Report an error
Platform 360, Win Publisher Microsoft Studios Developer Undead Labs Release Date 2013-06-05



State of Decay review: city on the hill

State of Decay thrusts you onto the city council of the zombie apocalypse As State of Decay opens, the civilized world is crashing down around the feet of a slow moving-but-relentless zombie plague. After introducing several valley towns that can be freely explored almost right away, State of Decay shoves you headfirst into the city council of the apocalypse. You begin the game as the survivor Marcus, but the cast of playable characters quickly grows as you meet other remnants of small-town America who haven't been devoured or turned. State of Decay initially overwhelmed me with how much it had going on. Your home base — which should eventually be relocated to larger, more opportune locations — can have additional structures built to accommodate more supplies, more survivors, more...

Latest Stories


State of Decay Lifeline DLC will be released for Xbox 360 May 30 at $6.99 (update)

Undead Labs has announced the release date for Lifeline, the latest set of downloadable content for survival simulation State of Decay. On May 30 players will be able to download the module for $6.99 on Xbox 360. The DLC will follow a platoon of male and female soldiers, a unit called Greyhound One. Players will have to keep them alive while attempting to maintain order in the overrun city. The expansion offers players a new story, new weapons and game features, as well as an entirely new map. The city of Danforth covers some four square kilometers. Polygon's Samit Sarkar saw a demo of the expansion and interviewed Undead Labs founder Jeff Strain, who said his studio's partnership with Microsoft has been key to the rapid development and continued expansion of the game. "My experience...


State of Decay's Lifeline DLC is just the start of Undead Labs' 'long-term ambitions'

State of Decay: Lifeline, the second expansion and the first story-based add-on for Undead Labs' hit Xbox Live Arcade title, turns the tables on State of Decay by putting the player on the military side of humanity's efforts to repel the zombie threat. But as we saw during a demo of Lifeline at PAX East 2014, that doesn't mean that the DLC will shy away from what made the original game so special: exploring the psychological effects of dealing with the undead. Lifeline casts the player as a member of Greyhound One, a small platoon that's attempting to maintain order in the overrun city of Danforth. Unlike in State of Decay, you start out with plenty of rations and support from the larger military. But all of it dwindles over time in the face of the zombie outbreak: Your supplies...


State of Decay's Lifeline DLC explores the zombie outbreak through military eyes

The upcoming second expansion for Undead Labs' zombie survival sandbox title State of Decay will explore the zombie apocalypse from a military perspective, according to a recent post on the studio's blog. Lifeline will set players in the shoes of Greyhound One, a unit of military personnel scrounging for resources and struggle to live without incident in the zombie apocalypse. Greyhound One has been sent to Danforth, a city in ruins, to rescue a group of scientists whose research could help combat the zombie outbreak. The DLC takes place "at the height of the initial crisis" — players will still have access to off-map support and communication via radio, but Undead Labs promises this won't last. Rather than building characters and supplies up, players will start with everything —...


State of Decay: Lifeline will expand the game with a new map

State of Decay's second expansion will be called Lifeline and bring a new map to the zombie-filled survival game, according to a post on developer Undead Labs' official site. Undead Labs community manager Sanya Weathers explained that Lifeline doesn't have a release date and that the developers are "just now digging into the internal playtest process" with the Steam version. "We're not yet ready to discuss features or make promises," Weathers wrote. "All we can tell you is that it will offer you a new way to play your favorite survival game, that we intend to launch on PC and the Xbox 360 at the same time, and that yes, it will broaden your horizons by a few kilometers. "Fine, I'll say it straight up: There's a new map, okay? " Breakdown, State of Decay's first downloadable content,...


