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Platform Win, Mac, Linux, PS Vita, PS4 Publisher Cellar Door Games Developer Cellar Door Games Release Date 2013-06-27

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9.0

Rogue Legacy review: family matters

I went through 145 offspring before I conquered the castle You don't play as one hero in Rogue Legacy. Over the course of the game, you will take control of dozens or even hundreds of potential saviors, each presented as the child of the hero who came before — I went through 145 offspring before I conquered the castle. Each of these lives consists of exploring 2D environments, fighting a variety of monsters with swords or magic and collecting gold. When your current character's health is drained to zero, they're gone for good, and the castle layout is reset. Most roguelikes force players to start over from scratch upon death, but Rogue Legacy mixes the randomness of the roguelike genre with the character-building of an RPG to brilliant results. Though each death means a...

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Watch Rogue Legacy on PS4, direct from GDC

Much like Spelunky, I relish the opportunity to play Rogue Legacy's cyclical playthroughs whenever and wherever. Call me crazy — actually don't, I'm quite delicate — but I struggle to make time for extremely difficult games when they're tied to a console. For these games, I need breaks. I want to be somewhere comfortable. Or maybe uncomfortable. I basically want to be in bed or on the subway. Do I contradict myself? Very well, then I contradict myself, I am large, I contain multitudes. And I prefer portable play. For the demo, we're joined by Cellar Door Games' co-founders Kenny Lee and Teddy Lee, who are showing off the PS4 version. Watch as they brutally whallop Russ Frushtick and his ill fated lineage over and over and over.

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Rogue Legacy developers: use solutions that are cheap, fast and reusable

"We'll never make the perfect game, but we're OK with that," said Lee, launching into Cellar Door's history. They made eight smaller games before Rogue Legacy, each for less than $1,000. They applied the lessons learned on smaller projects to inform their process on the more ambitious roguelike. Throughout the course of Rogue Legacy's development, the team constantly cut features that were too ambitious and salvaged the parts that they felt they could make good on. They made sure to work with other people that are autonomous, to create a custom editor for each game (including Rogue Legacy), and always go for "cheap, fast, reusable solutions" such as a system for procedurally generating levels, instead of crafting them by hand. Lee mentions making use of "zero-dollar solutions"...

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Amazon Games team lists its top 10 of 2013

The folks on the Amazon Games team put together their top 10 games of 2013, and the online retailer is offering discounts on some of the honorees. It's a list with some eclectic choices and a few surprising rankings: Ni no Kuni: Wrath of the White Witch Super Mario 3D World Divekick Rayman Legends BioShock Infinite Grand Theft Auto 5 Tearaway The Legend of Zelda: A Link Between Worlds Rogue Legacy The Last of Us The Amazon Games editors also detailed their process. First they listed approximately 40 nominees, then confined the list to "new complete games." Once they narrowed it down to 10 games, they each ordered the list themselves, and the vote totals determined the order of the final list. Discounted entries on the Amazon list include the top game, The Last of Us,...

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The Humble Store launches with daily deals

The organizers of the Humble Bundle are rolling out daily deals beginning today in a digital storefront called the Humble Store. Discounted games will be available every day in The Humble Store, and purchasers can choose multiple games to buy. To celebrate the virtual store's grand opening, Chivalry: Medieval Warfare, Don't Starve, Euro Truck Simulator 2, Gunpoint, Natural Selection 2, Orcs Must Die! 2, Prison Architect, Rogue Legacy and The Swapper are all on sale between 50 and 75 percent off for the next 20 hours, as of this writing. You can check out an introductory video for the Humble Store above. For every purchase, 10 percent of the price will be shared among four charities: the American Red Cross, Child's Play, the Electronic Frontier Foundation, charity : water and the...

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Rogue Legacy available for Mac and Linux

Cellar Door Games' action platformer Rogue Legacy is now available on both Linux and Mac, the studio announced today. As detailed in Patch 1.1.0, users who previously purchased the game on Steam access to the title for free via Steam Play support, as well as bringing a number of changes to the game. This includes the ability to save between three save game profiles, alongside a huge list of bug fixes. The game's availability on Mac and Linux follows its Windows PC release earlier in June 2013. At its initial launch, the game received a 9 out of 10 from Polygon in a review that states: "No matter how many times I died, I was immediately pulled back in by the promise of more powerful weapons, shinier armor and game-changing skills - all waiting for me if I could just pull together a...

