|Platform Win, Mac, PS4, xbox one||Publisher Bethesda Softworks||Developer ZeniMax Online Studios||Release Date 2014-04-04|
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1 reply latest reply 7 days ago by Rhyz
The Elder Scrolls Online: Beta Keys Up For Grabs
19 replies latest reply about 1 month ago by Nicole Tompkins-Hughes
Does this mean I have 8 Beta keys to pass on?
2 replies latest reply about 1 month ago by Karmik
The Elder Scrolls Online: The Question of Platform
6 replies latest reply 3 months ago by Talaviir
By Dave Tach on Apr 18, 2014 04.18.14
The Elder Scrolls Online developer Zenimax Online Studios disabled the game's guild bank feature today on European and North American servers, according to a post on the game's official forums. The developers did not explain why the guild bank feature was disabled in the massively multiplayer online role-playing game or when players might expect it to return. The halt could be in response to a bug that Reddit user Mistress-Rarity described earlier today. "Some of you may already be aware," Mistress-Rarity wrote, "but a game breaking bug has hit ESO that allows characters to duplicate stacks of materials in their bank. It is so simple, in fact, that it is possible to do it by pure accident. I will not explain this exploit, but it is the first result of googling 'ESO Item Dupe.'" The...
By Michael Moore on Apr 18, 2014 04.18.14
If this is your first episode, Friends List is a daily web series where we have one-on-one talks about a single question related to video games. The goal is to give both Polygon's many team members across the globe and those involved in covering, designing and releasing games, an opportunity to speak with you. Today on Friends List, Deputy Reviews Editor Phil Kollar and Senior Editorial Producer Griffin McElroy ask: What makes a good console MMO? The episode will begin at 2 p.m. ET (or thereabouts!) and will be available via YouTube following the recording. While you wait you can watch the previous episode: Is DRM good for games? Enjoy Friends List anywhere, anytime: Bookmark the Friends List video page. Subscribe to the audio-only podcast: Friends List on iTunes. Download our...
By Dave Tach on Apr 07, 2014 04.07.14
A video released today for Zenimax Online Studios' The Elder Scrolls Online gives viewers a tour of Craglorn, the game's first post-launch expansion. Craglorn is the massively multiplayer online role-playing game's first Adventure Zone, which consist of additional areas for players to explore after players reach the level cap. Designed for groups of four players to conquer, it also includes segments tailored to groups of 12 and will be accessible to players who've earned a Veteran Rank of 10. Craglorn also introduces Trials in The Elder Scrolls Online, a player versus enemy system designed for large groups. Press play above to learn about the narrative underpinnings of the post-release content and see Craglorn's quests and gameplay in motion. For more on the game, which was released...
By Griffin McElroy on Apr 07, 2014 04.07.14
As we discussed in our Overview of The Elder Scrolls Online's beta test phase, the new MMO lets you craft a character with few restrictions. In Justin's case, that meant he could birth K'evin, a svelte, rogue-ish hero with a penchant for ranged weapons, and an unnatural aversion to melee combat. His other hobbies include making birdhouses for Tamriel's avian population, as well as performing impossible, deadly horse stunts. He's not the hero we need or deserve, but for now, K'evin's the best we've got. In this Overview, Justin and I dive deep into the subjects that slipped our grasp in Overview the First — topics such as crafting, Player vs. Player content and runic literacy. We also showcase K'evin's unswerving bravery, which helps us get intimately familiar with Elder Scrolls Online'...
By Alexa Ray Corriea on Apr 04, 2014 04.04.14
The Elder Scrolls Online is available today for Mac and Windows PC, and to commemorate the massively multiplayer online role-playing game's launch, developer ZeniMax has shared a new cinematic trailer for the title. The trailer above, "The Siege," is a five-minute look at conflict tearing the world of Tamriel apart. The Imperial City has been overrun by Molag Bal while the three alliances struggle to reconcile their own differences. Cyrodiil is a battlefield — and as of today, players can enter the fray. The Elder Scrolls Online is slated to launch on PlayStation 4 and Xbox One this June.
