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Platform Steam, Win, Mac, XBLA Publisher Valve Developer Valve Release Date 10/09/2007

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Valve unveils Steam Trading Cards for players to earn and trade for rewards

Valve unveiled a beta program for Steam Trading Cards today, which users can earn, trade and cash in for rewards, according to a press release from the company. Participating players will earn game-specific trading cards and turn them in for rewards like game badges, profile backgrounds, emoticons, coupons and more through the Steam Trading Cards program. "Up to half" a game's card set will be available from playing the game. The other half is "earned through your collecting prowess." Players who "craft" their cards into game badges, which appear on user profiles, can also "level up" their badges by collecting the set of cards again. Games supporting the Steam Trading Cards at its beta launch include Don't Starve, Dota 2, Counter-Strike: Global Offensive, Team Fortress 2, Portal 2...

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Pacific Rim coming as a downloadable multiplatform fighting game adaption

WWE and UFC video game developer Yuke's and mobile game developer Jump Games will develop and publish a downloadable multiplatform fighting game and a mobile game, respectively, based on upcoming science fiction movie Pacific Rim. Alleged screenshots of the Yuke's-developed title, depicting battles between mechs and monsters in mid-Pacific Ocean environments, were recently posted online by Imgur user "sangreal." The screenshots also feature mech against mech, and monster versus monster fights, as well as a character customization screenshot with a leveling up option. In an agreement with Legendary Pictures, both studios will develop Pacific Rim games for a worldwide audience. Yuke's will develop a game for Windows PC and consoles, while the developer of mobile games such as Total...

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Microsoft Illumiroom could project the future for next-gen Xbox

Microsoft's Illumiroom could play a role in the future of the next-generation Xbox, according to a new preview video released ahead of this week's CHI 2013 event which promises to reveal more technical details about this proof-of-concept system. Illumiroom was first unveiled during CES with a demo that offered a glimpse of the new tech that is designed to create an augmented reality projection that extends gaming onto nearby walls. An earlier video of the tech showed how a Kinect for Windows camera would be used to scan the geometry of a room and tailor visuals projected outside the television to complement what's happening on the screen. According to the new video, "IllumiRoom envisions a next-generation gaming console with a projector that sits on your coffee table and surrounds...

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Half-Life and Portal movies in early idea stages, J.J. Abrams says

"It's as real as anything in Hollywood ever gets," Abrams said of the just-announced plans to develop movies based on Portal and Half-Life. "Which is that we are really talking to Valve, we are going to be bringing on a writer, we have a lot of very interesting ideas." "And both a Portal and Half-Life movie are things I want to see," Abrams said. "We're also aware of the cautionary tales of movies that became games and vice versa. Our goal here to is to treat the world Valve has created in both these properties like anyone would a book or some great story that comes from a pitch or original script — just to treat it with the respect they treat their games and their players with." Valve co-founder and president Gabe Newell has expressed apprehension in the past about making movies...

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Steam crafted to ensure unique, personalized entertainment experiences, says Newell

Valve is committed to supporting a Steam ecosystem in which indie games and AAA titles are distributed side-by-side, with customers given a broad range of choices and driving decisions regarding the inclusion of content, Gabe Newell said in the most recent episode of The Nerdist Podcast. In response to a question sent from screenplay writer Wil Wheaton, Newell said that Valve suspected this distribution model would assemble itself the way it has and does not want to push it in any given direction. "I thought that it would broaden the choices that customers would have and increase the reach that creators would have, but we also didn't want to steer it," he explained. "We tried to keep from putting our thumb on the scale because there is a risk of biasing [customer choices]. "If...

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Pacific Rim will feature a toned down GlaDOS

Director Guillermo del Toro cast Ellen McLain, the voice of Portal's robotic villain, as Pacific Rim's AI in homage to GlaDOS, but the film will feature a slightly less distinctive filter, the Toronto Sun reports. McLain's voice has been filtered to sound similar to both Portal games. Although del Toro wanted her voice in the trailer to be "full-on GlaDOS," the filter used in-film doesn't produce nearly as strong of a resemblance. Del Toro approached Valve for permission to use the voice of GlaDOS, telling them "there's no AI I'd rather have than GlaDOS." "I wanted very much to have her, because I'm a big Portal fan," del Toro said. "But just as a wink. She's not cake obsessed. She's not out to destroy humanity." GlaDOS made her debut as the AI in Pacific Rim's first trailer, which...

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Valve and Plantronics team up for Counter-Strike, Team Fortress 2, Portal, Dota 2 headsets

Valve has partnered with hardware manufacturer Plantronics to produce gaming headsets branded with four of the studio's major brands and games, Counter-Strike, Team Fortress 2, Portal and Dota 2, reports VentureBeat. Logos for Counter-Strike, Portal's Aperture Laboratories, Team Fortress 2's Mann Co. and Dota 2 are available on Plantronics' $79.99 GameCom 780 headsets and the $299.99 GameCom Commander units, both of which are compatible with PCs. In addition, according to VentureBeat, Valve will promote the devices with in-game content and tournaments. The headsets are available for purchase in Valve's and Plantronics' online stores.

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Steam for Linux beta is now open to everyone

The Steam for Linux beta client is now available to all Steam users and those who wish to take part in the beta can download a copy of Ubuntu 12.04 LTS from Steam (if they don't already have it) and begin accessing Steam games that have been optimized for Linux. Players who take part in the beta will be able to play Portal, Team Fortress 2 and Serious Sam 3 BFE, while Left 4 Dead 2 is planned to be ported to and optimized for Linux (Ubuntu, specifically). The Steam for Linux beta began in November but was available to select Steam users only. The beta is now open to everyone.

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European PlayStation Store website now online

The web version of Sony's European PlayStation Store is now live. PlayStation players in Europe can make purchases through the PlayStation Network as well as view their Store wallet on the web portal. Content purchased through the website will be visible in users' downloads list on the PlayStation 3 or Vita after payment. New items will not automatically download once added to the queue, so users should check their lists to manually download content after purchase. The European online store accepts credit cards, pre-paid gift cards and PayPal transactions. The store also offers a selection of television content and films. Sony Computer Entertainment Europe's blog manager Fred Dutton posted earlier today that the company is currently testing the online store, and will make an...

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Guillermo del Toro says he may have found a new developer for Insane

Guillermo del Toro, writer and director of such films as Hellboy and Pan's Labyrinth, revealed in an interview with IGN that he may have found a developer for his recently cancelled video game, Insane. "We were going to go to a lot of developers after THQ, but it seems like we're going to be developing it after the first meeting we had," he said. Del Toro wasn't specific about what studio may resume development on Insane, saying only that he "can't disclose where it was, but we went to a great developer on the first meeting, and it seems that they're picking it up because they love the package." "We were going to go to a lot of developers after THQ..." In August, THQ president Jason Rubin announced that the company had halted production on Insane and "returned all of our IP rights...

Portal Releases
North America
  • Steam
    • Released 10/09/2007
    • Publisher Valve
    • Developer Valve
  • Windows
    • Released 04/09/2008
    • Publisher Valve
    • Developer Valve
  • Mac
    • Released 05/12/2010
    • Publisher Valve
    • Developer Valve
  • Xbox Live Arcade
    • Released 10/22/2008
    • Publisher Microsoft Game Studios
    • Developer Valve
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