By Griffin McElroy on Mar 04, 2014 03.04.14
It certainly qualifies for that alert — there are sights in this Overview of South Park: The Stick of Truth that cannot be unseen, utterances that cannot be unheard. Sure, a lot of it is fairly benign; there's nothing particularly unsavory about the game's plethora of character progression and customization options, nor is its explorable open world inherently unpalatable. But there are certainly, definitely things that are not suitable for consumption in work environments. Or home environments. Or Earth, in general. In this Overview, Justin and I walk through an early section of Obsidian's new role-playing game, engaging in an at-length discussion of flatulence and its place in the interactive arts. Enjoy?
By Michael Moore on Mar 04, 2014 03.04.14
If this is your first episode, Friends List is a daily web series where we have one-on-one talks about a single question related to video games. The goal is to give both Polygon's many team members across the globe and those involved in covering, designing and releasing games, an opportunity to speak with you. Today on Friends List, Editor-at-Large Chris Plante and Managing Editor Justin McElroy ask: How did South Park make video games funny? The episode will begin at 2 p.m. ET (or thereabouts!) and will be available via YouTube following the recording. While you wait you can watch the previous episode: What the hell is happening with Duke Nukem? Enjoy Friends List anywhere, anytime: Bookmark the Friends List video page. Subscribe to the audio-only podcast: Friends List on iTunes. ...
By Colin Campbell on Feb 14, 2014 02.14.14
"Do you really think it will be better for ... him?" So begins the introduction to South Park: The Stick of Truth as the new kid's parents urge their child to explore their new town in Colorado and "make some friends." He (that is, you) are soon in the company of Butters, Kenny and Cartman, "the Wizard King." The intro and tutorial to the game is 13 minutes long and offers a first look at the boys' fantasy world of Kupa Keep, a chance to pick a character name and class, including some Cartmanesque offensiveness, and a look at basic combat mechanics. Take a look at Polygon's recent play-through of the game's early levels.
By Dave Tach on Feb 03, 2014 02.03.14
Just ahead of its release, Cartman, Kyle, Stan and Kenny took to YouTube's virtual airwaves yesterday in a trio of videos for South Park: The Stick of Truth, the upcoming role-playing game from Obsidian Entertainment. Check out the video above for an introduction to your character in the game, the new kid in South Park. You can catch up with Mr. and Mrs. Hankey as well as meet a Nazi Zombie Ginger Kid in the videos below. South Park: The Stick of Truth is scheduled for release March 4, on PlayStation 3, Xbox 360 and Windows PC.
By Dave Tach on Jan 24, 2014 01.24.14
South Park: The Stick of Truth began not at a video game developer but at South Park Digital Studios with series creators Matt Stone and Trey Parker. About four years ago, the duo wanted to create a South Park role-playing game on systems that could reproduce the look of "authentic crappiness" that the TV show is known for, according to Stone. They wrote the story and took it to video game studios to develop, a relationship that began with publisher THQ and developer Vigil and ended with publisher Ubisoft and developer Obsidian Entertainment. Press play above to see and hear the occasionally NSFW video for South Park: The Stick of Truth, which is headed to PlayStation 3, Xbox 360 and Windows PC March 4.
By Griffin McElroy on Oct 31, 2013 10.31.13
South Park: The Stick of Truth, Obsidian's oft-delayed RPG set in the world of the long-running cartoon, has been bumped back once again — the title's now slated to drop March 4, 2014, Ubisoft announced today. Before today's delay, The Stick of Truth was supposed to launch Dec. 10 this year — a date the game had arrived at after a series of previously scheduled launch windows. After receiving an official title last May and scheduled for the second half of calendar 2012, the game was pushed into early 2013 later that same month. During the collapse of then-publisher THQ, South Park: The Stick of Truth was bumped to "early fiscal 2014," and was given the Dec. 10 release mere months ago. The title was present at Ubisoft's booth earlier this month at New York Comic-Con, but wasn't...
By Samit Sarkar on Sep 25, 2013 09.25.13
South Park: The Stick of Truth, Obsidian Entertainment's role-playing game based on the long-running television series, will be released Dec. 10 in North America on Windows PC, Xbox 360 and PlayStation 3, publisher Ubisoft announced today. The game will be available by itself, as well as in a $79.99 Grand Wizard Edition. The package comes with a 6-inch Kidrobot figure of Cartman in his Grand Wizard getup; a map of South Park as it appears in the game; and the Ultimate Fellowship Pack pre-order DLC. The add-on gives players four exclusive costumes: the Necromancer Sorcerer, Rogue Assassin, Ranger Elf and Holy Defender. All pre-order customers will receive the Ultimate Fellowship Pack. You can check out a new trailer for The Stick of Truth above, and learn more about the game in our E3...
By Megan Farokhmanesh on Aug 28, 2013 08.28.13
A hand-recorded version of the Gamescom demo for Obsidian's upcoming South Park role-playing game, The Stick of Truth, details the game's combat system and different abilities. Players will take on the role of the new kid in town as they journey to retrieve the titular Stick of Truth. The video, which you can watch above, demonstrates how The Stick of Truth will use an in-game social network to track objectives. You can also get a first look at the game's battles and how to use your character's "special" ability. "As the new kid, you are renowned throughout the land for your special magic," the video's narrator said. "Now, in the fourth grade, the most magical thing you can do is, of course, to fart." Players can use this move to hurl fireballs at enemies or create an explosion with...
By John Funk on Aug 26, 2013 08.26.13