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Star Wars 1313 artwork shows the canceled game's environments

Star Wars 1313 may have been canceled, but Bruno Werneck's concept art available on Filmpaint's website shows what could have been in LucasArts' unreleased third-person action game. LucasArts revealed Star Wars 1313 at E3 2012. Reports since its cancellation indicate that the game would have followed the notorious bounty hunter Boba Fett throughout the galaxy to places like Coruscant (below) and Tatooine, which you can see in the image above that shows a shantytown made of spaceship parts. According to Filmpaint, the artwork dates from 2009. Werneck's other credits include BioWare's Mass Effect 2, Respawn Entertainment's Titanfall as well as movies like Star Trek Into Darkness and Tron Legacy. You can see selections from his portfolio on his Art Station site. Disney acquired...

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Star Wars 1313 trademark 'abandoned'

The trademark for third-person action game Star Wars 1313 was "abandoned" on Dec. 23, 2013, according to the trademark's status with the United States Patent and Trademark Office. According to the site, the trademark was "abandoned because no statement or use of extension request [was] timely filed after notice of allowance was issued." LucasArts trademarked Star Wars 1313 in 2012 before officially announcing the title at E3 2012. The canceled project starred Boba Fett and would have followed the bounty hunter to Tatooine, Coruscant and more. The game was being developed for PlayStation 3, Windows PC and Xbox 360. After Disney closed LucasArts, however, representatives confirmed to Polygon that the studio would no longer be handling the game's development. Shortly after, Electronic...

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Star Wars 1313 concept art, demo detail story starring Boba Fett

Star Wars 1313, the canceled action game from LucasArts, would have starred Boba Fett in a story that spanned Tatooine, Coruscant and other planets, according to a 15-minute gameplay demo and concept art shown to IGN. IGN reports that the person seen in the E3 2012 demo of Star Wars 1313 was a placeholder protagonist, and instead the game would have focused on the bounty hunter Boba Fett. Working for Jabba the Hutt, Fett would have begun on Tatooine in a prologue without his familiar Mandalorian armor; over the course of the game, his outfit would have come to resemble the Fett we all know. According to IGN, Fett would have visited both layers 1313 and 1314 of the Coruscant underworld, with the former being a "corrupt metropolis controlled by crime families" and the latter being a...

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How game development is changing movie-making

Lucasfilm's chief technology strategy officer Kim Libreri believes video game engines and motion capture techniques are set to revolutionize movie production over the next decade. Speaking at the Technology Strategy Board in London this week Libreri showed how assets from LucasArts' cancelled game Star Wars 1313 had been used to make a short concept movie. Earlier this year Disney-owned LucasArts exited game development and development, but Lucasfilm is clearly still embracing the technology. "Everyone has seen what we can do in movies, and I think most people will agree the video game industry is catching up quite quickly," said Libreri. "I'm pretty sure within the next decade, we're going to see a convergence in terms of traditional visual effects capabilities. "We think that...

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Disney closing LucasArts game publisher, layoffs reported

Disney is closing its LucasArts game development subsidiary, leaving the future of its Star Wars titles in limbo, according to a statement LucasArts released to Polygon. The statement, which was initially obtained by Game Informer and later released to Polygon, reads: "After evaluating our position in the games market, we've decided to shift LucasArts from an internal development to a licensing model, minimizing the company's risk while achieving a broader portfolio of quality Star Wars games. As a result of this change, we've had layoffs across the organization. We are incredibly appreciative and proud of the talented teams who have been developing our new titles." Polygon reached out to LucasArts for comment and was told that the shift to a licensing model means LucasArts will no...

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Star Wars 1313 listed for 2013 PS3 release by PlayStation Germany (update: LucasArts says 'not accurate')

Update: When reached for comment, a representative for LucasArts said that while the company does not have any new announcements at this time regarding Star Wars 1313, the information listed on PlayStation Germany's Facebook page is incorrect. "Unfortunately we do not have any announcements to make at this time," the representative told Polygon. "At the same time, it is safe to say that this report is not accurate." At this time PlayStation Germany's Facebook page appears to be down. The original story is posted below. LucasArts' Star Wars 1313 may be coming to PlayStation 3 this year, according to a post on the Facebook page of PlayStation's German branch. The information comes from the description of one of the page's albums, titled "Star Wars 1313 (c) Lucas Arts,"...

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Epic Games appoints ex-LucasArts president Paul Meegan VP of product development

Video game development veteran and former LucasArts president Paul Meegan is Epic Games' new vice president of product development, the company announced today. Meegan is working alongside Epic's executive team and development staff on the Gears of War and Unreal Engine maker's current projects. "Paul's been a friend of the Epic family for years, and we're delighted to have him join the team," said Epic Games president Mike Capps in an announcement. "His experience and leadership will have a huge impact on our mission to deliver great games and great technology." Meegan comes from LucasArts where he served as president of the company for two years. He left the company in August after overseeing the unveiling of next-generation game Star Wars 1313. Prior to his stint at LucasArts,...

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Disney purchases Lucasfilm in $4 billion acquisition deal, includes LucasArts

Disney has acquired Lucasfilm, Ltd. in a massive acquisition which cost $4.05 billion, the two companies announced in a joint press release today. The announcement is not without its fair share of surprises, including the reveal that Star Wars: Episode 7 is in production, and slated for a tentative 2015 release. The purchase also nets Disney all of the production company's subsidiaries, including Lucasfilm Animation and long-running video game developer and publisher LucasArts. We've reached out to both companies to find out how the acquisition will affect the upcoming releases from LucasArts, which notably includes Star Wars 1313, a gritty shooter which eschews the lightsaber and force-based focus of most of the other entries in the gaming franchise. Disney Interactive has been...

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LucasArts shows off new 'Star Wars 1313' trailer at Gamescom

A trailer showing some of the action-packed scenes from LucasArt's upcoming third-person action game set in the Star Wars universe was revealed today. Star Wars 1313 was announced backed in June during E3. In the game players take control of a bounty hunter as they venture into a dark part of the world, deep down on Level 1313. The trailer that was released today (below) shows the bounty hunter's descent into Level 1313 and the early signs that things are about to go wrong.

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Lucasfilm files 'Star Wars 1313' trademark for video game use

A video game trademark filing for "Star Wars 1313" might reveal some details for an upcoming entry in LucasArts' lightsaber-swinging franchise. The trademark, which was filed last week by Lucasfilm and discovered by Siliconera today, is slated to be used for "video game software, computer game software, books containing puzzles and games, action figures, on-line entertainment services for computer and video games, and online social network services." As is usually the case with trademarks, no firm details about the title were revealed. Siliconera also points out that LucasArts was hiring a console-certified designer in February to create a "new way of connected online gaming that is going to revolutionize the industry," which lines up with the trademark's online purposes. Of course,...

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