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14 CommentsThe Castle Doctrine's in-game security cameras are already busting cheaters
By Jenna Pitcher on Mar 14, 2013 03.14.13
Security cameras in massively multiplayer online burglary game The Castle Doctrine are more than just a way for homeowners to see who robbed them; they're also a way for the game's creator to bust cheaters. Those security tapes have already claimed their first victims who have found themselves banned from the game's alpha, says developer Jason Rohrer. Although it is an MMO, players will never see another player in-game. The aim of the game is to rob the houses of other players. If a player is logged out or has left their house to rob another, that player is leaving their own house vulnerable to burglary. "In fact, the security tapes were originally in the game just for me to catch cheaters, but I thought that they were so interesting to watch that I made them part of the game," Rohrer...
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0 CommentsJason Rohrer's The Castle Doctrine available in alpha, 50 percent off final game
By Megan Farokhmanesh on Mar 12, 2013 03.12.13
The Castle Doctrine, indie developer Jason Rohrer's home defense massively multiplayer online game, is available in alpha now for half off its list price. Rohrer is best known for his work on Diamond Trust of London, Passage and Inside a Star-Filled Sky. In The Castle Doctrine, players split time between bulking up defense and burglarizing other families. Those who purchase the $8 alpha will receive an access link to download a DRM-free copy of a Windows and Mac OS build, as well as a full source code bundle. The bundle includes software for players to set up and run their own server. Purchasing The Castle Doctrine alpha also guarantees buyers a lifetime account on the game's main server and downloads for future updates. The Castle Doctrine was announced in October 2012 for Windows...
The Castle Doctrine players are anonymous, game features permadeath
By Megan Farokhmanesh on Jan 30, 2013 01.30.13
Players of the upcoming massively multiplayer online game The Castle Doctrine will never see other characters in-game, independent developer Jason Rohrer revealed during an interview with Rock, Paper, Shotgun. Rohrer's latest game revolves around burglary, and as such will never occur when players are home. But The Castle Doctrine does provide security tapes that will capture the event. "... When you leave your home, when you go to sleep at night, log out of the game, or you go out of your house to go rob somebody else's house, then your house is open to being robbed by somebody else while you're not there," Rohrer said. "Then you return to your house to see the results of that robbery." Rohrer also revealed that players will be anonymous in-game and death is permanent. Additionally,...
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0 CommentsDiamond Trust of London developer teases massively-multiplayer game about burglary
By Tracey Lien on Oct 22, 2012 10.22.12
Independent developer Jason Rohrer, best known for his work on Passage, Inside A Star-Filled Sky, and most recently Diamond Trust of London, is teasing a new game called The Castle Doctrine. According to a placeholder website, the game is a massively multiplayer experience about burglary and home defense that is being made for PC, Mac and Linux. The website with teaser screenshots can be viewed here.
Developer Jason Rohrer puts ‘Diamond Trust of London’ away and forges ahead
By Megan Farokhmanesh on Sep 16, 2012 09.16.12
Three years ago, Jason Rohrer began down a tumultuous path that would eventually end with the release of Diamond Trust of London, the first ever player-funded Nintendo DS game. It was a process riddled with publisher swaps, hairline profits, and uncertainty. But despite the project's many hurdles, Diamond Trust released to the world, and by August 28th, the packages were away. Rohrer shipped 861 copies stateside, and an additional 302 internationally. As noted on Rohrer's Kickstarter page, he left the post office with a 26-foot receipt and an international postage bill for $4,927.95. Rohrer hasn't had the chance to play against fellow Diamond Trusters yet — not beyond the board game mock-up he and his wife used to hammer down rules and scout problems — but is curious to see how...