By John Funk on Apr 09, 2013 04.09.13
Crowd-funded space shooter Star Citizen is mostly about spaceships, but developer Cloud Imperium hopes to make its human characters worth looking at, too, judging from this recently-released video. The video shows off the game's male character model performing basic animations and moving his body, all rendered in real-time in the game's engine. Star Citizen is scheduled for release in late 2014 for Windows PC.
By Megan Farokhmanesh on Mar 09, 2013 03.09.13
Designer Chris Roberts plans to use virtual reality headset Oculus Rift to help players engage in deeper conversations and manage relationships in his upcoming space sim Star Citizen. Speaking with The Verge following the Virtual Reality: The Holy Grail of Gaming panel at SXSW, Roberts said that using the headset to engage in virtual eye-to-eye conversation was a method he had considered "for quite awhile." "The technology has changed so much now that I sort of feel in a 3D environment, I can render really great looking — not life-like — but cinematic characters," Roberts said. "I want to keep you in that moment. I don't want to be cutting away." Roberts views the conversation method as a way to put players in the moment and build relationships. "It's not so much about quizzing...
By Griffin McElroy on Dec 10, 2012 12.10.12
Star Citizen, Roberts Space Industries' crowd-funded space flight sim, will offer a wide catalog of ships for players to choose from, one of which was detailed in a recent video developer diary. The "Freelancer" is a single-pilot ship capable of performing any number of intergalactic odd jobs. Its sleek, dual-engine design was just one option among several that the game's community voted on, winning the survey with over 75 percent of the vote. That winning design was workshopped by studio founder Chris Roberts and concept artist Jim Martin to result in the 3D model seen in the video above.
By Dave Tach on Nov 19, 2012 11.19.12
A video released today for Star Citizen, Wing Commander creator Chris Roberts' crowd-funded space sim, shows how the game's concept art has transitioned into the game's environment. According to developer Roberts Space Industries' Vimeo page, the video above is a "[v]ery early test" showing the metamorphosis from concept art to playable space. Star Citizen's Kickstarter campaign will wrap up today, having earned well in excess of its funding goals.
By Emily Gera on Nov 13, 2012 11.13.12
Early footage of space simulation game Star Citizen was released on the title's official Kickstarter page, showing off preliminary AI work for the game. According to its creator Chris Roberts, known best for his work on Wing Commander, Star Citizen is still early in development and the footage shown will be improved significantly with additional effects later down the line. "This video isn't as polished as I would normally put out so please be nice as we're 24 months away from anything that would be called final, and even 12 months away from just a multiplayer alpha dogfighting build," Roberts wrote in the update. "The laser effects, explosions are all placeholders and there will be significant work done here, as well as some very cool shield effects I have cooking up in the...
By Brian Crecente on Oct 10, 2012 10.10.12
"Due to the overwhelming response to our campaign launch, the main site robertsspaceindustries.com is currently overloaded," according to a post written on an official mirror of the site. "We expect it to be accessible again shortly, but in the meantime please use this site to back the project with one of the pledges listed below. Thank you for your support!" Currently both the official site and its mirror are sporadically offline, with the latest update on the full site showing that nearly 3,000 people have already donated almost $160,000 toward the $2 million goal. Reached for comment this afternoon, a spokesperson for the developer said that those numbers don't include donations made through the mirror and backup sites. Roberts and his company, Cloud Imperium, are seeking $2...