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Platform PS3, PS Vita Publisher Sony Computer Entertainment Developer SuperBot Entertainment Release Date 11/20/2012

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PlayStation All-Stars dev SuperBot working on new IP after Sony split

SuperBot Entertainment, developer of the PlayStation All-Stars Battle Royale fighting game, is working on a new project, SuperBot's director of operations David Yang told Edge Online. "We have substantially shrunk down our operations but are still going strong while we work on a new IP," Yang said. Founded in 2009, SuperBot developed exclusively for Sony during its first years and released PlayStation All-Stars Battle Royale in late 2012 for PlayStation 3 and PlayStation Vita. In late January 2013, a representative for Sony Computer Entertainment America confirmed layoffs at SuperBot to Polygon. By early February, Sony confirmed to Polygon that the "working relationship" between the two companies had ended. In a statement released when the layoffs were announced, Yang wrote that...

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God of War: Ascension GameStop pre-orders include PlayStation All-Stars Battle Royale DLC

GameStop pre-orders for God of War: Ascension include a voucher for DLC containing two characters from PlayStation All-Stars Battle Royale, according to the product's listing on GameStop's website. The PlayStation All-Stars Battle Royale DLC includes Zeus from the God of War series and Isaac Clarke, the engineer protagonist from Visceral Games' Dead Space series. The DLC will be available March 19. The GameStop pre-order also includes the Champions Pack, which contains Spartan warrior King Leonidas' multiplayer armor and weapon, as well as a 48 hour boost for XP in multiplayer. Pre-orderers will also get a double-sided poster and the Mythological Heroes Multiplayer Pack, which contains multiplayer armor sets based on Achilles, Perseus, Orion and Odysseus. SCE Santa Monica Studio's...

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PlayStation All-Stars Battle Royale DLC introduces Dead Space's Isaac and God of War's Zeus

New DLC coming to PlayStation All-Stars Battle Royale will introduce playable Dead Space character Isaac, God of War's Zeus, as well as a cross-over with a design based on elements from MediEvil and The Unfinished Swan, IGN reports. This follows a teased announcement on Twitter from SCEA lead game designer Seth Killian, stating "exciting news" was scheduled to hit shortly. Earlier in the month Sony revealed its working agreement with PlayStation All-Stars: Battle Royale developer SuperBot Entertainment had been terminated. All future DLC for the game will be dealt with internally at Sony's Santa Monica studio, Polygon was told.

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Sony ends working relationship with PlayStation All-Stars developer SuperBot

Sony's "working agreement" with PlayStation All-Stars: Battle Royale developer SuperBot Entertainment has been terminated, with all future DLC for the title to be handled internally at Sony's Santa Monica studio, a representative for Sony confirmed with Polygon today. "Sony Computer Entertainment can confirm that the working agreement with developer SuperBot Entertainment has amicably ended," the representative said. "We have had a positive working relationship with this talented studio, and wish them the best of success in their next endeavor. PlayStation All-Stars: Battle Royale and the title's forthcoming DLC releases will continue to be fully supported by Santa Monica Studio." SuperBot president David Yang confirmed with Kotaku that rumors of the studio shuttering were false, and...

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SCEA confirms layoffs at PlayStation All-Stars Battle Royale developer SuperBot Entertainment

SuperBot Entertainment, developer of PlayStation All-Stars Battle Royale, has been hit with layoffs, according to a statement provided to Polygon by Sony Computer Entertainment America. "SCEA can confirm that SuperBot Entertainment did make a reduction in their workforce today," the statement reads. "The studio and SCEA remain committed to supporting PlayStation All-Stars Battle Royale post launch, including developing the title's forthcoming DLC releases in the coming months. The first character pack (including Kat from Gravity Rush and Emmett Graves from Starhawk) will be available for download on Feb. 12 and will be free for the first two weeks. We'll be sharing news of additional upcoming content soon." Word of the layoffs began to spread earlier today, when Mike Birkhead, a...

