Double Fine Productions, developers of Brutal Legend, The Cave and the upcoming Dropchord, is teaming up with Capybara Games, developers of Super Time Force and Superbrothers: Sword & Sworcery EP, at PAX East this month to share a booth, demo games and sell merchandise, according to posts on the developers' websites.
The developers will share booth 992, where Double Fine will be demoing the just-announced Dropchord for the Kinect-like Leap Motion controller and Brutal Legend's recent PC port. Capy will have Super Time Force on hand.
The two independent developers will also be selling the Double Fine + Capy Bundle, a group of games from each developer available on Steam and bundled for $34.99. The games include Brutal Legend (currently $19.99), Psychonauts (currently $9.99), Stacking (...
According to Jane Ng, lead artist on Double Fine Productions' The Cave, the developer avoided creating environments similar to flash games' vector art and strove to bring a 3D-look to a more 2.5D game.
In the above video Ng, who designed the environments in Ron Gilbert's adventure, talks about drawing from Gilbert's ideas and designing the ant farm-like "slices through the world" that comprise each level. Double Fine didn't want to go full 2D or 3D, Ng says, hence the decision to settle in-between. Ng also discusses her desire to put more cats and "weird little corgi things" into the game, as well as what kind of sandwich the Cave would be, were it one.
The Cave released last month through PlayStation Network and Xbox Live Arcade, and for Windows PC and Wii U.
In a video interview published today on Sega's blog, J.P. LeBreton, lead designer for The Cave, discusses his history with adventure games, how they influenced the game and, of course, a sandwich.
Check out the video above to see LeBreton, a veteran of the BioShock franchise, discuss how he helped design The Cave's many puzzles and how the team tried to keep them from being too confusing. Toward the end, he takes his best shot at figuring out what what kind of sandwich The Cave would be, if it were a sandwich. Or possibly a stew.
The Cave is available now to download on Xbox 360, PlayStation 3, Wii U, Windows and Mac. Last week, developer Double Fine Productions announced that it would bring the game to Ouya. For more on the modern adventure game, be sure to check out our review.
In a recent trailer for The Cave, Double Fine's adventure game from Monkey Island creator Ron Gilbert, the Cave takes the opportunity to introduce viewers to himself.
Check out the launch trailer above for a quick tour of the subterranean locales that await its seven playable characters. You can also hop over to see our hands-on with the game from PAX Prime 2012 and read our review. The Cave is available now to download on Xbox 360, PlayStation 3, Wii U, Windows and Mac.
A new trailer released today for Double Fine Productions' The Cave highlights more characters players will guide through its depths: the Adventurer, the Knight, the Time Traveler and the Twins.
Check out the trailer, posted above, for a look at what brings these five people into the cave's depths, and the lengths they are willing to go to obtain it.
The Cave is set to release in January 2013 on PlayStation Network, Xbox Live Arcade, Steam and for Wii U.
Double Fine's The Cave will feature a mysterious, and somewhat creepy, group of individuals plumbing its depths to obtain their deepest desires, as shown in a new trailer released today.
Creator Ron Gilbert tweeted a link to the trailer, which he posted on his personal blog.
"I knew The Twins were going to be trouble," he wrote. "I should have cut them."
The Cave is scheduled to release in January through PlayStation Network and Xbox Live Arcade and for PC. Check out the trailer posted above for a look at three of The Cave's sinister spelunkers.