Video
35 Comments

Star Citizen trailer visits new galactic horizons and weird aliens

Beginning with a Stanley Kubrick riff, the new trailer for Star Citizen journeys through various space-fiction familiars, and is none the worse as a result. Presented as an ad for galactic travel outfitter Roberts Space Industries, it introduces us to the thrill of discovering new planets and weird new lifeforms, while crewing a sleek and shiny spaceship. Star Citizen has so far raised almost $50 million in crowdfunding. Created by Chris Roberts, it's a massive space-combat, trading and exploration adventure that is being released in modules. Other new trailers released in the last 24 hours tease the game's first-person shooting and racing modules as well as some new spaceship hangars.

Opinion
100 Comments

Star Citizen's $49M crowdfunded budget isn't outrageous, but the risk to the industry is real

"We’ve had a lot of questions about why we still need to continue crowd funding. The answer is that that money is letting Star Citizen tackle longer term features and content sooner than we normally would," Chris Roberts stated in a blog post. "To sustain this level of development, we need to keep bringing in additional funds. Star Citizen is still much less than the other published backed AAA games that have similar levels of ambition (some would even say a little less :-) ) like GTA V, Watch Dogs or Destiny." The customers are willing, and so is the developer This statement has rubbed some the wrong way, but it's also important to remember that Chris Roberts is funding development of a huge game, and paying a team of developers while bringing new people into the world of Star...

Culture
10 Comments

Potato salad drew more people to Kickstarter than Reading Rainbow or Double Fine

The Potato Salad Kickstarter campaign — a fundraiser where an Ohio man named Zack Brown tried to raise $10 to make a potato salad and instead raised more than $55,000 — is the fourth most-viewed page in Kickstarter history. Must Read The potato salad Kickstarter is better than your crowdfunding campaign The crowd-funding platform today released figures about the project, which raised $55,492 from 6,911 backers. In terms of page views, the Potato Salad campaign was behind the Ouya game console, Pebble watch and the Veronica Mars movie. The page was viewed more times than the Double Fine Adventure game, Project Eternity, Penny Arcade, Reading Rainbow, Mighty No. 9 and Oculus Rift. Despite cracking the top 10 in terms of page views, the project received far fewer...

News
42 Comments

Star Citizen earns a million in less than a month, now tops $48 million

Star Citizen, developer Cloud Imperium's spaceflight simulator, has collected more than $48 million from crowdfunding, less than a month after it crossed the $47 million threshold, according to a post from creator Chris Roberts. Roberts credited sales of the $15 Star Citizen Dog Tag and the $80 Aegis Gladius for achieving the milestone, which will allow the developers to create a Retaliator commercial. As of this writing, total funds received stand at $48,120,678. The game's creator also announced the $50 million stretch goal. Must Read Star Citizen's Arena Commander is the first tantalizing taste of a great space sim "As we promised last time, we're going to return to our tradition of stretch goals that improve the core game," Roberts wrote. "The ongoing funding keeps...

News
53 Comments

Anatomy of a troubled Star Citizen release

Last week, Star Citizen's developers opened the flood gates and let in new players to the Arena Commander module's dogfighting multiplayer, a decision that led to "an unacceptable amount" of problems, Chris Roberts wrote on the game's official blog. Patch 12.4 for the pre-alpha version available to backers introduced "lag and occurrence of rubber-banding (the effect when ships seem to ‘jump back' in space)," and by Monday the developers were working to find out what caused the problems. Must Read 'Wing Commander' creator returns to the stars with a big gamble "We've already implemented a number of fixes which we believe will improve the multiplayer experience in 12.5," Roberts wrote, "and we're continuing investigating several other possibilities that we hope will...

News
72 Comments

Star Citizen community votes to keep stretch goals as funding sails past $47M

Just as funding Cloud Imperium's space combat and exploration sim Star Citizen surges past $47 million, the developer announced that it will honor the community's decision to keep goals, founder Chris Roberts announced in an official blog post. With the last funding goal achievement, the developer asked its community to vote on whether or not they would like to keep goals. In the past, the goals unlocked rewards such as new ships, additional solar systems to explore, in-game equipment and more. Players were also often given the opportunity to vote on which rewards would unlock next. The vote on whether to keep player rewards resulted in 54 percent of the community voting in favor of retaining the goals. "As I said last time, every dollar supports Star Citizen's persistent universe......

10 Comments

E3 2014 marks the return of the flight sim genre

But in many ways the era of the flight sim ended in January 2009 when Microsoft announced the closure of the Aces Studio. After 29 years the people behind the Microsoft Flight Simulator series were out of work. For the last five years flight sims have struggled to remain relevant, spiraling off into niche titles like the X-Plane and the DCS series that, while they push the limits of modern computing power, strain the patience of most gamers. That’s about the change. The flight sim genre is coming back in a big way. This year’s E3 marks an inflection point where developers, publishers and hardware manufacturers are coming together to create new kinds of flight sim experiences. It’s a confluence that will push flight sims to the forefront of gaming for the next several years. World...

News
15 Comments

Star Citizen unveils its newest ship in new trailer

The latest in Star Citizen's series of "advertisements" for its vehicle fleet mimics the gravelly style of more terrestrial pickup truck ads, touting the payload and engine power of the The Freelancer. All it needs is Sam Elliott himself in the voiceover. The Freelancer is a rugged vehicle suitable for trade and exploration duty. No word if it's hemi powered or packs an Allison transmission. The ad was created completely in-engine and Star Citizen's citizens will see it on sale beginning this weekend. Additionally, Cloud Imperium Games crowned the winners of a starship design competition. The Redeemer, by a group calling itself The Four Horsemen, walked away with a $30,000 prize, as well as their starship in game. It may be seen here, and for those who want to view it in game it may...

News
61 Comments

Star Citizen's dogfighting module Arena Commander now available (update)

The first public release of Star Citizen's dogfighting module, Arena Commander, launched today as version 0.8, creator Chris Roberts announced on the space sim's official website. Arena Commander's expected launch last week was delayed due to unresolved bugs and "too many blocking and critical issues outstanding." Users can download Arena Commander via the Star Citizen Download page or by updating their existing Hangars through the launcher, which will replace the user folder when it patches. The latest version grants qualified backers access to the Vanduul Swarm and Freeflight modes and includes flyable Aurora, 300i and Hornet. V0.8 introduces multiplayer functionality for the Battle Royale and Team modes to a small number of players, initially. The modes will roll out to a larger...

News
52 Comments

Bugs delay Star Citizen's dogfighting module, Arena Commander

Star Citizen's dogfighting module, Arena Commander, won't launch today as planned because of unresolved bugs, creator Chris Roberts announced on the spaceflight simulator's official website. Developer Cloud Imperium's Arena Commander V0.8 has "too many blocking and critical issues outstanding," Roberts wrote alongside a bulleted list of existing problems.  "It would be foolish to release an unstable build, even if pre-alpha for the sake of meeting an internal deadline," Roberts wrote. "This is the power of the crowdfunding that made Star Citizen possible: a publisher would make us ship tomorrow regardless of the current build quality … but as you are all focused on quality rather than a financial return for shareholders we are able to take a few more days to deliver something that...

Star Citizen Releases
North America
  • Windows
    • Publisher Cloud Imperium
    • Developer Cloud Imperium
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