By Megan Farokhmanesh on Nov 21, 2013 11.21.13
Xbox One Review "The Xbox One is an impressive marriage of software and hardware that raises the bar in terms of what we expect from a living-room machine. Looking forward more than it looks back, the Xbox One feels like it's from the future." Forza Motorsport 5 review: drive angry Forza Motorsport 5 is a gorgeous game with brains, thanks to its convincing and challenging AI. According to reviews editor Arthur Gies, "Turn 10 has charted a course for the future of the series — and created the Xbox One's first must-own game." Tearaway review: new sensation Reviewer Griffin McElroy couldn't help but love Tearaway for its charming paper world, catchy soundtrack and quirky characters. The game "is an engrossing, spellbinding experience." Diablo 3: Reaper of Souls closed beta hitting...
By John Funk on Nov 20, 2013 11.20.13
A launch trailer celebrates the impending launch of Tearaway and the announcement that Media Molecule's unique platformer will be receiving a free demo on day one. Gamers who haven't been won over by the trailer will "be able to download a free trial on Friday," writes community manager James Spafford on PlayStation Blog. Users who like what they play will be able to unlock the full game straight from the demo. The trailer shows off Tearaway's papercraft world and demonstrates how users interact with it via the PS Vita's touch screen and rear touchpad. Read the Polygon review for our verdict. Tearaway hits PS Vita on Friday, Nov. 22.
By John Funk on Nov 19, 2013 11.19.13
A new video promoting PS Vita platformer Tearaway goes to the source and speaks with members of development studio Media Molecule. The video briefly compares Tearaway's development to that of LittleBigPlanet, noting that while the two development teams share many core members, Tearaway's team has many new faces as well. It was the success of LittleBigPlanet that gave Media Molecule leeway in terms of being able to take its time in development, says another. Tearaway hits PS Vita on Nov. 22. Read our feature on the game's development in the meantime.
By Colin Campbell on Nov 14, 2013 11.14.13
A new trailer for Media Molecule's Vita adventure Tearaway shows how the game makes use of the handheld device's many input and control functions. The game, set in a world made of paper, makes use of traditional controls as well as motion and touch, including the ability to poke a finger through the back of the screen, seemingly into the game world. "The whole concept of Tearaway was built around the Vita," said Matt Willis, gameplay and audio programmer. "Instead of making these things gimmicks we are using them in ways that are intuitive and interesting to the players." "We've got a game that acknowledges the player and so we want to acknowledge all these forms of input," said gameplay programmer Omar Cormut. "The game uses the back-touch, the front-touch, the microphone, the gyro,...
By Colin Campbell on Nov 13, 2013 11.13.13
Media Molecule's Vita adventure Tearaway is set in an audio world that blends folksy charm with a more edgy beat. In a new trailer released today, the game's head of audio Kenny Young talks about how his team approached the soundtrack and sound effects. Tearaway is set in a world made of paper and "of stories," according to Young. Its music is inspired by English folk songs and sea shanties, but also incorporates more modern styles. "We don't want our games to feel like an experience that people have had before," said Young. "Normally when you are working on a handheld title you need to compromise the audio to get it to fit on this small device, but the Vita is such an awesome piece of kit that we didn't really have those restrictions." The game, from the makers of LittleBigPlanet,...
By Megan Farokhmanesh on Nov 06, 2013 11.06.13
A new video for Media Molecule's upcoming paper craft game, Tearaway, details how the game was made and its upcoming community site. On Tearaway.me, players will be able to store and share in-game photos. The site is expected to launch shortly before the game. "With LittleBigPlanet we allowed people to build anything they wanted inside the game world," community manager James Spafford said. "In this, we want to encourage people to build our game world out of paper in the real world, but also just anything they want to." In addition to blogs and forums, the site will also include a papercraft collection. You can watch the video above for more on how the develpers are bringing Tearaway to life. Tearaway launches for PlayStation Vita Nov. 22; it's available to pre-order now through the...
By John Funk on Oct 29, 2013 10.29.13
In the world of Tearaway, explains this story trailer for Media Molecule's PS Vita exclusive, there exist Messengers, beings who carry a letter inside their envelope-shaped heads. The player controls one of these Messengers as he or she tries to complete the assigned courier task and deliver the letter to its recipient: you, the player, "the person who's holding their whole world in your hands." The game has a strong folk influence, says Kenny Young, the game's head of audio, particularly as it relates to how stories change when told from person to person. Tearaway hits PS Vita on Nov. 22.
By Colin Campbell on Aug 20, 2013 08.20.13
A new trailer for Media Molecule's Vita adventure Tearaway shows the quirky papercraft game-world in action, and more of the controls that allow the player to "reach into" the game. Tearaway, from the makers of LittleBigPlanet, allows the player to manipulate the world using tilt, touchscreen and the rear touchpad, as well as more traditional controls. The new Gamescom trailer follows previous promotional shorts, showing how the players uses finger movements to disperse enemies, move obstacles and navigate bouncing, shooting, catapulting pads. Tearaway is due on November 22
By John Funk on Jun 11, 2013 06.11.13
A new trailer for Media Molecule's Tearaway shows how the PlayStation Vita's touch capabilities will function in-game. In one example, a player uses the portable's rear touch pad to push a rolling cylinder down a hall; her finger appears in-game as though it has pushed through the paper floor of the world. In another, short taps on the touch pad bounce the player character into the air, and the front-facing touch screen is used to rotate a turntable and open objects. Tearaway hits PS Vita this October.