By Dave Tach on Apr 03, 2014 04.03.14
The Elder Scrolls Online, Zenimax Online Studios' nearly released massively multiplayer online role-playing game, had more than 5 million people register for its beta, publisher Bethesda Softworks revealed today in a blog post. The news that twice as many players registered for the beta as eat McDonald's Big Macs every day is just one of several facts released about The Elder Scrolls Online and its development. Other notable tidbits include the news that players can create 5.0952187*1058 character combinations, find 61 million items and meet 10,202 non-playable characters in the MMORPG. Also of note: The development team downed 162,784 cups of coffee since May 2011, the equivalent of 5,087 pounds of coffee beans or the weight of five polar bears or 360 spider monkeys. The Elder...
By Alexa Ray Corriea on Mar 28, 2014 03.28.14
The Elder Scrolls Online players who reach the level 50 cap will have plenty of Veteran Ranks content to keep them busy, according to creative director Paul Sage. In a post on the ESO blog, Sage details the challenges in Tamriel only available to those with Veteran Ranks, players who reach their progression peak. Players at level 50 can head into Cyrodiil, ESO's player-versus-player zone, alone or with a friend to quest for loot and collect resources. Smaller groups called "gank squads" can also roam the PvP zone commandeering farms and other resource points and taking on small hordes of roaming enemies. This training will make these groups invaluable to the Alliance War, ESO's ongoing plot thread. Larger PvP groups can perform sieges or sabotage enemies by cutting of supply lines....
By Dave Tach on Mar 26, 2014 03.26.14
A post on the PlayStation Blog blog today by social media manager Sid Shuman corrals a list of the games headed PlayStation 4 in North America this year. The list is broken down into six categories, beginning with Out Now, which contains games already released. Spring releases include Child of Light, Sportsfriends and Watch Dogs. Summer releases include Destiny, Murdered: Soul Suspect and The Elder Scrolls Online. Fall's releases contain Dragon Age: Inquisition, Hotline Miami 2: Wrong Number and The Witness. This winter, games scheduled to hit PS4 count Assassin's Creed Unity, Guns of Icarus Online and Ray's the Dead (pictured above) among them. Games with release dates to be announced include Batman: Arkham Knight, Diablo 3 Ultimate Evil Edition and Middle-earth: Shadow of Mordor,...
By Owen S. Good on Mar 23, 2014 03.23.14
In a Reddit AMA on Friday, Zenimax Online Studios announced the early-access and launch times for The Elder Scrolls Online, which launches on PC and Mac on April 4. The launch time is pegged to midnight in the United Kingdom, which means North American gamers will be able to play beginning at 7 p.m. ET on April 3. Those with five-day early access, given with a preorder of the digital edition directly from Bethesda's online store, will begin Sunday, March 30 at these times: North America: 7 a.m. ET. United Kingdom and Ireland: 12 p.m. WET. Central Europe: 1 p.m. CET. Australia: 10 p.m. AET. Singapore: 7 p.m. SGT. Three-day early access, given to those who preordered the game from a retailer, will begin Tuesday, April 1 at these times: North America: 7 a.m. ET. United Kingdom...
By Alexa Ray Corriea on Mar 14, 2014 03.14.14
ZeniMax Online Studios is making changes to The Elder Scrolls Online based on feedback collected during beta testing, including tweaking the game's opening and leveling curves as well as parts of its combat system, according to a post on the game's official blog. Over the past weeks, more than 5 million players participated in the beta test. According to ZeniMax, some players felt the game's opening was too constraining — the first hours have been streamlined and adjusted to allow players more freedom of choice. Players will complete the opening tutorial and then wake up in the first major city of the Alliance they have chosen; starting players will no longer have to wade through a string of islands prior to this. The level curve around this city has also been tweaked to allow players...