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Japan Review Check: Fist of the North Star, PlayStation All-Stars

Here's a quick summary of the console titles coming out next week in Japan, courtesy of the review pages of Famitsu magazine. Famitsu reviewers are known for generally awarding the same scores for games released across multiple platforms. However, for whatever reason, this isn't happening with Wii U third-party releases. Batman: Arkham City, Assassin's Creed III, Tekken Tag Tournament 2 and Ninja Gaiden 3 are among the Wii U games that scored one or two points below the PS3 and Xbox 360 versions in Famitsu's review pages - a fact that definitely hasn't gone unnoticed among gamers in Japan. The trend continued this week with the Wii U port of Shin Hokuto Musou, sequel to the game titled Fist of the North Star: Ken's Rage in the U.S. The review text was generally positive: "The...

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PlayStation All-Stars Battle Royale Gravity Rush and Starhawk DLC available on Feb. 12

Gravity Rush heroine Kat and Emmett Graves of Starhawk will hit PlayStation All-Stars Battle Royale on Feb. 12 in the game's first batch of downloadable content, developer SuperBot Entertainment community manager Daniel Maniago announced on the PlayStation Blog today. Both characters will be available for free for the first two weeks after release, and come with alternate costumes as well as their own Trial Modes and cutscenes for Arcade Mode. Also available on Feb. 12 is the new Fearless stage, a mash-up of hack-and-slash adventure Heavenly Sword and anti-gravity racer Wipeout. SuperBot notes that players who purchase Fearless will be able to use it for both offline play and in non-ranked lobby matches, while those who do not purchase the stage will have a chance to try it out in...

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Capcom hires two members of fighting community

Capcom has hired Neidel "Haunts" Crisan, founder of competitive fighting hub iPlayWinner, and Peter "Combofiend" Rosas, a prominent competitor in the fighting scene, Shoryuken reports. The announcement was made during the Street Fighter 25th Anniversary grand finals, which took place in Burlingame, Calif., on Dec. 8. No specifics were given about what position both men will be taking, although early speculation from fans suggests that one or both could take over for former Capcom employee Seth Killian. Killian, fighting expert, EVO Championship Series co-founder and former community manager left Capcom USA in June of this year to join Sony Santa Monica Studios. He is currently the lead designer on PlayStation All-Stars Battle Royale.

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PlayStation All-Stars Battle Royale patch adds new items, balance tweaks next week

Developer Superbot Entertainment will release an update for its crossover fighting game PlayStation All-Stars Battle Royale next week, adding a new item, various improvements and some balance changes for LittleBigPlanet's Sackboy. The forthcoming patch for the PlayStation 3 and PS Vita fighter will introduce a new item, Medusa's Gaze from God of War and a pair of tweaks to the game's interface. Improved AI logic and network performance are also promised. Finally, Sackboy will be made less of a Battle Royale beast, thanks to a handful of changes. Level 1 Super - Increase cost from 100 to 150 AP Level 2 Super - Increase cost from 325 to 400 AP Level 3 Super - Increase cost from 600 to 750 AP Jam Session (Neutral Triangle) - Reduced AP generation from 25 down to 10 AP Cakeinator...

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PlayStation All-Stars Battle Royale lead designer Seth Killian discusses balancing the fighter

PlayStation All-Stars Battle Royale, the fighting game supersaturated with a large roster of PlayStation notables, presented the developers with challenges for balance, controls and character selection, the game's lead designer, Seth Killian, told Push Square. Killian, who left his position at Capcom earlier this year to work with developer SuperBot Entertainment, arrived late in PlayStation All-Stars Battle Royale's development. His focus became "polish and some presentation," as well as "character details and balance." Early on, each character's divergent control scheme concerned him. He initially resisted the decision to have moves mapped differently for each character, but came to understand and accept it. "A lot of individual designers put a lot of work into each character to...

PlayStation All-Stars Battle Royale Releases
North America
  • PlayStation 3
    • Released 11/20/2012
    • Publisher Sony Computer Entertainment
    • Developer SuperBot Entertainment
  • PlayStation Vita
    • Released 11/20/2012
    • Publisher Sony Computer Entertainment
    • Developer SuperBot Entertainment
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