By Owen S. Good on Apr 05, 2014 04.05.14
Researchers at Washington State University have programmed one computer to teach another how to play Ms. Pac-Man. Getting a high score, or any score, in Ms. Pac-Man or any other video game isn't the goal of the project, just a means to the end of teaching computers, and ultimately robots, how to teach themselves. Right now, robots are "very dumb," said WSU's Matthew E. Taylor, a professor of artificial intelligence. The most advanced ones are easily confused, and when that happens, they stop working. The reasoning is that, as robots become more common, it will be easier if they are capable of learning how to perform tasks from other robots. We don't want this information to be lost," Taylor says. "Once your home robot knows how you like your bath, how you like your house cleaned, you...
By Dave Tach on Dec 06, 2013 12.06.13
Have you ever wanted Mario to chase Donkey Kong around your wedding cake? Well, we've got just the thing for you! The video game-themed cake in the video above was created by catering company Meals for Reals, Invader Visuals and Posh Entertainment. Check out the video above to see what happened when "a bunch of nerds from a DJ company get an idea for a wedding cake," as the video's YouTube description admits. Stick around, and you'll also get to see Dig Dug, Pac-Man, Sonic the Hedgehog and more, all projected onto a cake it almost seems wrong to eat.
By Samit Sarkar on May 30, 2013 05.30.13
The Museum of Modern Art's first video game exhibit ruffled a lot of feathers, but curator Paola Antonelli said in a recent TED talk that she felt games were necessary additions to the museum as examples of the importance of design in our lives. Antonelli is the senior curator of the museum's Department of Architecture and Design, and helped lead the effort to add video games to the MoMA collection. The exhibit, Applied Design, launched earlier this year and includes 14 games such as Pac-Man and Tetris. "All hell broke loose," said Antonelli, when MoMA announced its intention to bring in video games. Critics lambasted the museum for "putting Pac-Man alongside Picasso." For Antonelli, the games-as-art discussion is moot; the goal of Applied Design, and the games in it, is to celebrate...
By Tracey Lien on Oct 07, 2012 10.07.12
Ohio State University's marching band paid tribute to video game classics during a half-time show this weekend at a football game between Ohio State University and Nebraska. The 225 member marching band – one of the few brass and percussion-only bands in the US – created both musical and visual arrangements for Pokémon, Halo, Super Mario Bros., The Legend of Zelda, Tetris, and Pac-Man. The half-time show included a construction of Bowser's castle from Super Mario Bros. with two people dressed as Mario and Luigi taking down the Michigan flag and replacing it with an Ohio State flag. The show closed with a re-enactment of Pac-Man being caught by a ghost, with the band members rearranging themselves to form the words "GAME OVER".