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Platform iOS, Android, Win, Mac Publisher War Balloon Games Developer War Balloon Games Release Date N/A

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Star Command coming to iOS May 2

Strategic space simulation and ship management game Star Command will launch for iOS on May 2, with an Android release on its way, according to the game's release trailer. The trailer, posted above, states the game will be available on iPhone, iPad and iPod Touch. Players will build their own starship and outfit it with a hand-picked crew, then take their team across the universe and into battle against hostile alien races. The game will launch this week, more than 15 months past the initial release date given on its Kickstarter campaign. Developer War Balloon Games told Polygon earlier this month that they had submitted Star Command to Apple and we awaiting approval. The Android version will likely launch a month after the iOS version.

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Star Command being submitted to Apple this week

Star Command developer War Balloon Games is submitting the iOS version of the Kickstarter-funded spaceship management title to Apple this week, the studio said today in a lengthy, candid Kickstarter update. Once the iOS version is submitted, War Balloon will continue working on the Android version, which it estimates will launch approximately one month after the iOS release. "We don't think everyone could wait a whole month for side-by-side release," the studio explained. In a recent interview with Polygon, co-founder Jordan Coombs was reluctant to give specific release dates until they were set in stone, since Star Command is coming in so much later than the developers originally anticipated. After the Android version is done, War Balloon will shift to the Windows PC version, which...

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Star Command closes in on release, 15 months past Kickstarter deadline

War Balloon co-founder Jordan Coombs is reluctant to talk firm dates for the game's release because they've missed so many of them in the past, but the game is close, very close, perhaps next month close. "No release date until it's final," Coombs told me. "We have made too many people angry issuing release dates." "The biggest reason we missed our first deadline," Coombs said, "is that we were making a PC game on a platform that isn't designed for that. We expected a six month process because that's what it takes to make a mobile game. But we're making a PC game, for all intents and purposes, this isn't Angry Birds or Fruit Ninja as far as complexity. "That was our first problem, we didn't have the right outlook." I played the current build of the iOS and Android game earlier this...

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Star Command prepped for limited January release and Steam Greenlight entry

Star Command's developers at War Balloon Games plan to release the game in January in the U.S. and U.K. and submit it to Steam Greenlight shortly thereafter, according to a recent post on the game's second Kickstarter blog. Using the limited mobile release as a testing ground for the isometric starship management simulator, the developers will focus on "bug squashing and gameplay fixes" to enable a wider launch. "We still are a very small team and massive QA testing is very difficult for us and would push our release date significantly — so this is the path we have chosen," the update reads. "We fear a Pocket Planes scenario where a small percentage of phones are [having] saved-games wiped — y'know tiny bugs like that." Alongside January's soft launch, the developers plan to...

Star Command Releases
North America
  • iOS
    • Publisher War Balloon Games
    • Developer War Balloon Games
  • Android
    • Publisher War Balloon Games
    • Developer War Balloon Games
  • Windows
    • Publisher War Balloon Games
    • Developer War Balloon Games
  • Mac
    • Publisher War Balloon Games
    • Developer War Balloon Games
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