Security cameras in massively multiplayer online burglary game The Castle Doctrine are more than just a way for homeowners to see who robbed them; they're also a way for the game's creator to bust cheaters. Those security tapes have already claimed their first victims who have found themselves banned from the game's alpha, says developer Jason Rohrer.
Although it is an MMO, players will never see another player in-game. The aim of the game is to rob the houses of other players. If a player is logged out or has left their house to rob another, that player is leaving their own house vulnerable to burglary.
"In fact, the security tapes were originally in the game just for me to catch cheaters, but I thought that they were so interesting to watch that I made them part of the game," Rohrer...
The Castle Doctrine, indie developer Jason Rohrer's home defense massively multiplayer online game, is available in alpha now for half off its list price.
Rohrer is best known for his work on Diamond Trust of London, Passage and Inside a Star-Filled Sky. In The Castle Doctrine, players split time between bulking up defense and burglarizing other families. Those who purchase the $8 alpha will receive an access link to download a DRM-free copy of a Windows and Mac OS build, as well as a full source code bundle. The bundle includes software for players to set up and run their own server.
Purchasing The Castle Doctrine alpha also guarantees buyers a lifetime account on the game's main server and downloads for future updates.
The Castle Doctrine was announced in October 2012 for Windows...
Independent developer Jason Rohrer, best known for his work on Passage, Inside A Star-Filled Sky, and most recently Diamond Trust of London, is teasing a new game called The Castle Doctrine.
According to a placeholder website, the game is a massively multiplayer experience about burglary and home defense that is being made for PC, Mac and Linux.
The website with teaser screenshots can be viewed here.