State of Decay developer adds MMO vet Patrick Wyatt to team

Undead Labs announced today it added veteran game developer Patrick Wyatt to its team, bringing the ArenaNet and Blizzard veteran onboard to help create "what's next, and beyond," according to founder Jeff Strain. Wyatt was involved in the development of the original Warcraft, Diablo and StarCraft while at Blizzard and later formed ArenaNet with Strain to develop Guild Wars. Wyatt later co-founded En Masse Entertainment, where he contributed to the launch of TERA. "So yeah, the guy has some serious game development chops," said Strain in the announcement about Wyatt's new role. "I am happy to be working with a great team of people I admire and respect," Wyatt wrote in an introductory blog post. "As it happens, more than half of them are folks I have worked with for many years on G...


State of Decay dev signs multi-year, multi-title agreement with Microsoft Studios

State of Decay developer Undead Labs has signed a multi-year, multi-title agreement with Microsoft Studios, founder Jeff Strain announced on the studio's official blog. Strain notes that more details on the agreement will be shared later this year, as the developers "think it's best if we just keep our heads down and build some prototypes before we talk too much." He also added that there are "big things" coming up for its zombie survival sandbox title State of Decay, which launched last June and became the fastest selling Xbox Live Arcade title in history. The game sold 250,000 copies in two days and 500,000 copies in under two weeks. "It's been a long haul from the original vision to this point, and the road ahead of us will take years to travel," Strain wrote. "We hope you're up...


State of Decay's first DLC coming to Steam and Xbox Live Nov. 29

The first piece of downloadable content for Undead Labs' open world zombie survival game, State of Decay, is coming to Xbox Live and Steam on Nov. 29, the developer announced today. The add-on, titled Breakdown, focuses less on story and more on longterm survival, according to the developer. The DLC brings with it greater difficulty, more achievements, new weapons and new playable survivors, some of which you can see in the newly released trailer for State of Decay: Breakdown. "Take on an endless campaign with twists and turns based entirely on your own choices," reads Undead Labs' description of the trailer. "Build up your score in the face of an ever-escalating zombie threat, and compete with survivors around the world. Complete challenges to unlock new heroes with unique weapons...


State of Decay getting its final Steam release Nov. 5

State of Decay will exit its alpha for a full release on Steam Tuesday, Nov. 5. According to a post on Undead Labs' official website, the developer will be celebrating with prizes, contests and more next week. State of Decay arrived on Steam Early Access in September. Check out Polygon's interview with founder Jeff Strain to learn how Undead Labs made the transition from Xbox 360 to Windows PC. You can also learn more about the Xbox 360 version in Polygon's State of Decay review.


State of Decay: Breakdown coming by the end of October 'assuming no catastrophes'

State of Decay, Undead Labs' open-world zombie survival title, will receive its first expansion pack Breakdown by the end of the month "assuming no catastrophes," according to an update by studio founder Jeff Strain. According to Strain, Breakdown has been submitted to Microsoft for pre-certification testing by two QA teams of "hard-working, passionate badasses." Undead Labs expects to submit the DLC formally for certification testing at the end of next week, pending bug fixes found during pre-cert testing. "Through next week the QA teams will be playing Breakdown, logging any issues they find, and sending feedback to the development team," Strain wrote. "We'll spend our (probably quite long) days reviewing, prioritizing, and squashing bugs, and incorporating the design feedback from...

State of Decay Releases
North America
  • Xbox 360
    • Released 2013-06-05
    • Publisher Microsoft Studios
    • Developer Undead Labs
  • Windows
    • Released 2013-11-05
    • Publisher Microsoft Studios
    • Developer Undead Labs
Log In Sign Up

Log In Sign Up

Forgot password?

We'll email you a reset link.

If you signed up using a 3rd party account like Facebook or Twitter, please login with it instead.

Forgot password?

Try another email?

Almost done,

By becoming a registered user, you are also agreeing to our Terms and confirming that you have read our Privacy Policy.



Choose an available username to complete sign up.

In order to provide our users with a better overall experience, we ask for more information from Facebook when using it to login so that we can learn more about our audience and provide you with the best possible experience. We do not store specific user data and the sharing of it is not required to login with Facebook.