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NYU Game Center, IndieCade partner for $25K scholarship

The NYU Game Center and IndieCade are partnering to offer a $25,000 scholarship for the former's Game Design Masters of Fine Arts program, according to an announcement from NYU Game Center. "Games are currently undergoing radical evolutionary growth — transforming into an important cultural domain with complex and mature formal and expressive power," an NYU Game Center press release reads. "One of the main engines driving this evolution is a thriving indie development scene. This scholarship is an affirmation of our commitment to this new generation of smaller-scale, passion-driven, experimental game development." Those who've worked on a game that's been chosen as an Official Nominee or Official Selection at IndieCade will be eligible to apply for the NYU Game Center IndieCade...

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Rogue Legacy Mac, Linux ports 'very close'

Rogue Legacy's outsourced Mac and Linux ports are "very close" to being finished, developer Cellar Door Games told Joystiq. Rogue Legacy is a rogue-"lite" in which players explore a procedurally generated castle. Every time a character dies, he or she passes their gold off to future offspring, which players then take control of. In addition to the ports, Cellar Door Games is also working on another patch for the game. "It hit a few snags, but we really want to get some extra content out for those people who are interested," Cellar Door Games developer Teddy Lee told Joystiq. "And we've also been discussing what our future project is going to be, but we haven't gone forward with anything just yet." Rogue Legacy launched on Windows PC in June; it will also be available for PlayStation...

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IndieCade 2013 finalists revealed, include Gone Home, TowerFall and more

The 36 games which will serve as finalists at next month's IndieCade 2013 exhibition have been announced, including recently released titles like Gone Home, TowerFall and Gunpoint. The games, which will be showcased during IndieCade 2013 in Culver City, Calif., on the weekend of Oct. 5, were chosen from a lengthy list of 850 submissions. The titles will be showcased alongside over 120 games from exhibitors attending the event, including Nintendo, PlayStation, Ouya and Oculus Rift. Tickets for the festival are still available for $20 per person through Brown Paper Tickets. The full list of finalists are as follows: [code] - Rambod Kermanizadeh & Aaron Silbering 99 Tiny Games - Hide & Seek Constellation - Cosmic Games Cube & Star: A Love Story - Doppler Interactive Deadbolt -...

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PlayStation Vita is ready for a renaissance

At its Gamescom conference yesterday, Sony introduced a significant price cut to both its models of PS Vita and showed off the machine's Remote Play feature with a PlayStation 4 demo of Assassin's Creed 4: Black Flag. Perhaps just as significant was the shotgun blast of indie games announced for the handheld, as well as the appearance of a series of respected independent developers who were willing to wax effusive about the machine, despite its difficult first 18 months on the market. Tellingly, Sony won't release sales numbers of PS Vita, though there's no doubt that it falls into the "niche" category, a long way away from its maker's mass-market aspirations. But the machine is adding to its list of benefits, seeking to emulate the success of its predecessor, the PSP. Despite strong...

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PS4 and Xbox One at Gamescom, indies on Xbox One, The Bureau: XCOM Declassified: Speed Run

Sony's PlayStation 4 will make its debut this November, while the company's handheld PlayStation Vita is getting a price cut. PlayStation 4 owners can look forward to recently announced console titles such as Minecraft, Shadow of the Beast, Rogue Legacy and Wasteland Kings. Microsoft finally revealed details on the "initial phase" of its Independent Developers @ Xbox program and showed off the 23-game launch lineup for Xbox One. Meanwhile, our own Chris Plante detailed the long and winding history of 2K's latest game, The Bureau: XCOM Declassified. PlayStation 4 arrives in North America on Nov. 15, Europe on Nov. 29 Sony cuts PlayStation Vita price to $199 for both models, cuts on memory cards Minecraft coming to PlayStation 4 as launch title New Shadow of the Beast coming to...

Rogue Legacy Releases
North America
  • Windows
    • Released 2013-06-27
    • Publisher Cellar Door Games
    • Developer Cellar Door Games
    • Score 9.0
  • Mac
    • Released 2013-10-17
    • Publisher Cellar Door Games
    • Developer Cellar Door Games
  • Linux
    • Released 2013-10-17
    • Publisher Cellar Door Games
    • Developer Cellar Door Games
  • PlayStation Vita
    • Developer Cellar Door Games
  • PlayStation 4
    • Developer Cellar Door Games
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