|Platform Win||Publisher Stardock Entertainment||Developer Ironclad Games||Release Date 2008-02-04|
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By Dave Tach on Jun 26, 2014 06.26.14
Sins of a Solar Empire: Rebellion developer Ironclad Games and publisher Stardock Entertainment are free to use the word "rebellion" in the real-time strategy game's name because it's protected by the First Amendment, a U.S. judge ruled last month. Sniper Elite and Alien vs. Predator developer Rebellion Developments filed suit against Stardock Entertainment and Ironclad Games in 2012, alleging that its "unauthorized" of the word infringed on the studio's trademark and could "cause confusion" and "deceive purchasers." In early May 2014, U.S. District Judge Victoria A. Roberts granted (PDF link) the plaintiffs' motion to dismiss, agreeing that the use of the word "is expressive speech and is protected under the First Amendment." In a post on the game's forums this week, Ironclad...
By Jenna Pitcher on Nov 06, 2013 11.06.13
Stellar Phenomena, the second DLC pack for Stardock Entertainment's strategy game, Sins of a Solar Empire, is now available from distributors for $4.99. The DLC features nine new deep space anomalies, such as a black hole, remnants of fleet battle ready for pillaging and a jet of antimatter shredding the immediate space-time. Stellar Phenomena also introduces 11 optional random events, such as "stars launch volatile gases that shut down orbital operations," wandering solar system-wide storms and factions that try to reclaim their worlds when they sense a players weakness. The Stellar Phenomena DLC can be purchased from Stardock, Steam and other digital distributors for $4.99.
By Emily Gera on Oct 24, 2013 10.24.13
Veterans of studios Firaxis and Microsoft have formed Oxide Games, a new independent company dedicated to making new next-gen 3D engines, including a new 64-bit multicore game engine for Windows PC, Xbox One and PS4 hardware. Called Nitrous, this new engine supports Simultaneous Work and Rendering Model, a feature that automatically renders from the most available CPU core, allowing for a vastly larger number of high-fidelity 3D objects. "In most modern games, players may see a handful of unique, high-fidelity 3D models on the screen at the same time," said Oxide ames co-founder Tim Kipp in a prepared statement. "That's because current 3D engines are 32-bit and rely on a ‘main thread' to talk to the GPU. Nitrous, by contrast, was designed from scratch to be a 64-bit, multicore engine....
By Dave Tach on Sep 24, 2013 09.24.13
Two lawsuits filed between Sins of a Solar Empire: Rebellion publisher Stardock Systems and its former marketing manager, Alexandra Miseta, have been settled, Kotaku reports. "Essentially, we agreed to dismiss each other's cases — to drop our cases — in exchange for her apologizing to us," Stardock president and CEO Brad Wardell told Kotaku. "Once we've received that, we feel vindicated." As part of the settlement, Miseta apologized in writing to Wardell "for having brought a lawsuit against you and your company," according to a copy of the document. "In hindsight," Miseta continued in the letter, "I would have handled things very differently if I could." Stardock filed suit against Miseta, claiming that she deleted, destroyed or stole materials for its game, Elemental: War of Magic...
By Emily Gera on Sep 10, 2013 09.10.13
PC games firm Stardock Entertainment, best known for the publishing of strategy series' Sins of a Solar Empire and Galactic Civilizations, has promoted modder-turned-studio-leader Derek Paxton to vice-President of the Michigan-based development team. Prior to working for the studio, Paxton was most recognized for his work on the Civilization 4 mod Fall from Heaven. His job history also includes a 10-year career working in the technology sector of Fortune 500 company Novell. Since being hired by Stardock, Paxton has helped to successfully release two titles in the Elemental franchise. "Derek has really transformed the game studio," said Brad Wardell, President & CEO of Stardock. "His experience at managing multiple projects combined with his amazing design skills has resulted in not...
By Dave Tach on Jul 23, 2013 07.23.13
Sins of a Solar Empire publisher Stardock secured the rights to the Star Control franchise with the intention of rebooting the series, the company announced today. Stardock will begin developing the sci-fi reboot this year, according to Brad Wardell, president and CEO. "We expect the new Star Control to come in the form of a reboot, similar to what Firaxis did with the XCOM series last year," Wardell said. "We are looking at Star Control 2 as a major source of inspiration." The process of selling the series' rights began earlier this year when Atari's U.S. division filed for Chapter 11 bankruptcy. At the time, Atari Inc. and its affiliates announced their intention to sell assets relating to Asteroids, Backyard Sports, Battlezone, Centipede, Humongous, Missile Command, Pong, Tempest...
Bioshock Infinite, Borderlands 2, XCOM: Enemy Unknown and NBA 2K13 part of 60 percent discount in today's Green Man Gaming sale
By Emily Gera on Jul 04, 2013 07.04.13
Green Man Gaming has announced its latest "666 Sale," offering major discounts on six games every six hours for the next six days. Starting today from 3 p.m. to 9 p.m. UTC, users will be able to purchase BioShock Infinite and three additional games including NBA 2K13, Borderlands 2 and XCOM: Enemy Unknown for 60 percent off. Also available during today's discount slot are Sins of a Solar Empire at 60 percent off, the Dawn of War Complete Pack for 66 percent off, Virtua Tennis 4 for 80 percent off, Grid 2 and DLC for 33 percent off, and 75 percent off Codemasters racing games. An additional 20 percent discount is available with the use of the following voucher code on all selected games in the 666 Sale: GMG20-KCQVQ-4KU6H You can check out today's deals right here.
By Emily Gera on May 10, 2013 05.10.13
Forbidden Worlds, the first DLC pack for Stardock strategy game Sins of a Solar Empire: Rebellion, will hit Windows PCs June 4, the company announced. The standalone expansion's new DLC will add four new planet types to colonize, a new planet specialization system that allows the player to categorize planets as industrial havens or new societies, 15 new research topics, 40 new planetary bonuses, along with new achievements. At a cost of $5, the pack will be made available directly through Stardock, in addition to digital distribution platforms Steam, GameStop, GamersGate and GameFly.
By Tracey Lien on Nov 14, 2012 11.14.12
Sins of a Solar Empire: Rebellion's patch v1.1 is currently available via Steam and adds dozens of new maps, balance changes and bug fixes to the game. Posting to its official Sins of a Solar Empire: Rebellion forum, Stardock listed the following changes that the patch is introducing: more than 30 new maps, balancing tweaks that affect everything from the corvettes, ships, Titans, pirate raids, Vasari Rebels and Loyalists and bug fixes related to buff spawning and Steam Achievements. The full list of changes can be viewed here. The patch is currently available for download via Steam.
By Alexa Ray Corriea on Oct 09, 2012 10.09.12
A new mod in development for real-time strategy PC title Sins of a Solar Empire transforms the entire game into a Mass Effect series entry, called Mass Effect: Dawn of the Reapers. Modding group Cerberus Skunkworks' Dawn of the Reapers is massive, not only adding environment and character skins as well as Mass Effect technology and vehicle units, but also tweaking the game's UI to create an authentic Mass Effect experience. Players can choose to play as a Council race or their enemies and have access to new weapons crafted specifically for both sides. "The reapers have returned from dark space," reads the game's summary. "With Earth under attack and the mass relays in a state of chaos from refugees and the councils fleet engaging reaper forces the galaxy is a mess. The outcome is...