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Steam Greenlight grows by 16 with Divekick, Deadly Premonition

Steam Greenlight's catalog of games and software is now bigger by 16 titles — 14 games and two pieces of software, Valve announced today. The new games that have garnered enough community votes and made it through Valve's vetting process include Iron Galaxy Studios' offbeat fighting game, Divekick (screenshot above); Plastic Piranha's proudly basic first-person shooter, Rekoil; and Swery65's quirky adventure, Deadly Premonition: The Director's Cut. According to Valve, today's 16 additions to Steam Greenlight bring the total catalog up to 127 games and applications. You can check out the list of 16 new entrants below. Games A Hat in Time Among the Sleep Broforce Centration Chasm Darkwood Deadly Premonition: The Director's Cut Divekick Operation Black Mesa Project Awakened R...

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Phosphor Games explains its decision to end Project Awakened funding

Project Awakened's end to its private funding endeavor was a combination of insufficient contributors and the need to begin new projects, Phosphor Games CEO Justin Corcoran told Polygon via email. The company recently announced that it would put its funding for the open-world superhero action title on hold immediately and that all backers would receive full refunds. The post added that "alternative funding options" had been presented and that the game would eventually be completed. Corcoran told Polygon that that after the project's ill-fated Kickstarter, the private campaign was a "response to a lot of requests to try a plan B." "But, we said at the start that we only had until the beginning of May to decide to either put a team on Project Awakened if it was funded, or something...

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Project Awakened funding put on hold, backers to receive full refunds

Funding for Phosphor Games' open-world action title Project Awakened has been put on hold effective immediately, according to a post on the game's official site. According to the post, "alternative funding options" have been recently brought before the team and updates will be forthcoming on the game's Facebook page. "Phosphor Games would like to thank you for your continued support of Project Awakened, but at this time we need to put our funding endeavor on hold effective immediately," the update reads. "Everyone who pledged money will be receiving a full refund. Rest assured, our goal is to one day complete this game that we are all very passionate about." Phosphor Games initially launched a Kickstarter, which ran Feb. 4 through March 6, in an effort to obtain $500,000 in funding....

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Phosphor Games is raising money directly for Project Awakened

Phosphor Games has launched its own funding drive to develop its open-world superhero action game Project Awakened. Polygon reported earlier this month that the developer had plans to host its own fundraiser after the project fell short of its $500,000 Kickstarter goal. At the time of writing, the Phosphor Games campaign boasts 652 backers pledging a total of $39,566. The campaign has 38 days left to reach the $210,434 goal. There are eight funding goals in the campaign's lifespan. The first is $250,000 and consists of create-a-player feature where players can tweak characters abilities, clothes and AI. It will also have different environment set-ups to test out characters. The $400,000 and $450,000 goals will bring Project Awakened to Linux and Mac, respectively. The $500,000 mark...

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Phosphor games will raise money directly for Project Awakened if there's enough demand

Phosphor Games fell short of its $500,000 Kickstarter goal for Project Awakened yesterday, but the studio plans to push on and look into the possibility of running a fundraiser on its own site. Speaking in an interview with Eurogamer, the studio said it wants to put the power into the peoples' hands to have them determine whether or not Phosphor Games should keep trying to fund Project Awakened. "Let's let them have power now," the studio said. "We're going to do a survey on our website and ask people: you've all said that you want us to keep going — but we can only get a minimum amount of money to do that, or we feel that we're taking people's money and can't fulfill on a decent promise. "So we're going to trust you to be honest with us. If you say you want us to continue with...

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Project Awakened falls short of its $500K Kickstarter goal

Project Awakened, the open-world action game from Chicago-based dev Phosphor Games, did not meet its $500,000 Kickstarter goal during its 30-day campaign on the popular crowdfunding site. During the campaign, which ran Feb. 4 through March 6, the ambitious title only raised $338,498, a little over two-thirds of its target, despite receiving a significant amount of media attention and announcing its partnership with Journey composer Austin Wintory in its final days. The game, which would be developed in Unreal Engine 4 and allow players to customize characters, powers and environments with a suite of open-ended modding tools, may not be dead in the water. In a recent Joystiq interview, game director Chip Sineni said Phosphor would "keep making the game very slowly in our spare time, if...

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Phosphor Games will 'keep looking' for ways to complete Project Awakened if Kickstarter fails

If Phosphor Games' Kickstarter Project Awakened doesn't reach its funding goal, the company will "keep looking" for ways to complete the project, director Chip Sineni told Joystiq. The superhero simulation Kickstarter currently has less than 38 hours to go and just over half its $500,000 goal. Despite its dwindling time, Sineni remains optimistic about the game's fate. "We are feeling stressed, but we still feel there is time for the community to help us make this happen," Sineni told Joystiq. "We got the Unreal Engine 4 tech demo out, we announced Austin Wintory joining as the composer and a lot of Kickstarters have last-minute surges."Phosphor revealed the Unreal Engine 4 tech demo on Feb. 28, just before Wintory joined the equation on March 1. Wintory credited the game as having...

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Journey composer signs on as Project Awakened Kickstarter nears end date

Grammy-nominated composer Austin Wintory, best known for his work on thatgamecompany's Journey and Flow, will compose the soundtrack to Phosphor Games' Kickstarter, Project Awakened. Wintory's involvement was announced via a new update on the Kickstarter and features a few words from the composer. "Following an incredibly wonderful collaboration with Phosphor on Horn last year, it was a no-brainer for me when I first got the call about working on Project Awakened," Wintory wrote. "Once I got a rundown of all the plans for the game, especially the details beyond what's been presented so far in the Kickstarter campaign, I got even more excited. I think the potential behind this game, both as a customizable player-driven game, and as a narrative experience, is very high. And our...

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Awakened developer releases Unreal Engine 4 tech demo as Kickstarter clock ticks down

Awakened developer Phosphor Games released an Unreal Engine 4 tech demo from the game yesterday, with the project's Kickstarter campaign nearing its end. The tech demo shows off Phosphor's concepts for Awakened in three segments. The first focuses on the biology of superpowers; the second illustrates the in-game appearance of those abilities, as built in Unreal Engine 4; and the third features pieces of clothing and accessories for the outfits in Awakened's create-your-own-superhero mode. But Awakened's success on Kickstarter seems unlikely at this point: The campaign ends in less than five days, at 10:40 a.m ET on March 6, and Phosphor needs to pull in nearly $288,000 — more than 57 percent of of its $500,000 goal — by then. Phosphor launched Awakened's Kickstarter drive in early...

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Project Awakened Kickstarter update video shows off modding possibilities

Project Awakened, Phosphor Games' upcoming PC open-world action title which is seeking Kickstarter funding, will feature a robust modding system which is the focus of a trailer the developer released today. Using modding tools for the hero, enemies, powers and environment, players are capable of crafting any kind of world they see fit. Examples in the video include a sword-and-sorcery fantasy title, a military third-person shooter, a bizarre take on the Mario franchise, and even a reference to Genji: Days of the Blade's infamous "Giant Enemy Crab" sequence. Check out the video above. Project Awakened has 12 days left to meet its $500,000 goal on Kickstarter, and currently sits at a little over $178,000.

Project Awakened Releases
North America
  • Windows
    • Developer Phosphor Games
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