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Platform Atari 800, Atari 2600 Publisher Atari Developer Atari Release Date N/A

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Smash Bros.' 3DS edition gets a Pac-Man themed stage

At E3 2014, Pac-Man was announced as a fighter in the upcoming Super Smash Bros. reboot for Wii U and Nintendo 3DS, and now series creator Masahiro Sakurai says he will be getting his own stage on the 3DS edition of the game. The stage features the ghosts Blinky, Pinky, Inky and Clyde, as well, and they are capable of harming all of the combatants. If a player consumes 100 dots in the course of his jumping and moving around the playing area, power pellets appear. Power pellets will, of course, turn the ghosts vulnerable — but only to the player who consumes one, Sakurai says. "This is one of the unique game features only possible in the 3DS version," Sakurai wrote on Miiverse. Super Smash Bros. launches Oct. 3 on 3DS, and arrives for Wii U this holiday. For more, see Smash Bros.'...

News
21 Comments

Adam Sandler's Pixels brings video games to the big screen on May 15, 2015

Adam Sandler's upcoming video game based film Pixels is hitting theatres on May 15, 2015, it was announced today. The film, which is based on a popular YouTube short film of the same name, features old school game stars Frogger, Donkey-Kong and Pac-Man as they let loose in New York City, while a team of expert gamers are brought in to battle them. Alongside its eight-bit characters, Pixels will feature human stars Sandler, Michelle Monaghan and Peter Dinklage. The film will be directed by Home Alone stalwart Chris Columbus. Pixels launches on the same day as the Mad Max reboot Fury Road. A game based on the film is currently in development.

News
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Pac-Man Monsters is free on iOS and Android

Pac-Man Monsters is free to play today on iOS and Android devices, Gree announced. The game, which was developed in Gree's Japan studio in collaboration with Bandai Namco, throws players into a puzzle grid where the aim is to eat pellets to erase panels. Pac-Man Monsters will be updated regularly with new events and content, according to Gree. The title also includes 100 quests and over 100 monsters that can be used to strengthen the Pac-Man team. Teams can also be customized by upgrading and evolving monsters to defeat powerful bosses, while players can send additional heart pieces to one another in-game which can be used to unleash a special attack.

Culture
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Wreck-It Ralph sequel 'officially on the cards,' says composer

The sequel to Disney's animated video game feature film Wreck-It Ralph is reportedly being written, the original film's composer Henry Jackman (Captain Phillips, X-Men: First Class, This Is the End) revealed in an interview with Collider. "I did, to be honest with you," Jackman responded when asked if he heard anything about a Wreck-It Ralph sequel. "I can't tell you more, not because I'm being coy, but I believe that it is officially on the cards. I don't know any more other than a story is indeed being written. I'd be very surprised not to. Just as a concept, it would be almost remiss of them not to write another one. It's a great idea and it's a great character." Speaking to Hypable last year about a potential sequel, director Rich Moore said that he is interested in exploring...

Culture
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One computer teaches another how to play Ms. Pac-Man

Researchers at Washington State University have programmed one computer to teach another how to play Ms. Pac-Man. Getting a high score, or any score, in Ms. Pac-Man or any other video game isn't the goal of the project, just a means to the end of teaching computers, and ultimately robots, how to teach themselves. Right now, robots are "very dumb," said WSU's Matthew E. Taylor, a professor of artificial intelligence. The most advanced ones are easily confused, and when that happens, they stop working. The reasoning is that, as robots become more common, it will be easier if they are capable of learning how to perform tasks from other robots. We don't want this information to be lost," Taylor says. "Once your home robot knows how you like your bath, how you like your house cleaned, you...

Report
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How pinball and boardwalk amusements gave rise to video games

But this story fails to take into account a huge history of boardwalk and pinball games that exerted immense cultural influence on the early days of video games, most especially in arcades, which is still being felt today. This summer a new exhibit at The Strong's National Museum of Play in Rochester, NY, will seek to connect today's games with the mechanical amusements of the past, stretching back to the early years of the 20th Century. The exhibit, called The Boardwalk Arcade and Pinball Playfields, will feature a disparate selection of machines including some of the earliest boardwalk games and seminal pinball machines such as Ballyhoo (1932), Humpty Dumpty (1947) and Triple Action (1948). Last year, the museum held a smaller exhibit of arcane arcade machines that organizers say...

Good Game
4 Comments

Say Happy Valentine's by sending a personalized video game

But Ard Bonewald wants to democratize the process. Why do you have to be a developer to create a personalized game to propose marriage, or wish someone a happy Valentine's Day, or to get well soon? "I would see that people were asking their girlfriends to marry them using a game they had made or the favorite game of their girlfriend," said Bonewald, chief executive officer and creative director of Tingly Games. "I thought that it was awesome, but I can't do that because I can't program. So I thought it would be neat if I could do that and if other people could do that without programming." The result is Greeting Games, a website that quickly creates personalized web-based video games that also deliver a message to a player. The website, which is currently in beta but set for a full...

News
47 Comments

King denies cloning games, takes down Pac-Avoid

Game developer King issued a statement to Polygon today denying that the studio cloned another developer's game back in 2009. As a further measure, it took down the game in question, Pac-Avoid. "King does not clone other peoples' games," a King spokesperson said in a statement to Polygon. "King believes that IP — both our own IP and that of others — is important and should be properly protected. Like any prudent company, we take all appropriate steps to protect our IP in a sensible and fair way. At the same time, we are respectful of the rights and IP of other developers. "Before we launch any game, we do a thorough search of other games in the marketplace, as well as a review of trademark filings, to ensure that we are not infringing anyone else's IP. However, for the avoidance of...

Culture
5 Comments

The best wedding cakes have Donkey Kong projected onto them

Have you ever wanted Mario to chase Donkey Kong around your wedding cake? Well, we've got just the thing for you! The video game-themed cake in the video above was created by catering company Meals for Reals, Invader Visuals and Posh Entertainment. Check out the video above to see what happened when "a bunch of nerds from a DJ company get an idea for a wedding cake," as the video's YouTube description admits. Stick around, and you'll also get to see Dig Dug, Pac-Man, Sonic the Hedgehog and more, all projected onto a cake it almost seems wrong to eat.

New York Comic Con 2013
4 Comments

Pac-Man dev on series' long-running success: 'People love eating'

The Pac-Man games have always been about chasing and eating — two things which are always exciting, according to lead developer Konito Komori. Speaking with Polygon, Komori said that the franchise's upcoming title Pac-Man and the Ghostly Adventures, which launches on Oct. 29, remains faithful to the original chase-and-eat idea but had to be tweaked to appeal to a modern audience. But no matter what changes the series undergoes, it will always be about keeping mechanics simple — and it will never not be about chasing and eating. "The original Pac-Man was very simple," he explained. "Chase and eat. The excitement of Pac-Man itself is the same as the classic one, and based on that we are adding some new factors. We've made the new game a 3D action-adventure, but it's still all about...

Pac-Man Releases
North America
  • Atari 800
    • Publisher Atari
    • Developer Atari
  • Atari 2600
    • Publisher Atari
    • Developer Atari
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