Give us a bit to get out of our lack-of-words-at-the-awesomess-that-is-you-guys and we'll post something wordier =3 [sic]," Mane6 recently posted on its website. Lab Zero Games announced their intention to donate the engine earlier this month. The Skullgirls campaign ended just hours ago and has received a total of $829,829 in pledges, surpassing their initial goal of $150,000 Skullgirls will now feature five DLC characters thanks to its "Keep Skullgirls Growing Campaign." These characters include Robo-Fortune, Squigly, Big Band, a fighter that backers will get to vote on from a list of Mysterious Characters and a mystery...

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Gameloft financials boast of 'massive success' on smartphone and tablet sales

Gameloft reported record third quarter sales of €55.4 million ($70.8 million) today, an increase of 37 percent year-over-year, crediting "massive success of Gameloft games on smartphones and tablets." Q3 revenue from smartphone and tablet devices represented 56 percent of the company's total sales. The publisher attributes its strong growth on mobile platforms to the success of "freemium and paymium" models, which Gameloft instituted in March 2011. According to a news release from Gameloft, 60 percent of the company's smartphone revenue comes from in-app purchases and advertising. During the quarter, Gameloft released a handful of new titles for iOS and Android, including Cosmic Colony, The Dark Knight Rises and Monster Life. Gameloft now expects its yearly revenue to exceed €205...

My Little Pony Releases
North America
  • iOS
    • Publisher Gameloft
    • Developer Gameloft
  • Android
    • Publisher Gameloft
    • Developer Gameloft
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